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#4478620 - 06/18/19 08:34 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Good luck guys,future looks much better than earlier biggrin. Thealx back here! wink

#4478714 - 06/18/19 06:58 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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At my search about information and good useable photos for the MI-28 I came across this!

It's so nice, especially the 3D cockpit, but the whole model costs 149$.

I have no clue if you could use it for EECH after you paid. My English isn't very good.
But if, this could be a nice option for a renewed version of the KA-52 Alligator.

https://www.turbosquid.com/3d-model...1191585?referral=3d_molier-International


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4478717 - 06/18/19 07:09 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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Originally Posted by Viper1970
At my search about information and good useable photos for the MI-28 I came across this!

It's so nice, especially the 3D cockpit, but the whole model costs 149$.

I have no clue if you could use it for EECH after you paid. My English isn't very good.
But if, this could be a nice option for a renewed version of the KA-52 Alligator.

https://www.turbosquid.com/3d-model...1191585?referral=3d_molier-International


Polygons: 418,594

I think that might be a bit high biggrin


It's a nice model though. I often look on those 3D sites for models, and ther is some less expensive ones that I've thought purchasing.

Last edited by messyhead; 06/18/19 07:10 PM.
#4478718 - 06/18/19 07:15 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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imo Replacing the old cockpit with a new one requires little work. Just delete binoculars, and add glare shield.those textures is very weak in this payable cockpit.

#4478747 - 06/18/19 08:24 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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@ messyhead

Yes you are right, but this cockpit. I love it biggrin

@ banita

It's not so easy, believe me. I already started some work to modernize the KA-52 also, two years ago. Really a lot of work!


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4478754 - 06/18/19 08:38 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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BANITA Offline
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For me in ka52 only sucks that is no 1 cockpit, but 25 small parts . Hate this .

#4479095 - 06/20/19 03:02 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Holy #%&*$#! Just seen this, it looks amazing! Must be an advanced, modernized version of the KA-50. Maybe we could....? biggrin

Ok, I will do the MI-28N for now smile

[Linked Image]

Last edited by Viper1970; 06/20/19 03:04 PM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479102 - 06/20/19 03:34 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Cockpit Looks like mixed mi28 and ka52 wink probably dcs update will be this .

Attached Files 1340067094-hokum8_0.jpg
Last edited by BANITA; 06/20/19 03:36 PM.
#4479106 - 06/20/19 03:56 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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If we had more images from the pit, we could also do this wink

The 3D model of the MFD's should be the same. Look's like they made the middle one in a vertical position. The panel itself seems not to be changed. I think only the gauges are repositioned.

The outside model isn't much trouble, I also think. I already had redone the model with two sensors. Only the animations are a real trouble, but maybe someone else is skilled enough to do it. The reloaded KA-50 still needs a lot of work to do and before we start to work more intense at this, we should really consider if we not like to do this modernized version.

Last edited by Viper1970; 06/20/19 03:59 PM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479120 - 06/20/19 05:04 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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We don't know if the modernised version was widely used in real life. I'd like to stick with the current cockpit type, but do it well.

Then if we get more details, we could add the modernised one as a different version. Similar to Apache A/D/E

#4479229 - 06/21/19 08:07 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Quote
We don't know if the modernised version was widely used in real life. I'd like to stick with the current cockpit type, but do it well.

Then if we get more details, we could add the modernised one as a different version. Similar to Apache A/D/E


As far as I know, the KA-50 was never really used in real live. It was always more a prototype to test new technology. It had only one mission to test an operation purpose.

Only 11 KA-50 were ever produced. Some of them crashed and the other were scraped. The version that accomplished mission ready state is the KA-52 Alligator, which is an advanced, redesigned version of the KA-50.

The remaining 6 KA-50 were sometimes equipped with new avionics to test new systems or were sent to airshows to get new customers for it. They also tried to sell a version named KA-50-2 to Turkey, but they prefered the TAI T-129 Atak from Augusta.

This is what the german Wiki page states about the KA-50. The english one is totally different and the information is related two the whole KA-50 series, also including the KA-52 series. So the number of KA-50 stated in service is much more than at the german page, because they also add the KA-52 to the KA-50 series.

I don't know if those informations are correct, cause we all know that Wiki is not always exact, but what I'm really sure of is that the KA-50 never was produced in larger numbers and mostly only was used to test new avionics and weapon systems.

Last edited by Viper1970; 06/21/19 08:17 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479280 - 06/21/19 03:43 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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My plan of action...

Replace current cockpit with Viper's one - Done
Fix the needles and instruments positions in the cockpit
- Clock and G gauge need done - Done
- Fuel needle movement needs fixed
Fix control positions - Done
Fix collective lever - Done
Make the backup ADI instrument work - Done
Make the main ADI instrument work
Make the HSI work - Done
Fix the compass position - Done
Make the warning lamps work
Make the weapon lights work
Make the gear lights work
Make the overhead status lamps work

Fix the pilot position - Done
Fix the pilot head movement, unable to look far downwards - Done

Try and make switches move when their corresponding key is pressed (possibly then adding more realistic startup)
Try and get the doors open/close

Refactor code to make Blackshark separate from Hokum

Update textures (if we get them from the creators)

Attached Files IMAGE003.jpgIMAGE004.jpgIMAGE005.jpgIMAGE006.jpgIMAGE007.jpgIMAGE012.jpgIMAGE008.jpgIMAGE013.jpgIMAGE014.jpgIMAGE017.jpgIMAGE016.jpgIMAGE018.jpg
Last edited by messyhead; 08/12/19 08:31 PM.
#4479284 - 06/21/19 04:12 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Viper1970 Offline
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Ok, lets do it this way biggrin

What was going on with the forum? Couldn't reach SimHQ for about 4 hours now?


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479287 - 06/21/19 04:27 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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I saw that too, it was down for some reason

#4479290 - 06/21/19 04:36 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Viper1970 Offline
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Ah, ok. Maybe the server was down. Glad to hear it wasn't a problem with my ISP.


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479400 - 06/22/19 04:45 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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First part of the todo list done.

I also added a link to the list in the very first post so I don't lose it biggrin

#4479401 - 06/22/19 05:37 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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Need your opinion..

Pilot in cockpit - yes, or no?

I prefer to remove them, as they're animated to press buttons etc, and they don't match up. In the KA50, the model used is from the KA52, so the animations are wrong. The collective also doesn't match the collective in the cockpit model.

In fact, in the scene, there was still a lot of reference to the co-pilot which I've now removed.

So, should I remove the pilot model? (say yes biggrin )

#4479410 - 06/22/19 07:46 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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BANITA Offline
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[Linked Image]
Yes.....

#4479419 - 06/22/19 08:16 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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Correct answer 😄

#4479424 - 06/22/19 08:58 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Viper1970 Offline
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Yes, let's remove the pilot biggrin

But what about helos with a WSO? The KA-52 for example. If we make also a new cockpit for them somewhere in future, should we also remove the WSO?
I think it looks better to have a WSO in the pit. No pilot, but leaving the WSO. Flying those helicopters alone, looks a bit strange. No guy to share your combat-fears with bottles biggrin biggrin


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
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