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#4473521 - 05/09/19 03:42 PM Re: Using Engineers / Modding Modules [Re: Bohemond]  
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I’ll should be on tonite, we can join up and hunt those pesky mats if you want. We’ll cover 2x as many systems.

#4473524 - 05/09/19 04:36 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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Oh yeah, sorry, I forgot you sent that to me.

I'm up for it tonight. How does that work though? How do the two of us help each other with this?


No, now go away or I shall taunt you a second time!
#4473526 - 05/09/19 04:43 PM Re: Using Engineers / Modding Modules [Re: DBond]  
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We’ll make a list of potential systems that should have Pharma Iso’s or whichever mat you’re looking for. Split the list and we can cover twice the amount of systems in the same time. We can’t collect for each other, but just locating which systems spawn which HGE’s is huge boon. That’s my theory anyhow.

#4473529 - 05/09/19 05:05 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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Ok I see. So if you find PIs in a system, I will too?


No, now go away or I shall taunt you a second time!
#4473530 - 05/09/19 05:09 PM Re: Using Engineers / Modding Modules [Re: DBond]  
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That’s my working assumption. USS’s spawn based upon system states, government, security, ect. Therefore, regardless who finds the USS, that type should spawn as long as the system characteristics remain the same.

#4473537 - 05/09/19 06:01 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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OK sounds good. I'll be on by 1830 hours or thereabouts.

Looking for any G5 manufactured mats, with these in particular

Exquisite Focus Crystals (low priority)
Improvised Components (high)
Proto Heat Radiators (very high)
Proto Radiolic Alloys (high)

Anything in particular you need?


No, now go away or I shall taunt you a second time!
#4473541 - 05/09/19 06:22 PM Re: Using Engineers / Modding Modules [Re: DBond]  
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Not that I can think of right now. I’m a pack rat and grab EVERYTHING I can grub up. See you at 18:30.

#4473551 - 05/09/19 08:13 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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I left my Krait in Sol last night, so wiill be casting lines from Daedalus.

Where's the Wingman? Haven't seen hide nor hair.


No, now go away or I shall taunt you a second time!
#4473636 - 05/10/19 04:27 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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Had a Wingnuts spotting last night. He kept shooting lasers at me. Good to see you Wingy.

The mats gathered in the PG last night got my Courier beams done.

Before finishing my beams last night (2x efficient thermal vent, plus a lightweight corrosive multcannon at full G5) they were done to G4, and about 80% through G5 before I ran out of mats. So just 20% short of complete. At that point Coriolis gave me a TTD (time to drain capacitor, four-pips) of 1:52.


Once I got the Proto Heat Radiators I needed to finish the job, the TTD jumped to 7:01. Why did such a small increase (of around 20%) result in such a large gain (more than triple the TTD)?


Power distributor is G5 charge enhanced with super conduits. Here's the build (ignore missing slots)

Velocity






No, now go away or I shall taunt you a second time!
#4474492 - 05/17/19 04:48 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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I've really got my mat gathering act together at the moment. Before, I rarely went out of my way for mats. If I happened to come across a HGE I'd drop in of course and scoop it up. But lately I've been focusing on it. During combat I repeatedly check contacts and grab the stuff I want. When I drop in a new system I scan it for emissions signals. I check every HGE I can find and can get to in time. I also hit up the occasional Decoded which are chock full of mid-tier stuff. Yesterday I spent an hour in a CNB targeting cargo ships and Anacondas since they tend to be loot pinatas.

Over the past month I reckon about 1/3 of my Elite time is dedicated to this pursuit. It includes a planetary landing every couple of days for more raws. My home system is amazing for this. For example I needed antimony for G5 heavy duty booster modification. Dropped on a planet that had it, along with the cadmium I was in need of. An hour later I had oodles of it, and interestingly it was the first antimony I had ever found!

It can be a bit of a grind, but I've sort of now woven it in to my everyday play so that the stocks are rising, and engineering is picking up pace. The Courier, the Krait and the FDL have all seen nice gains over the past two weeks. Combined with frequent stops at mat traders, I really feel like I'm making good progress now. I fear the day all of my ships are done and there are no more ranks to chase.


No, now go away or I shall taunt you a second time!
#4474499 - 05/17/19 05:16 PM Re: Using Engineers / Modding Modules [Re: DBond]  
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Yup, once you train yourself to hoover everything up it become rote. Encoded mats come easy as do manufactured. It’s the raws that I’m always shy of. That’s on me cuz I hate planetside gathering. Pretty much the only time I’ll do it at a geologic site.

#4474504 - 05/17/19 05:56 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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I wish the exchange rate was better. Thankfully I get plenty of Imperial Shielding living where I do smile

I only use that for one modification, so the rest is used for trades. I cannot bring myself otherwise to trading away G5 mats.

So what I have been doing is focusing on the G4 mat in the same category (like gathering refined focus crystals and turning them in to exquisite focus crystals) since the trade rate is still 6 to 1, but in a far more common material.


No, now go away or I shall taunt you a second time!
#4474507 - 05/17/19 06:09 PM Re: Using Engineers / Modding Modules [Re: DBond]  
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As sad as it is, I've come to accept the usurious exchange rate as the cost of doin business.

#4474561 - 05/18/19 12:23 PM Re: Using Engineers / Modding Modules [Re: WingNuts01]  
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What a racket. They oughta be ashamed.


Did more gathering and engineering last night, with a bit of combat thrown in. I feel compelled to advance the rank each day if I can. If I am ever going to hit triple Elite I need to get a move on!

Dropped in to Exioce on one run, scanned the nav beacon, then jumped back to low wake to see how the fishing was and there were six! HGEs. Managed to reach all of them before they timed out and got a good haul. About 30 proto heat radiators and half as many proto light alloys and radiolic alloys. The stocks are rising. Once I get through with this I might have to buy a new ship for something to use it all on smile


No, now go away or I shall taunt you a second time!
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