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#4479034 - 06/20/19 07:31 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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And ? What the problem? duh biggrin if you have lightwave just open all new cockpit,resize down and copy. Open eech lwo old cockpit ad use paste tool. You have option paste here(in this place) i don use trasnslator at this moment,but i think you understand ;)if you not have Lw just send me files,i resize this.

Last edited by BANITA; 06/20/19 11:47 AM.
#4479037 - 06/20/19 07:49 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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To resize them isn't the only problem, but for the panel for example you have to use the original cockpit as a template to make your instruments fitting and here comes the problem with the scale in.

If you adjust the things later in LW or something else, they get disorted. Rotaries or gauges at the parts you made for example aren't round in shape again and so on. Or you maintain the aspect ratio but the parts then do not fit exactly and you have a lot of space arround them, to even place them in the panel at all. You can for sure adjust all the other things too, but that's really a lot of work and sometimes you are also limited with the shape, not risking that the whole pit at the end get's totally disorted.

Last edited by Viper1970; 06/20/19 07:50 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479039 - 06/20/19 08:01 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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I always use the external model of a helicoter from EECH for building the canopy arround the virtual cockpit. This limits you in the cockpit layout and after all the dimension should be right too. Ok I have no possibilities to do professional things, where every part is an exact replica of the original, but I want to be as exact as I could do it.

P.S: No problem with the English. I also have to look a lot in an english dictionary. Google translator is not really good in translating things from German to English and the other way around. biggrin

Last edited by Viper1970; 06/20/19 08:08 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479040 - 06/20/19 08:05 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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I know what you mean. Old gauges are streched,because is one texture. Maybe now,when you make all gauge 3d not will be problem with distorted image.

#4479042 - 06/20/19 08:11 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Not only the image. The things that must be in the right dimensions is the problem, too. If you eg. resize a gauges 3D model to fit, and you only adjust it's width, you will end up with a nice easter egg biggrin

Last edited by Viper1970; 06/20/19 08:14 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479043 - 06/20/19 08:20 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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But never the less, take a look at Tinkercad. If there is a way to fix this scale problem, it could be an easy way to built good looking things without beeing a CAD engineer.

Compared to the things I've done before in 3D, my new instruments look much more better now and that's not my skills biggrin

I also searched for something similar you could download and not have to be online to use it, but sadly haven't found anything comparable yet.

Last edited by Viper1970; 06/20/19 08:28 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479044 - 06/20/19 08:59 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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This switch costs me about 10 minutes to make. I don't think you could do this with LW or Blender or what else in such a short time.

Attached Files Switch.jpg

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479047 - 06/20/19 09:15 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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What tutorials you read ? On tinkencard site only,or another?

I registered yesterday and see that need start learning, your results are amazing.

#4479049 - 06/20/19 09:26 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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I did not read any tutorial nor did I ever watched a video about it. I'm one of those guys which never read any manual before starting to experiment, even if I put together a rack from IKEA biggrin biggrin

No just experiment with it, there aren't so much options to use. Compared with any other 3D modeller it's pure simple. You have to combine some things to get more advanced parts, just like you would do it with Lego-Bricks.

This is a nice video about it I think:

https://www.youtube.com/watch?v=60xfIu-lqAs

P.S: You could use any of the parts as a negative too, to make a hole with the shape of it. Sometimes it is really useful not to merge the parts together before you are finished, because you can adjust things much more easier if the part you built is always a lot seperate parts. The possibility to hide things you want to see at the moment is also very useful and you can merge two things for example without merging the third part to it. Just make the third part invisible.

There are more advanced parts in the right menu too, which were made by other users.

You could of course copy things and paste them to another location (a single part or all parts you selected), or mirror them or align things to each other. The menu for it is at the top.

If you have an object you only want a part of it, just cut it off with the use of a block that is negative. Some things are a bit circuitous, for example to split a part you have imported in two seperate parts you need. This can be also done, but you must copy the part you need parts from ( what a spelling screwy ) and cut off the half of it from every copy you made.

ALWAYS KEEP IN MIND that things you exported as an OBJ will be one single part. This means if you import them again to TK you couldn't go back the steps you used to make it. That's the drawback with making external backups.

You can of course use one desk or project to make more parts and then select each part for export, but the thing you selected (even if it persist of seperate objects) will be one part after the export.

Last edited by Viper1970; 06/20/19 10:04 AM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479057 - 06/20/19 10:18 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Wow spasiba Viper smile
Err i mean danke shön .

Last edited by BANITA; 06/20/19 10:18 AM.
#4479058 - 06/20/19 10:21 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Bitte! smile


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479109 - 06/20/19 04:13 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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ok, more or less
I understand everything, only one I do not know, How did you do these barriers?
ie they must be perfectly equal, how accurately you measured out and separated it all?

Attached Files MI-28N---Cockpit---01.jpg
#4479114 - 06/20/19 04:38 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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At the bottom right you can adjust the the steps the part goes if you move it (from no step to 0.1mm up to 5mm - bricks is new, I haven't used it till now).

You could also do this with the height. If I have to make small adjustments for e.g. make an exact cut to get a plane part at the end, I always get down in those steps and use the keyboard input instead of the mouse.

You could move the part with the cursor keys and move it up (height) with the use of ctrl + cursors.

If you use a negative part an you want to align it to a positive to cut some of it off, you can see at the hachures (if you look through the negative) what exactly you will cut off and if it fits exactly with the point (line/face) you want to meet. If you do not exactly meet the point, it could be possible that a nutch or a line will appear in the object after cutting.

For simpler things the allign-tool at the top menu is really useful, but for such things like the rounded shape i made at the top of the Havoc panel, you must go the tricky way.
I have used the part called "Teilwinkelrohr" in the german version of tinkercad for this and made it negative. Maybe its called something like "angle pipe".

The align tool is really only useful if you want align things interleaved. I really did have tons of suggestions for improvements to TinkerCad. Most would only be small little things that could make this handy tool a real easy to use 3D software, everyone could make even more complex things. But at the moment we must deal with some shortcomings. Ok it was never meant to make such complex things wink

Last edited by Viper1970; 06/20/19 04:52 PM.

Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479118 - 06/20/19 04:55 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Thank you notworthy
Its awesome is named program for kids.And you do with this great professional cockpit .

Last edited by BANITA; 06/20/19 04:59 PM.
#4479119 - 06/20/19 04:59 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Ah, something that is also very useful, is to use the normal view instead of the perspective one. You can change this at the bottom of the left menu. Makes measuring a lot simpler to do!


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479122 - 06/20/19 05:08 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Quote
Its awesome is named program for kids.And you do with this great professional cockpit .


I came across it as I searched for a fast way to make some 3D printable parts. Someone in a forum told that he often uses TinkerCad for this purpose.

The last months I did many things with it, exclusively for 3D printing, but as I started again at EECH it came to my mind that this could be a nice tool for things like buttons, switches and so on. Never thought about making a whole cockpit with it, but I'm someone who is always experimenting with things. I often made things noone ever thought it could be possible. My friends could tell you a lot of stories about this biggrin


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479168 - 06/20/19 09:38 PM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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hmmmm Viper..... smile Your mfd looks fantastic but i think 35000 polys is little bit to much for ONE mfd hahaha
whole apache cockpit is ~10000 polys, mi 24 is about ~13k?I think that's why the program is for a 3d printer. Because polygons do not matter.
But such polygons kill every game nope

#4479226 - 06/21/19 07:39 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Funny, I also thought about it yesterday evening confused

I will take a look if there is an easy way to reduce the polygones. Most of them aren't really needed, especially at the plane surfaces.

I had a good software for this to do, two years ago, but I don't remember it. It highly reduced the polygones without much disortion and loosing to much details.


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4479227 - 06/21/19 07:58 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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Ehhh imo no make sense frown max polys for detailed low poly mfd is ~ 500 700 ok maybe 1000. Its not possible going down from 35000 to 1000. That sucks.

Last edited by BANITA; 06/21/19 08:18 AM.
#4479231 - 06/21/19 08:27 AM Re: MI-28 AIO Reloaded [Re: Viper1970]  
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#%&*$#! sigh I will install EECH again at my laptop and try to test this a bit.

If this machine is able to run it smoothly, I think every computer is able to run it. It's an old Core 2 Duo 3Ghz with an Intel HD 4500 graphics card.

Are there any other limitations with the engine of EECH or is it just the low FPS we would get if the 3D models are more detailed?


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
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