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#4469720 - 04/10/19 02:01 AM Re: Mining Essentials? [Re: DBond]  
Joined: Apr 2000
Posts: 1,880
K6_Scorpion Offline
Ruler of the Free World
K6_Scorpion  Offline
Ruler of the Free World
Member

Joined: Apr 2000
Posts: 1,880
Central FL
I'm loving the Void Opal gold rush... the greatest thing to me about it is that it affords the freedom of doing anything that I enjoy and not have to worry about stopping and scraping up credits to maintain. Don't get me wrong, the deep core mining is pretty fun, but I love running rescue missions into the burning stations, which doesn't pay that well, and just traveling around visiting points of interest in the lore. I was just out to the Cmdr Jameson crashed cobra site and listened to his voice acted logs to his son. With the codex, it's making the backstory more accessibly and the game more interesting... just more enjoyable in general.


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#4469759 - 04/10/19 11:53 AM Re: Mining Essentials? [Re: DBond]  
Joined: Apr 2006
Posts: 968
JohnnyChemo Offline
Member
JohnnyChemo  Offline
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Joined: Apr 2006
Posts: 968
Buffalo, NY
I agree on all points. I find the same thing - credits being more easy to acquire means I can try different options in the game with ships/fits/etc. The fact that core mining is enjoyable (even just the cruising-through-the-belt phase is cool visually!) is icing on the cake.

I also found the rescue missions enjoyable, and I use them to grind faction rep (got into the Corvette doing this, will work on the Cutter and Empire...eventually) or to gather materials for engineering. There is a good amount of those as mission rewards. They can also provide some harder to get commodities needed to unlock engineers.

I'm specifically thinking of the 25 modular terminals needed for Marco Qwent. I knew I could get them that way when it was time to unlock him, but I didn't expect to see the first mission I clicked on to have a 25 modular terminal reward! After taking that mission, I filled the rest of my passenger slots with missions offering materials rewards, made the trip to the rescue ship, and then headed to Sirius to unlock Qwent. Easy-peasy!


Elite Dangerous: CMDR JohnnyChemo
MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
#4476823 - 06/05/19 08:46 PM Re: Mining Essentials? [Re: DBond]  
Joined: Aug 2012
Posts: 528
WhoCares Offline
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WhoCares  Offline
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Joined: Aug 2012
Posts: 528
If you ever plan to visit Colonia and unlock the engineers out there, it might help to bring a Pulse Wave Scanner along, as they seem to be scarce/unavailable out here and you need to mine 10 Osmium for one of them... It's not a mandatory piece of equipment, but it reduces a lot of the randomness in the process. Can also leave one in a station in the bubble of course, but shipment to Colonia will take 60h wink
With that said, shameless self-promotion: I arrived at Colonia last weekend!

Last edited by WhoCares; 06/06/19 07:58 AM.
#4476869 - 06/06/19 10:51 AM Re: Mining Essentials? [Re: DBond]  
Joined: Apr 2006
Posts: 968
JohnnyChemo Offline
Member
JohnnyChemo  Offline
Member

Joined: Apr 2006
Posts: 968
Buffalo, NY
Congratulations on the trip to Colonia! It’s on my to do list. I’m on an Elite break right now, having been sucked into Subnautica by a thread in the Community forum, but I’ll be back. I was thinking about doing some core mining soon, I can’t wait to spend a little more time in game with the Rift S. But then there’s DCS, and the new Battletech DLC, now Subnautica, and I’m still active in Eve....so many games, so little time!


Elite Dangerous: CMDR JohnnyChemo
MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
#4476888 - 06/06/19 02:15 PM Re: Mining Essentials? [Re: DBond]  
Joined: Oct 2000
Posts: 6,928
DBond Offline
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DBond  Offline
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Joined: Oct 2000
Posts: 6,928
NooJoyzee
That's a cool thread at the Frontier forums thumbsup


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
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