#4476121 - 05/30/19 08:48 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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NooJoyzee
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Same here, and glad I did so with Subnautica as well.
How is it freakin' possible that the new one isn't called Sub Zero. I mean really
No, now go away or I shall taunt you a second time!
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#4476139 - 05/31/19 03:21 AM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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Rambler
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Sub Zero is such a better name than Below Zero! So, the next obligatory question. What did everyone name their watercraft? My names: Seamoth - Peeper Creeper Cyclops - Aletheia Prawn - Deimos
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#4476166 - 05/31/19 01:38 PM
Re: Subnautica is amazing and frightening
[Re: Rambler]
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DBond
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Sub Zero is such a better name than Below Zero!
I know, right? So, the next obligatory question. What did everyone name their watercraft? One Seamoth is named Longbow, since I pilot it like an attack helo, nap of the seafloor. Legacy name from my first run Second Seamoth is Dauntless Prawn is XO, which is a double entendre for Exo suit and for second in command. Hey it's lonely on this planet, so the Prawn is like my version of Tom Hanks' Wilson in Castaway Just built the Cyclops a couple days ago and have yet to name it. Probably Proteus
No, now go away or I shall taunt you a second time!
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#4476224 - 05/31/19 08:02 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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There is a pet, which I have in my alien containment I'll spoiler it I believe you are talking about the Cuddlefish. It can respond to commands, and if released in the 'wild' will follow the player around, until it either disappears or dies a gruesome death. Because I don't want the cute little things to die, I keep mine in alien containment in my Deep Grand Reef base. I have two in there, and more eggs in storage
If you have picked up any creature eggs from one of the Degasi bases they are Cuddlefish eggs. I think I also found them in alien structures
From the wiki:
The Cuddlefish will either follow the player around or stay in one area when told to. The player can tell it to stop/start following them using RMB.
The player can play with it using LMB. It has various play actions, such as high fives, magic tricks, or cuddles, and will display various emotions depending on said action. That's a fine looking Seamoth Coot.
No, now go away or I shall taunt you a second time!
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#4476231 - 05/31/19 09:07 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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JohnnyChemo
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I got this free from Epic a few months back, reading through the thread makes me think I may have to give it a go, esp after getting a taste of No Man's Sky and finding it quite enjoyable, this seems like something in that same vein.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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#4476250 - 06/01/19 01:57 AM
Re: Subnautica is amazing and frightening
[Re: DBond]
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VF9_Longbow
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One Seamoth is named Longbow, since I pilot it like an attack helo, nap of the seafloor. Legacy name from my first run
I'll have my secretary contact you to collect the royalty check on that one. Johnny, definitely give it a try. Do NOT read spoilers or watch youtube guides that will hold your hand on everything unless you're absolutely stumped on a specific thing like how the interface works (I couldn't figure out how to install modules in some of the equipment despite having everything in my inventory). Just go through the game. There is a little bit of grinding if you play in survival mode, but I think that it adds to the tension and adrenaline you feel when you enter a new and risky area. It's like playing DayZ for hours to find the best gear for your character and then hear a shot whiz by from an unknown direction and land a few feet from you. The adrenaline gets pumping.
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#4476274 - 06/01/19 12:59 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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Check's in the mail There are a few modes to play in, if someone isn't keen on the hunger and thirst mechanics you can play without those, in Freedom mode. There is also Survival, with those mechanics, hardcore, with a single life and creative mode with no resource cost for building items. My first run was in Freedom, and the second in Survival. Good advice to avoid spoilers, unless you get well and truly stuck. Especially spoilers for locations and story elements. I said earlier that the game expertly rewards exploration, and it does. Everywhere you venture, each cave you decide to spelunk, every wreck you investigate yields something valuable. My starter advice is to have a Seaglide on speed dial as a crash fish evasion technique
No, now go away or I shall taunt you a second time!
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#4476279 - 06/01/19 01:48 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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F4UDash4
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You guys playing in VR or no?
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4476285 - 06/01/19 02:38 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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Not me, but I bet it's wicked cool in VR.
No, now go away or I shall taunt you a second time!
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#4476330 - 06/01/19 10:10 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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JohnnyChemo
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I was going to play it in VR last night, but spent most of the night trying to get the Oculus software updated instead! I'll give it another go tonight when I get home from "work." (Band gig)
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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#4476391 - 06/02/19 02:44 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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I like running from Crash Fish. Can you grab 'em like food fish? I suppose not and it'd be like a fireworks accident anyway. But as soon as I hear them I hit the 1 key and zip away, hearing them blow themselves up in my Glidewash never gets old In my first run in Subnautica I blindly blundered in to a cave intersection, triggering three at the same time. I died in a hail of exploding crash fish.
No, now go away or I shall taunt you a second time!
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#4476523 - 06/03/19 02:21 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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DBond
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Hey JC, were you able to give it a go? What did you think?
I've now made it beyond the point where my first run ended. Can't really say much about it without spoilers. I could/should have looked up where I was going, as I spent probably two hours wandering around at 1300m looking for the entrance, all the while hounded by warpers and leviathans. Warpers suck. I built the repulsion cannon so when they remove me from the Prawn I can send them flying away, which buys time to get back in and move on.
Speaking of the Prawn, I am really enjoying it this time. I am doing late game stuff, looking for a way to get off the planet, and I am going everywhere in this thing. In the first run, I mostly used the Cyclops to transport the Prawn to wherever I wanted to use it, then would deploy it, use it, and return to the sub. But this time around my Cyclops is just sitting at my DGR base while I play an underwater exo-Tarzan. With the right modifications, and once you get the hang of it, the Prawn can move very quickly, at times faster than even the Seamoth. It's just a lot of fun navigating the gameworld in this thing.
I don't know how close I am to finding a way off, but I am now seeing the things I had not gotten to before. The story has gained momentum and it's cool stuff. Looking forward to seeing the rest of it.
No, now go away or I shall taunt you a second time!
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#4476547 - 06/03/19 04:18 PM
Re: Subnautica is amazing and frightening
[Re: VF9_Longbow]
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JohnnyChemo
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Couldn't do it Saturday night, I got home later than anticipated was just too tired to try something new. I did get into it for a little bit last night, though. Swam around a little bit, found a little something just under the surface and dove to go get it. Apparently I was under water too long and died. So I tried some more. This time I starved to death. But, I did manage to make an O2 tank so I could swim under water a little longer. It's pretty cool in VR, everything is all around you, some of the underwater plants were huge! I'm going to keep at it for a bit, but I'm interested.
I do wish there were some direction given for new players, maybe some missions to accomplish to learn some of the basic tasks of the game, or some sort of basic tutorial tasks to accomplish. It seems to literally drop you in the middle of the ocean and leave you be.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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