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#4464863 - 03/10/19 07:04 PM DBOND Guardian FSD  
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When you want to do your Guardian blueprint?
You need a DBX or AspEx. Nothing bigger will fit.

Have the following equipped;
Point defense mounted on top of your ship
Vehicle Hanger
Synth mats for SRV wep reload and fuel

Join our Team Speak channel to hook up. Are you in The_ Nephilim private group yet?

Wingy


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#4464882 - 03/10/19 11:05 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Neph has invited you to the group


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#4464889 - 03/10/19 11:29 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, I can do that. I have both of those ships. Would either make a better choice?

If it works for you I could do this Wednesday, Thursday or Friday night.


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#4464895 - 03/11/19 12:15 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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DBX is the ship of choice as it's smaller. Easier to park. At the moment Thursday is better. Please watch video on acquiring Guardian Module blueprints to become familiar with process, especially at the altar. Look forward to assisting you. Remember we use SHQ TS. Location we're traveling to is HD 63154. Make sure to have a fuel scoop

Wingy


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#4464936 - 03/11/19 12:25 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, Thursday it is thanks. If that changes let me know. Apologies for not noticing your message last night in the game. I joined Neph's PG, and thanks Neph for that.

I will brush up on what's required so I am not a complete liability.

Does the ship need armament aside from the PD? Is more than one PD better? I will bring Mad Hops (DBX) on your recommendation. I know you're left coast so will need to work out a time. Not sure how long this will take, but I can play up until midnight my time (9 Cali time)


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#4464973 - 03/11/19 05:54 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Armament not necessary and only 1 PD necessary. Just make sure it's in the top closest to front of ship. I can be on at 6 pm your time if that helps. How long it takes depends on how many blueprints you want to gather. Recipe for FSD is;

1 Guardian Module Blueprint
21 Guardian Power Cells
21 Guardian Technology Components
24 Focus Crystals
8 HN Shock Mounts

We will be collecting the power cells, and tech components on site. Tech Components were somewhat sparse, so we had to log out and re-log to reset the site. Good thing is you only need 7 of each to get the job done.


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#4464980 - 03/11/19 06:18 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK sounds great. Should I bring two SRVs? Will others be flying top cover so the danger is minimized?

Ideally I can get all Guardian tech at some point. At this stage I want the FSD and shields, but weapons too, eventually, I guess? FSD seems to be the most useful, so want to start with that.

6 PM eastern should work fine. Thanks for the help sensei

(Actual picture of Wingnuts in case you have not met him yet)

Attached Files wingy.jpg

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#4464981 - 03/11/19 06:24 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Actually if we can make it 6:30 that would be better as I have to feed all of the creatures that dwell within my abode.

What system/station will you be setting sail from?


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#4464995 - 03/11/19 07:40 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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630 is fine for me. Departing from Somerset Station in I Carinae more than likely. That's been my home for some time and all my ships are there.


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#4465022 - 03/11/19 10:34 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, I will fly there by Wednesday night so I'm all set to go.


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#4465034 - 03/11/19 11:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Roger that. See you there!


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#4465111 - 03/12/19 11:36 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Preparations have begun. Last night I installed the point defense in the DBX. Actually put two on. Any advantage to that or would one be plenty? I see they carry 10,000 rounds.

I also installed a hangar and SRV, then took it for a test landing and resource gathering to be sure all is well. It went off without a hitch. I have plenty of resources on board to synthesize ammo and fuel.

The thing that I am concerned with is that my DBX is not outfitted to take damage. Shields and integrity are rather weak. Is the ship likely to take damage? I have a couple of days to reequip it if it's needed.


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#4465117 - 03/12/19 12:36 PM Re: DBOND Guardian FSD [Re: DBond]  
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D, when I took my DBX there it was only D rated with weak shields. It took no damage as the Sentinels were targeting the SRVs. You should be fine, the point defense it there to protect your Buggy.

#4465120 - 03/12/19 12:50 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Excellent, thanks. I'm D-rated, low emissions, thermal spread sort of build. It runs really cool and jumps well, but that's at the cost of it's protection.

I'll watch a video today to see what goes down. Curious how the site is located on the surface. Navigation, or will there be a marker?


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#4465141 - 03/12/19 02:51 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hey Wingy,

Maybe I will join you guys!! If I can get it together tonight to buy and outfit a DBX and start the journey..


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#4465155 - 03/12/19 03:27 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Jersey boys


Lots of folks say to take two SRVs. Is that because they didn't have point defense?

I'll get the rest of the stuff today. I have the focus crystals already and will get the shock mounts. This can wait until after, but I like to be prepared smile

I watched a short video. I'll watch a few more as this one was condensed. What I wonder is how the hell would a player know how to do this given the info the game provides? If it weren't for the internet I not only would have never worked this out (I haven't done it yet so maybe shouldn't jinx myself), and I might not even realize Guardian tech was a thing in the first place. Sooner or later I would have visited a tech broker I suppose, but still, this stuff is in the dark.

Will I need cargo space during the mission? If so, regular racks?

I saw in the video that the site shows up as a POI. Does the planet need to be scanned to reveal it? I've been out 8 months and I need to brush up on any thing that is needed to be done. So stuff you consider routine may not be for me, and I don't want to drag everyone out there to find I am not prepared. So feel free to mention anything that might seem trivial but is necessary to complete this.


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#4465160 - 03/12/19 03:47 PM Re: DBOND Guardian FSD [Re: DBond]  
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POI shows up on planet when within a certain distance, scan the Nav beacon or honk first tho. I’m pretty sure Wingy had me bring along a cargo rack, regular is fine. I only had 1 SRV, you will prolly need to refuel/rearm it.

Last edited by Bohemond; 03/12/19 03:49 PM. Reason: Added comment
#4465162 - 03/12/19 03:52 PM Re: DBOND Guardian FSD [Re: Bohemond]  
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Who knows, mebe I’ll slap some seekers on my DBX and fly top cover swatting those pesky Sentinals. wink

#4465163 - 03/12/19 03:55 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Thanks Bohemond. I'm limited on open optionals, as I'm sure you were too in the same ship. Class 2 racks enough? Class 3? How many tons will I need to carry?

The whole scanning thing has changed a lot since I last played. I have set my stick to switch HUD modes (but very little other remapping of new features and mechanics), and I suppose I will need a scanner? Which one now?


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#4465166 - 03/12/19 04:03 PM Re: DBOND Guardian FSD [Re: DBond]  
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Was an 8 ton rack, if I recall correctly. DSS is the only stellar scanner nowadays since the ADS if standard after the update. My DBX in Inara is as it was when I ran the Guardian run except that I’ve taken the PD off since

#4465172 - 03/12/19 04:36 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Here's my DBX... Look OK (I will hang a Cargo Rack on it before departing)

Recluse DBX

Got the Focus Crystals, will pick up the Shock Mounts another time...they are easy to buy..


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#4465181 - 03/12/19 05:12 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Actually, my DBX is now A rated. I believe it was D rated when I did the Guardian. The module types are still the same, however. Obviously, the FSD booster is a later addition.

Last edited by Bohemond; 03/12/19 05:14 PM.
#4465184 - 03/12/19 05:19 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Recluse of course your welcome to join us!

Cargo racks not necessary. If you do bring one keep it small.

DBond, if it makes you feel more comfortable having the extra SRV bring it. The SRV will take damage but you can repair it with mats if necessary. The reason for the PD on top of our ships is that when the sentinels fire their missiles our ships PD will shoot them down. Pretty cool to watch. DO NOT BUY SHOCK MOUNTS NOW!!! You'll buy them after you return from our voyage. You don't need to carry that cargo and limit your jump range.
****The hardest thing there is finding a spot to land. Thats why I strongly suggested the DBX. Bohemond got the thing in a great spot up front that won't fit an Asp. Though we did have 4 Asp's landed at the site last weekend. I don't know how Rotar found that other spot though.

Wingy


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#4465185 - 03/12/19 05:20 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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With the Guardian Booster, I guess you can afford to A- rate and still have a good jump range. Where does the FSD Booster go? Utillity slot or do you need to free up an Internal of a certain size?


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PowerSpec G436
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Nvidia RTX3070

Windows 10 Professional 64 Bit

Flight Gear:

Cougar Hotas S/N 26453
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#4465188 - 03/12/19 05:23 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Originally Posted by WingNuts01
Recluse of course your welcome to join us!

Cargo racks not necessary. If you do bring one keep it small.

DBond, if it makes you feel more comfortable having the extra SRV bring it. The SRV will take damage but you can repair it with mats if necessary. The reason for the PD on top of our ships is that when the sentinels fire their missiles our ships PD will shoot them down. Pretty cool to watch. DO NOT BUY SHOCK MOUNTS NOW!!! You'll buy them after you return from our voyage. You don't need to carry that cargo and limit your jump range.
****The hardest thing there is finding a spot to land. Thats why I strongly suggested the DBX. Bohemond got the thing in a great spot up front that won't fit an Asp. Though we did have 4 Asp's landed at the site last weekend. I don't know how Rotar found that other spot though.

Wingy



OK I will bag the Cargo Rack, Started heading out that way from Deciat after Engineering the FSD and already finding stations with OUTFITTING is getting tough. Hope to make it! I plan to get as close as I can before Thursday so I can meet you guys there. Currently 16 jumps away...which is not bad.


Long system spec sig follows:






PowerSpec G436
Lian Li ATX 205
MSI Z490 Plus Motherboard
Intel Core i7 10700K 3.8 GHz
32 GB RAM DDR4 1600
Nvidia RTX3070

Windows 10 Professional 64 Bit

Flight Gear:

Cougar Hotas S/N 26453
Thrustmaster RCS Rudder Pedals

#4465189 - 03/12/19 05:24 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Recluse that build is just fine. Look forward to seeing you there.

Oh and someone had mentioned a Nav Beacon. None out here, their only in populated systems

Wingy


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#4465190 - 03/12/19 05:24 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Optional slot for the FSD booster

Last edited by Bohemond; 03/12/19 05:26 PM. Reason: I’m an idiot
#4465191 - 03/12/19 05:27 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Booster goes in Optional slots. I find most useful size 3 (7.75), but I use plenty of 5's in the ships that have the extra room.


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#4465192 - 03/12/19 05:28 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK Bo ya beat me too it!


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#4465193 - 03/12/19 05:29 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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laser

#4465195 - 03/12/19 05:35 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, no shock mounts. Makes sense yeah, I didn't consider they would be cargo. Not sure what I thought they would be.

I just did another landing, and came back on to say that I can synthesize SRV repairs, as already mentioned. So that's good. I bumped in to enough rocks at high speed that I knocked 8% off and a basic repair fixed that right up. One SRV will be plenty.



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#4465247 - 03/12/19 09:10 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Here's my DBX that I plan to take on this expedition. it may or may not be the same when we cast the lines

Mad Hops


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#4465318 - 03/13/19 11:09 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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So last night, Wingy led me to the site and I found a nice parking spot. He had to leave, so I went venturing out by myself. Shot down two Sentinels but I never got the Obelisks to rise. I drove around like crazy rechecking the YOUTUBE vid and the MAP, but I obviously never found the right spot. Looking forward to Thursday to git er done!

Hope I can find the parking spot again as the game indicates you are in DANGER and moves you when you quit in that position. Despite the fact that it seemed perfectly safe while buttoned up in the ship.


Long system spec sig follows:






PowerSpec G436
Lian Li ATX 205
MSI Z490 Plus Motherboard
Intel Core i7 10700K 3.8 GHz
32 GB RAM DDR4 1600
Nvidia RTX3070

Windows 10 Professional 64 Bit

Flight Gear:

Cougar Hotas S/N 26453
Thrustmaster RCS Rudder Pedals

#4465320 - 03/13/19 11:31 AM Re: DBOND Guardian FSD [Re: Recluse]  
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Honestly, finding a good parking spot is the worst part of it.

#4465323 - 03/13/19 12:46 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I think I'm all set. Well, aside from working out how to honk the system with the new mechanics. I'll look to square that away this evening.

I plotted a route to I Carinae, the departure station. I am about 90 LY closer to the target system. I've played Elite with others before, but never an expedition like this. On one hand, I could just sail from Dvorsi, it's just under 1000 LY from HD 63154, about 17 jumps in the DBX. On the other hand I want to experience all of the group stuff. So having us all gathered together would be really cool for me, as we set off. Once the first jump is fired though I imagine you're essentially on your own until the destination? How do you guys do it? With different ships, different jump ranges, scoop rates and so forth is it every man for himself, or do you attempt to travel as a group, staying together? That's impossible right?

Recluse, I'm glad you did some recon. I hooked up on TS with Wingy yesterday and we talked about it, as I'm sure you two did too. Thankfully he plans to find the pylons for us if I understand it correctly. While we are charging one, he will be looking to make the others pop up.


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#4465326 - 03/13/19 01:00 PM Re: DBOND Guardian FSD [Re: DBond]  
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Honk will work the same as the old system or you can go into FSS and honk there, same result. The trip out is each on his own due to different jump range. When not doin a group trip, we are generally all on TS. Giving advice, joking, etc.

#4465327 - 03/13/19 01:01 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Wingy and I are already at the target, but I don't know if he plans to transit back to I Carinae. Maybe we should just rendezvous there. As you point out, it would be hard to synchronize the journey with different jump rates etc.. I will probably not be around tonight but will make it tomorrow. As bohemond said, PARKING was tough. At least we were there in daylight!! Wingy said that previously they had only been there in the dark which made things much more difficult.

Not sure where I will end up when I log back in... somewhere else on the surface or in orbit again...


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#4465329 - 03/13/19 01:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Well, don't go to any trouble on my account. I can get my 'group stuff' fix at the site smile

I just envisioned us all flying out of the station together or something. No worries. If you're already there, don't go to any trouble on my account.

Thanks Bohemond. Even if it all still works the same, I either forgot how or I changed something. Let's say I just want to honk the system so the the target planet is revealed for me. What do I do? Switch modes? Which scanner? It was the ADS before. I did something that said there were 25 bodies on plane or something. Confused.


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#4465335 - 03/13/19 01:27 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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As far as I can tell the new Scanner works like this...

- HONK and you get a list of all the bodies.
-As you get near (I don't know the distance), the scanner will AUTOMATICALLY identify the bodies and log them into your system
-If you want to go into the FSS you can manually scan other bodies (I can never be bothered to do this other than searching USS on occasion)
-I forgot to bring a DSS with me to add to the EXPLORATION CREDITS...
- After honking, the SYSTEM MAP will show all the bodies, but they won't all be IDENTIFIED. From the NAV panel, I had no way to properly target for Body B3A but it was easy to do in the SYSTEM MAP

I just logged in and I was still on the surface nearby, but my ship had been moved from the landing spot 64 m from the Guardian Site to 216 m. Not bad...

Last edited by Recluse; 03/13/19 01:31 PM.

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#4465336 - 03/13/19 01:30 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Thanks much, and sorry to be obtuse, but how do I honk now? I used to bring up the firegroup with the ADS on it and pull my trigger and it scanned. Now?

I know it's painful explaining the most rudimentary tasks, but I need it smile

Alternatively, would it be possible to just fly toward where I see my friends in the system? And as I get close the planet would be revealed automatically?


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#4465338 - 03/13/19 01:32 PM Re: DBOND Guardian FSD [Re: DBond]  
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SAME... but you need to make sure the HUD is in ANALYSIS mode instead of COMBAT mode (looks iike you have done that since you got the "X bodies in Orbital Plane") THAT's the NEW HONK...


AND YES, you can fly toward a FRIEND in system... We could Wing Up and use Beacons as well, though Winging up is not necessary.

Last edited by Recluse; 03/13/19 01:34 PM.

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#4465339 - 03/13/19 01:33 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Eureka!! biggrin


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#4465340 - 03/13/19 01:38 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I ended up not bringing a Cargo Rack which I regret since there are lots of Guardian ARTIFACTS that are probably useful SOMEWHERE for SOMETHING that I could have brought onboard. Maybe they are useful at the same site for other Blueprints.

I should have farmed the materials from the Panels while I was driving around aimlessly. Didn't know if you had to do that in a particular ORDER so I didn't go around blasting everything as usual smile


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#4465342 - 03/13/19 01:49 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Honk & scan will get you the system layout & planetary makeups (after much rebinding of functionality...) but you'll need to make a detail surface scan of the planet in order to get the precise location yes? Which means once you've identified the planet, you'll need to approach it & do the firing probes thing?


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#4465344 - 03/13/19 01:55 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yeah. I almost never take a DSS except when searching Rings for Void Opal Hotspots. In this particular case (Guardian site) the Site Marker pops up automatically as you near the planet. No need for DSS for that purpose, but, of course useful for other things and more exploration credits.


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#4465346 - 03/13/19 01:58 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hmm, might be a simplification for gameplay :/

On the other hand, if that site is giving off an active signal I'd expect the FSS would pick it up. So maybe it's cool smile


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#4465348 - 03/13/19 02:02 PM Re: DBOND Guardian FSD [Re: DM]  
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Well, the old scanner used to do that too, scan a body when close (100 light seconds?) so the new one is pretty much the same with the addition of the FSS. I remember the FIRST TIME I went to DAV's HOPE and had to fly around trying to find the right COORDINATES...


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#4465353 - 03/13/19 02:19 PM Re: DBOND Guardian FSD [Re: Recluse]  
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I believe the honk will reveal the Guardian site as a POI. But, you must be within a certain distance from the planet for it to show up in the Nav panel.

Last edited by Bohemond; 03/13/19 02:20 PM.
#4465354 - 03/13/19 02:20 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Originally Posted by Recluse
Well, the old scanner used to do that too, scan a body when close (100 light seconds?) so the new one is pretty much the same with the addition of the FSS. I remember the FIRST TIME I went to DAV's HOPE and had to fly around trying to find the right COORDINATES...

Yah, the old “fly the coordinates” system sucked ass

#4465355 - 03/13/19 02:38 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I like the 0/90/180/270 system

The idea is you travel on one of these headings. If traveling on 0(360) your latitude will increase. If on 180 latitude decreases.

Conversely, flying on 90/270 will increase/decrease your longitude only.

Any compass point 'in the middle' of these cardinal points has the effect of changing both latitude and longitude, making precise navigation to a specific co-ordinate more difficult.

So I chose one of those directions, doesn't matter which, and flew until either the long or lat is correct. Then turn 90 degrees and fly until the other one matches as well. You have arrived at your destination. Or at least that's how I did it. I'm sure this isn't new to most here.

I have DSS on this ship and on most ships as well. I need explo data as that's my closest to going Elite. Maybe I can grab some on this trip.


No, now go away or I shall taunt you a second time!
#4465401 - 03/13/19 06:26 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Jeesh I didn't realize that if you stayed in the ship it would move you. I need to read more carefully. BUT if you leave your ship in SRV and log out while in SRV your ship stays where you put it. Important because of coverage using PD's.

Someone has to 1st be at the altar getting those two pylons to rise. Then the others will come up as you approach them. Seeing the site in bright daylight was a treat. Would be so much easier locating those pylons then. Alas I'm not hopeful we'll have that for our runs. No matter we'll get it done.

DBond leave from where you are now if it's closer. We spoke briefly about Hud Mode. There is "Combat Mode" and "Analysis Mode" When you travel just use the Analysis Mode and honk the system as you scoop. When in the Analysis Mode have the FSS assigned to #1 in fire group. Scoop and pull trigger at the same time.

Due to the jump variances traveling together would not work well in my experience.

See you at 630 Thursday.


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#4465408 - 03/13/19 07:26 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK will do. Maybe I'll leave my ship even closer at the close of business this evening. 17 jumps isn't bad anyway. Leave the light on for me smile


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#4465409 - 03/13/19 07:35 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Originally Posted by WingNuts01
Jeesh I didn't realize that if you stayed in the ship it would move you. I need to read more carefully. BUT if you leave your ship in SRV and log out while in SRV your ship stays where you put it. Important because of coverage using PD's.

Someone has to 1st be at the altar getting those two pylons to rise. Then the others will come up as you approach them. Seeing the site in bright daylight was a treat. Would be so much easier locating those pylons then. Alas I'm not hopeful we'll have that for our runs. No matter we'll get it done.

DBond leave from where you are now if it's closer. We spoke briefly about Hud Mode. There is "Combat Mode" and "Analysis Mode" When you travel just use the Analysis Mode and honk the system as you scoop. When in the Analysis Mode have the FSS assigned to #1 in fire group. Scoop and pull trigger at the same time.

Due to the jump variances traveling together would not work well in my experience.

See you at 630 Thursday.


Yeah. Honestly I expected to end up in orbit. Was pretty happy to be nearby at all, though not close enough for PD. I guess I should have exited in the SRV....was afraid it would send me many km away. Had I known it was only a few hundred meters..... oh well..


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#4465501 - 03/14/19 11:21 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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LOL.. so late last night I went in and tried to move my ship closer. I could NOT find the landing spot that I had previously and ended up finally finding a spot that was farther away than the original, but closer than the relocated spot. Its still in the middle of the ruins, so maybe close enough for PD's. I went out in the SRV before exiting, so it should stay there, and hopefully my SRV isn't too far away. If necessary I can try to move the ship tonight.


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#4465508 - 03/14/19 12:19 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I flew out to this system last night and did detailed surface scans on every body. The arrival distance to the target planet kept me from checking it out. Will do that tonight. See you there!


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#4465531 - 03/14/19 03:03 PM Re: DBOND Guardian FSD [Re: DM]  
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Originally Posted by DM
Honk & scan will get you the system layout & planetary makeups (after much rebinding of functionality...) but you'll need to make a detail surface scan of the planet in order to get the precise location yes? Which means once you've identified the planet, you'll need to approach it & do the firing probes thing?


Now that I've used these scanners and new mechanics, I want to revisit this. A "Detailed Surface Scan", or what used to be done by the DSS is now done when you use FSS. It gives you the info the DSS used to like composition, mass, tidal lock status, temperature and so on. So unless I am wrong, a Detailed Surface Scan only requires you to run it through the FSS now. This should be what you need to have the POIs pop. Is this correct?

The actual DSS (this should be renamed to avoid confusion PMM or Planetary Mapping Module or something, I purposely avoided PMS :)) needs you to approach the body, but instead now should be called 'mapping' (probes). I am assuming this is not required to find POIs. Can anyone confirm?


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#4465532 - 03/14/19 03:13 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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From my limited experience using the new FSS and DSS, (I never used the OLD DSS) I would agree with you. I never needed the DSS to find POI's.

Last edited by Recluse; 03/14/19 03:13 PM.

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#4465533 - 03/14/19 03:20 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I read somewhere that you need to DSS the planet to find POIs. However I also suspect that some points of interest, specifically those that have an active emission, can be captured by the FSS while geologic and bio POIs (and maybe even some dead tech), won't.


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#4465534 - 03/14/19 03:24 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Also agreed.. Geologic formations, useful in finding abundances of surface elements for collection need mapping with the DSS aka PMM


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#4465555 - 03/14/19 07:04 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Thanks all.

Not long now. I am excited to kick this thing off. Hoping I don't get blown up. Bohemond, are you coming on this trip? Fancy some top cover? Lots of guys destroy the sentinels from their ships, or so I've read.

Who is planning on being part of this trip?

Recluse, Wingy, me and who else?


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#4465561 - 03/14/19 07:21 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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When I was driving around the other night, I was petrified that t would destroy my SRV and have to make 16 jumps back for another one.. I was attacked by 2 Sentinels and managed to kill them while taking minimal damage. The ship point defense did a good job from where it was parked AT THE TIME. I did almost kill myself by tumbling down a mountainside while trying to get a firing position on a sentinel behind a structure..


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#4465562 - 03/14/19 07:21 PM Re: DBOND Guardian FSD [Re: DBond]  
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Logging on now and will decide.
Which system?

Last edited by Bohemond; 03/14/19 07:22 PM.
#4465563 - 03/14/19 07:29 PM Re: DBOND Guardian FSD [Re: Bohemond]  
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Nvm, found it.

#4465564 - 03/14/19 07:32 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yeah, HD 63154, planet's B3 A I think.


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#4465566 - 03/14/19 07:44 PM Re: DBOND Guardian FSD [Re: DBond]  
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En route now, FSS-ing any new systems to me. Shud take awhile frown

#4465567 - 03/14/19 07:47 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Not sure what time Recluse will be on, and Wingy too. But if you guys want to get started before I arrive that's cool. Maybe can get Recluse done before I get there. I am in Dvorsi. I will set sail by 6:30 if all goes according to plan. It's 17 jumps, so about a half hour to get there for me.


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#4465568 - 03/14/19 07:53 PM Re: DBOND Guardian FSD [Re: DBond]  
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I’m just getting the borin part outta the way. Hate jumping. I’m sure I can find something to occupy my time once I arrive and am
waitin for you all. Plus, I already have the G tech I want.

#4465569 - 03/14/19 07:57 PM Re: DBOND Guardian FSD [Re: DBond]  
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Originally Posted by DBond
It's 17 jumps, so about a half hour to get there for me.



Plus a 10 minute low wake to the site. Plus 45 minutes looking for a landing spot. So, make it an hour and a half biggrin

Cool Bohemond, glad you'll be part of this. I imagine if a ship is destroying the sentinels it becomes a bit easier, no? Not that that's what you need to be doing of course. I defer to sensei Wingnuts.


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#4465571 - 03/14/19 08:06 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Originally Posted by Recluse
When I was driving around the other night, I was petrified that t would destroy my SRV and have to make 16 jumps back for another one.. I was attacked by 2 Sentinels and managed to kill them while taking minimal damage. The ship point defense did a good job from where it was parked AT THE TIME. I did almost kill myself by tumbling down a mountainside while trying to get a firing position on a sentinel behind a structure..


Sunday picnic then eh? eek


No, now go away or I shall taunt you a second time!
#4465573 - 03/14/19 08:16 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Quit the worrying gentlemen. All will be fine. I checked last night myself and seemed to be in about the same location. Not taking a chance I deployed to the SRV though. Remember we can repair reload and refuel the SRV. If you have the mats I'd recommend Amo reloads using the "standard" gaining 15% damage increase. Your choices though. I'll be on early around 3ish my time.


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#4465577 - 03/14/19 08:25 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yeah, but the sense of danger makes it more fun!

Haha, OK see you out there sensei. I'll be along before too long.


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#4465582 - 03/14/19 08:40 PM Re: DBOND Guardian FSD [Re: DBond]  
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Rocinante on station! Slapped on a PD, 2 G5 seeker racks; and a G5 multi.

#4465583 - 03/14/19 08:44 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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LOL... Roger Rocinante... Hope you brought Naomi!! :-)


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#4465584 - 03/14/19 08:45 PM Re: DBOND Guardian FSD [Re: Bohemond]  
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Target body has 13 biological and 8 geo sites also!

#4465587 - 03/14/19 08:47 PM Re: DBOND Guardian FSD [Re: Bohemond]  
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And popped my Codex cherry! Brain Trees

#4465588 - 03/14/19 08:47 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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This is gonna be Tracer City smile

Quote
And popped my Codex cherry! Brain Trees


Congrats on the find.


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#4465590 - 03/14/19 08:51 PM Re: DBOND Guardian FSD [Re: DBond]  
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U get raw mats from the trees, awesome.

#4465596 - 03/14/19 09:33 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I'm jumping on now .


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#4465613 - 03/15/19 01:45 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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And a great time was had by all!!!!


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#4465614 - 03/15/19 01:57 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Mission Successful!

Thanks to everyone for helping with this. As I said over the R/T I would never have done this on my own. But with your help it wasn't hard at all. At least once I figured out how to play Elite biggrin

That was fun, and I appreciate the invite in to the group.

Now to get me some jump.

Sometime later.....

I saw it through to the end. I bought the shock mounts and turned out I only had 21 focus crystals, so needed to go get them too. Unlocked the Guardian FSD booster. And a fine piece of kit it is. I put the class 3 in the DBX and she now jumps 66 LY! I remember when I was so happy to crack the 20 LY mark. The booster has a cost, it draws some power, a little more than a A class shield booster at 1.27. I tend to build my ships with undersized powerplants so on some ships installing the FSD booster might require a rework, but module priority should cover it. That's a serious boost to jump range and well worth it, and this one is only the class 3. It'll be fun spreading these around the fleet.

Last edited by DBond; 03/15/19 04:30 AM.

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#4465672 - 03/15/19 02:01 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I thought I might give a synopsis of what I experienced during this expedition for the folks who weren't there. It all went really well, even if I screwed it up.

I hopped on Team Speak and some of the guys were already at the Guardian site. I was at Fowler Orbital in Dvorsi, 921 light years away. I checked my ship configuration one last time. I had loaded a SRV and two point defense on the roof. I had no weapons and a jump range of 57. Ship config is linked earlier in this thread. Mad Hops is her name, and the point of this expedition was to make her Hop Madder. 57 jump is phenomenal for me, so to get more was exciting. I was really looking forward to the experience and to the permanent boost to my entire fleet.

After checking that the ship was good, I cast the lines and set sail, announcing my departure with a "Airborne, gear's up" and I was on my way. As I jumped and scooped, jumped and scooped I listened to the guys go about their business, hoping to get a better idea of what was in store and what might be required of me once I got there. At intervals I called out the remaining jumps so they would know of my progress.

They seemed to be doing well, gathering lots of Guardian bits. The trip out to HD 63154 took about 30 minutes and as I approached the planet the Guardian site popped up since I had scanned the system the night before. Recluse, Bohemond and Wingnuts were already down there having a bash and I told them I was approaching and was directed to park my ship near theirs. I found a good spot quickly right next to them, but it was on top of one of the pylon locations. Thankfully Wingy saw this and directed me to move over a bit to another spot. Found good terrain and set her down. The 'hardest part' was done.

Or was it? biggrin

I deployed the SRV and we re-logged to reset the instance so there would be new bits to grab. I had never been to this site so orientation was a challenge. Didn't know what to do or where to go but I followed Wingy who asked me to set up next to a pylon so once the schoosting begins I could do my part to charge it. Went to turret mode and aimed at the glowing bits. Just tell me when to fire.

The others all took their places in this ritual and then it began. When it was my turn I opened fire and the pylon was quickly charged. Seconds later all hell broke loose as sentinels appeared and I was taken by surprise. I didn't know what a sentinel was. Was it a golem, or a big glowing ball, or a giant space squid? But now I saw my first one. Kinda like a skimmer. They fire missiles which throw your SRV around if they hit. I got flipped a few times during this expedition, but the SRV is an amazing little contraption and it finds its way back on to it's wheels fairly easily. Most of the time.

I did have a problem with getting stuck on things, but managed to break free. A few times I wasn't sure I would and it was all rather embarrassing. One time Wingy had to ram me to get me off the thing I was stuck on. That's what friends are for smile

Once we dealt with the sentinels and Recluse had his Guardian Module Blueprint it was my turn. Another re-log to reset the instance. Wingnuts showed me where to park and told me what to do. We repeated the ritual. It all went perfectly until it was my turn at the altar. The final step is to scan the floating orb for the blueprint data. I targeted it and tried to scan it. Nada.

I tried everything I could think of. Clearing fire groups, changing HUD modes, changing position, and nothing worked. The guys were patient thankfully but it just wasn't working. The scanner would not fire. So Wingy came up to see if it worked for him, which it did of course. I scanned a obelisk and that worked, so it was clear my setup was OK. Why won't it work? I hated the thought of coming all this way, and enlisting the help of the guys, only to leave empty handed. We re-logged again.

After it failed to scan a second time I knew the problem had to lie with me. But what was it? What was I doing wrong? Then someone mentioned the targeting symbology, the little wing thing under the circle. What's that called? Anyway, a light bulb appeared over my head like in the cartoons. What if I ACTUALLY AIM AT THE #%&*$# THING? Scan complete. Blueprint acquired. Good grief man, get it together!

So as you can see, I had never used the SRV to scan anything that wasn't directly in front of me at my level. My 'sight picture' looked good, but I needed to elevate just a bit to point at the thing. Doh!

We spent some more time getting me a second blueprint for the shield booster, battling sentinels and gathering the Guardian bits needed to unlock the FSD booster. Once both Recluse and I had enough, I had had enough smile We said our goodnights amid plenty of thanks and I climbed back in to my ship for the flight home. I scanned a bit along the way, and the money I made from exploration data covered the cost of the FSD booster that I bought.

As I said earlier, I never would have done this on my own. I may have tried, but I would have failed. So thanks again to everyone for being a part of this. It was a lot of fun with a cool group of guys and I had a blast. I hope to be part of another expedition in the near future.

Sorry, but I didn't take a single screenshot.





No, now go away or I shall taunt you a second time!
#4465676 - 03/15/19 02:25 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Frontier did a lot of things WRONG with the Multiplayer aspects of Elite Dangerous (Multi-Crew etc...) but it works REALLY well for things like this (and Bounty Hunting). What a hoot seeing everyone's ships on the ground, External lights bathing the landscape in their glow, Automatic Point Defenses knocking down Sentinel Missiles and crazy-Taxi SRV drivers zipping around, over, through and occasionally STUCK on the Guardian Ruins.

Even when we are light years apart, the social aspects on TeamSpeak add to the game, but when everyone is together in one place there is a special feel.

Big thanks to Wingnuts. I would NEVER been able to do this on my own, even with all the videos and guides out there. Especially easy with the 4 of us as we could be pre-positioned instead of having to zip around within the time limit to charge up all the pylons while fighting off Sentinels.

From the very beginning, I doubt I would have stuck with Elite Dangerous without the help of those who had gone before to guide me through the rough spots and help with all the initially confusing aspects of getting from a Sidewinder to a more capable ship and eventually leaving the nest.. When a new thing comes up like Deep Core Mining, or the Damaged Station missions, it's great to still have a dedicated crew to share learning and experiences. It's always a pleasure to PAY IT FORWARD the same way for newcomers.

I didn't take any screenies either.


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#4465680 - 03/15/19 03:06 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Originally Posted by Recluse


Big thanks to Wingnuts.



+1

Another thing I struggled with was since it was my first time hanging with you guys, I didn't immediately connect names to voices. Someone would say 'over here by me' and I would go to the wrong one. But it all worked out in the end.


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#4465681 - 03/15/19 03:11 PM Re: DBOND Guardian FSD [Re: DBond]  
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Originally Posted by DBond
[quote=Recluse]


Another thing I struggled with was since it was my first time hanging with you guys, I didn't immediately connect names to voices. Someone would say 'over here by me' and I would go to the wrong one. But it all worked out in the end.


LOL.. we need better radio discipline..

"Guardian 1-1 to Guardian 1-2, form up on me...."
crew


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#4465682 - 03/15/19 03:18 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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It got better as we went. But I confused you and Bo a couple of times. By the end I had the patterns uploaded in my brain smile


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#4465683 - 03/15/19 03:23 PM Re: DBOND Guardian FSD [Re: Recluse]  
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Sorry bout that, D. You seemed to fit right in to the group and it was easy to forget that we had a newcomer to the Group. TS and the social aspect REALLY does seem to add a whole different aspect to E:D, at least imho. Had a hoot last night, wish I could’ve stayed on longer.

#4465687 - 03/15/19 03:47 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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No worries Bo. It went really well especially if you consider how bad it could go. Wingy's direction was priceless. Thanks for joining this. Having you there too made it easier for everyone.


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#4465688 - 03/15/19 03:57 PM Re: DBOND Guardian FSD [Re: DBond]  
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My pleasure <s> I’ll be on intermittently all weekend, as will a number of the Group I’d imagine.

#4465709 - 03/15/19 06:07 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Helping the compadres and as Recluse said so well "Paying it Forward" is what keeps me playing. For me the game is 25% of the enjoyment. 75% is who I play with. The people I've had the pleasure of playing with are why I've got over 2,200 hours in this game.

So, anybody needs anything just holler. DB if you want that booster let me know, we'll venture out to scan the obelisk site I found. Then we'll go get more power cells and tech components.

Having the four of us was a bonus. It allowed us to preposition ourselves at the towers and that was making it super easy.

Last edited by WingNuts01; 03/15/19 06:10 PM.

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#4465714 - 03/15/19 06:48 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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YES PLEASE!!!

(I hollered) biggrin

Let's set something up. Gotta say, if I had some sort of event to look forward to all the time that would be great. The past few days were fun, as I researched, and outfitted, anticipated and discussed the approaching expedition.

How about next Thursday? I am thinking of setting sail on an exploration expedition to finally get my explorer rank over the line and put this new Guardian whizbang to the test. So I may be out of the bubble for a few days.


No, now go away or I shall taunt you a second time!
#4465744 - 03/15/19 10:28 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Thursday I think is fine for me. Consulting my notes we'll be visiting SYNUEFE XR-H D11-102 1B. You will scan Obilisks until you have 24 Delta (8 Deltas). You'll run the route I show you and rinse and repeat until you reach your goal. Route should take you 5 minutes or less. As always questions just ask. Oh and you can use a medium or small ship. Choice is yours. Travel will be much quicker now you have that booster!


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#4465794 - 03/16/19 12:16 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I don't have a stellar track record with scanning you know.

Otherwise that sounds good. Count me in. Thanks Wingnuts.


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#4465835 - 03/16/19 05:56 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Oh, something I wanted to mention. Not sure if anyone will be going back where there are sentinels around, but I read that if you set the parking brake it will prevent you from being flipped by their missiles. Just FYI, and it may actually work!


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#4471330 - 04/20/19 06:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I want to ask if the gang might be up for another Guardian session, this time for the shield booster stuff? If so, lemme know.


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#4472258 - 04/29/19 02:57 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Whoa, not all at once, wait your turn!

Haha, I'll work it out. I think I have the blueprint, just need the components and can suss that out on my own.

Not sure which ships I might want to put one on though. Unlock first and work that out later I reckon.


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#4472269 - 04/29/19 04:11 PM Re: DBOND Guardian FSD [Re: DBond]  
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I should be available this week, D. Haven’t been on since before the update, so I’ve no idea what the rest of the crew is up to.

#4472281 - 04/29/19 04:42 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, we should conjure up some sort of shenanigans and have at it. Maybe some hunting? I can take a pair of beams out of another ship and make the Courier insta-ready.

I feel compelled to say that my ship cannot contribute the majority of the damage dealt to the enemy. And I will boost at the first sign of incoming biggrin


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#4472289 - 04/29/19 05:18 PM Re: DBOND Guardian FSD [Re: DBond]  
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I’ll prolly be on between 14:00 and 20:00 most nites this week.

#4472407 - 04/30/19 10:48 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I should be around a bit. Probably tonight. Have been looking for something to do. I tried mining Painite in DOUBLE HOTSPOTS, but it wasn't nearly as lucrative as the video made it seem. Maybe they are played out. Was going to try for the LTD triple hot spot, but I am guessing it will be depleted as well.





I was using my Python and only had 3 collector limpets, but I was NOT finding the density of high Painite content asteroids, so more limpets wouldn't necessarily have helped much.


I thought the new "INTERSTELLAR INITIATIVE" might be a spark of novelty, but so far I don't really understand what they are doing. Also requires going back into the BLACK, which I think I am done with for while...

Last edited by Recluse; 04/30/19 11:03 AM.

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#4472413 - 04/30/19 11:45 AM Re: DBOND Guardian FSD [Re: Recluse]  
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Yeah, the II (interstellar initiative) seems very meh to me.

#4472456 - 04/30/19 05:04 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Thursday night works for me. I'll pop in and see who's around. There is good hunting in Exioce right next door to me. RES sites and CZs. But anywhere is fine. I can have a little extra smash if I'm just flying one system over. Otherwise I'll take a little bigger fuel tank and that cuts speed sharply in the Courier.

Spent some time today mat farming. I hit Jameson's Cobra for the first time, then hit Dav's for a few circuits, then landed two planets over to get some Cadmium and Selenium. A good haul overall.

I don't know what to make of the Interstellar Initiative. Seems most players don't either. I want in if it's fun. But I don't really know what it is.

Good luck mining Rec. Planet A9 in my home system Dvorsi was great for LTDs and VOs not too long ago. Not sure if it still is?


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#4472697 - 05/02/19 01:44 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I guess I won't make it in time, from Fraufa SJ-X d2-4, >20klys from inhabited space, be it the Bubble or Colonia. Will now start to swing toward Colonia, in a rather wide arch, or so is the plan... So far >1200 systems visited since I left early April, EDSM guestimated a total scan value of ~1.6 billion ahoy
I was already tempted last weekend to mention this new "Initiative" and its initial focus on Guardian space, but I couldn't figure out myself whether it is worth waiting for...

Last edited by WhoCares; 05/02/19 01:46 PM.
#4472707 - 05/02/19 02:43 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Bah, a measly 400 jumps. You'll be back in plenty of time biggrin


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#4556183 - 02/15/21 04:16 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hey Rec, will you be on tonight? I have the rugrats, so I will need to see about helping with homework. If none, or quickly done, how about we shoot to meet up at 7 PM? I'll go with you, if you didn't already head out there, and if you did I'll meet you there.

We are planning to head to an ancient ruins site to gather Guardian doodads. If anyone is interested give us a shout!


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#4556185 - 02/15/21 04:36 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hey, good timing. I am THERE now. THERE being SYNUEFE NL-N C23-4 Body B3, Guardian Ruins 1

I tooled around one of the other sites (3?) and despite raising a few Relic towers and collecting some OBELISK data, I couldn't FIND anything resembling what was in the videos. So now I am at Site 1...and similarly am lost. So I definitely need some help.

I grabbed a relic, but no cargo space in the DBX so I dropped it. Will pick another one up at whatever site actually yield stuff.

I should be on tonight,if I don't have to take my son to Baseball practice from 8-9:15. They are forecasting an ice storm, so I am hoping baseball gets cancelled. (and we don't lose power).


By the way, there are a ton of Fleet Carriers in that system (not surprisingly). So unlike other jaunts to that area, Refuel, repair and restock is possible. I banged up my hull a bit getting too close to star on the way, but I patched her up at a Carrier!

Last edited by Recluse; 02/15/21 04:47 PM.

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#4556187 - 02/15/21 04:41 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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What are you looking for specifically? Those leaning pylons have a few panel-type things you can shoot off. This is how I was getting my Guardian Technology Components for example.

If you end up getting everything you want, don't hang around just for my benefit. But if you are staying, I'll fly out tonight. Just post whichever system you are in later today please.

These are those, and you can see the faint blue outline of the panels

[Linked Image]

Attached Files Destructable-Pillars-1024x576.png
Last edited by DBond; 02/15/21 04:46 PM.

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#4556190 - 02/15/21 04:48 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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That is what was frustrating me. I NEVER FOUND THE LEANING PYLONS...


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#4556193 - 02/15/21 04:57 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hmm....

OK, I think you are in the same place I posted in the Dust Off thread right? I found several of these (four at each?) so perhaps it might just be in a different part of the site, which covers a lot of ground. I'm sure you've been roaming around though. There were at least four of these in the part where I was. I hit them all, relogged and hit 'em again (and again)


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#4556194 - 02/15/21 04:59 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yes it is a massive site but I was trying to find the layout from the video from the air. I see lots of obelisks but have had trouble finding the structures with destructible panels. Will tool around some more..


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#4556198 - 02/15/21 05:11 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yes, Synuefe NL-N C23-4, planet B 3 is where I got these components and that is where you are. Not sure what's going on but if you find them let me know.


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#4556200 - 02/15/21 05:13 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, here is this site


The green spots should be where the material towers are, and you can see a couple leaners in this shot, and you see another on the right with no green circle

[Linked Image]


Attached Files Ruins.jpg
Last edited by DBond; 02/15/21 05:16 PM.

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#4556208 - 02/15/21 05:39 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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CANNOT FIND ANYTHING REMOTELY L:IKE THAT DIAGRAM. Fields of OBELISKS and that is all.


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#4556210 - 02/15/21 05:44 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK, one more thing then I am out of ideas. Above you said you were at the Guardian Ruins POI. But if I recall correctly, there are actually Guardian Structure POIs and Ancient Ruins POIs.

You need to be at the Guardian Structure POI. Check your left panel and see if that is where you are?


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#4556212 - 02/15/21 05:56 PM Re: DBOND Guardian FSD [Re: DBond]  
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That is definitely it. I was at Guardian RUINS.. not GUARDIAN STRUCTURE..

I guess the RUINS are for farming Obelisk data....which, at least, I did.


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#4556214 - 02/15/21 05:59 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Well you need a lot of that, so time well spent smile


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#4556224 - 02/15/21 07:01 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Ok.. collected a bunch of destructible stuff and some more obelisk data. Couldn't find the pylons to power up, though for the main event. Baseball was cancelled, so I will be on around 7 pm or whenever is good for you.


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#4556226 - 02/15/21 07:03 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I'm sorry Rec. I thought my son's basketball was cancelled because of the holiday, but it's still on. It's unlikely I can meet the time I set. So head on home when you're done. Not even sure I'll make it on tonight, but I plan to. The uncertainty though means I can not be counted on.


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#4556229 - 02/15/21 07:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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No problem. I am going to stay out there for awhile. Got nowhere else to go :-) So whenever you get back on let me know, today, tomorrow whenever. I am really hoping we don't lose power (and / or Internet) so tonight might be touchy anyway


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#4556293 - 02/16/21 03:40 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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OK... got it all figured out thanks to Bohemond who came to help power up the pylons. We collected a blueprint each and i got a 2nd one...but then realized for the FIGHTERS you need a SPECIAL STARSHIP blueprint from somewhere else. Will be here for awhile anyway collecting Obelisk Patterns and Technology Components...


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#4556299 - 02/16/21 06:36 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Do I have to do anything special besides collect this stuff to have access to a guardian fsd?

#4556310 - 02/16/21 11:40 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Sorry I was unable to get out there last night. I may do so today. I was aware of the need of the Starship Blueprint. I'm a long way from having a fighter, so I didn't sweat it too much, and haven't looked yet in to how to obtain one. But if there is a group effort to get them, I'd like to join

Originally Posted by Mr_Blastman
Do I have to do anything special besides collect this stuff to have access to a guardian fsd?


Blastman, for the GFSDB you need the following

1 Guardian Module Blueprint Fragment
21 Guardian Power Cell
21 Guardian Technology Component
24 Focus Crystals
8 HN Shock Mount

For the GSR

1 Guardian Module Blueprint Fragment
17 Guardian Power Cell
20 Guardian Technology Component
24 Pattern Delta Obelisk Data
8 Hardware Diagnostic Sensor

One you have that, you only need to go to a Guardian Tech Broker and unlock it. Then it is always available at any Guardian Tech Broker


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#4556332 - 02/16/21 02:50 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I see on EDSM that Rec is still out there. I'm going to head out to grab some stuff. Bo doesn't show, but maybe his icon is covered by Rec's. I tried to join SimHQ TS3, but cannot connect. So no voice comms. Never tried the in-game comms and not set up for it, not sure what I'd need to do anyway. Probably simple. If TS comes back up, and if anyone joins, let me know in chat please.


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#4556333 - 02/16/21 02:53 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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SimHQ TS3 changed addresses recently...though I thought we spoke since then..

dal-ts3.fragnet.net:9994

I joined just now.

Last edited by Recluse; 02/16/21 02:55 PM.

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#4556345 - 02/16/21 04:39 PM Re: DBOND Guardian FSD [Re: DBond]  
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Originally Posted by DBond

Originally Posted by Mr_Blastman
Do I have to do anything special besides collect this stuff to have access to a guardian fsd?


Blastman, for the GFSDB you need the following

1 Guardian Module Blueprint Fragment
21 Guardian Power Cell
21 Guardian Technology Component
24 Focus Crystals
8 HN Shock Mount

For the GSR

1 Guardian Module Blueprint Fragment
17 Guardian Power Cell
20 Guardian Technology Component
24 Pattern Delta Obelisk Data
8 Hardware Diagnostic Sensor

One you have that, you only need to go to a Guardian Tech Broker and unlock it. Then it is always available at any Guardian Tech Broker


Looking at the range, seems as if the Guardian FSD is a must have.

#4556352 - 02/16/21 05:29 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I think it is. Every one of my ships mounts one, even if it is class 2. I swapped it out of my FDL for HRPs for the CG CZ, but normally has a class 4 in it to hit 30 jump, which is my arbitrary minimum. If you value jump range, these are essential. If you only unlock one Guardian thing, the GFSDB is the one. I've only unlocked that and the Guardian Shield Reinforcement. The trip today was to get more for a fighter down the road.

I flew out to the Guardian site, chatted with Rec for a bit, and scooped up more bits and bobs. Have had my fill and I'll head next to the selenium market Wingnuts gave me the heads up on when I log back in.

This is a sentinel, annoying buggers, they are


[Linked Image]


JC gave me the tip that you can jump up to grab bits and bobs that get stuck at height. Here you see Guardian Power Conduit somehow stuck up high. I was able to fly up to it and grab it. Thanks JC!


[Linked Image]




By the way, for anyone farming these Guardian structure sites, there are destructible panels on more than the towers. The larger structures/ arches have some hidden ones too, so you can grab more per relog if you spot them. I should have snapped a screenshot. But you can usually make out a tiny bit of blue to find them. And Rec, I was definitely getting 3 per 1 like other mats, for what it is worth.

Attached Files sentinel.jpghighjump.jpg
Last edited by DBond; 02/16/21 05:45 PM.

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#4556365 - 02/16/21 06:42 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I will try and get the stuff I need to have one. The furthest jump range of any of my ships right now is my Diamondback Explorer, which can go 37 ly. I only have 2 degrees of FSD engineering on it so far. Interestingly, this DBX with three size 2 rails and armor hits harder than my Cobra MK IV with 2x size 2s and 3x size 1s. I took down a FDL in seconds last night. With even a level 1 thruster upgrade, it maneuvers better than my Cobra. Odd.



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#4556367 - 02/16/21 06:49 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Nice one Blastman. Any engineering is useful, it doesn't have to be full G5 right away. I did it in steps, and it took a long time for me to gain access to all of the engineers and their mods. I don't grind, so took my time and was not too concerned about it. I think the fact that I am approaching 2000 hours and am still just Count and Lt Commander shows I don't care for the grind. I just play and the rest comes when it does.

In case it may be of interest, here is my DBX. This is the sort of jump you can expect with full FSD engineering and a GFSDB. And this isn't even a class 4, which would add a couple jump ranges smile

Mad Hops

I dropped the SRV it often carries to make it look more impressive lol.


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#4556369 - 02/16/21 07:07 PM Re: DBOND Guardian FSD [Re: DBond]  
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Blast, the Guardian swag collection goes MUCH easier and quicker if done in a group. If you’re interested in doin that, any one of us would be willing to help you out. I’ll even send my carrier over to you and give u a ride. The site we are at is around 800 ly out. Only 2 jumps in the carrier.

#4556370 - 02/16/21 07:10 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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It sure do, and if I am around when it goes off, I'll pitch in too.

2 jumps in a carrier. madness!

It is 13 in Mad Hops (weighed down as it is by the rover).


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#4556372 - 02/16/21 07:15 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Those are really nice numbers on the jump range. Mine likely won't go as far, as it is shieldless with hull reinforcement, heatsink launchers are railguns. That's the problem with railguns--they are so darn hot, and so are shields and shield cells, so they don't work together well on the small ships. I did pirate for a long time in a Cobra mk III with two rails and two multicannons, and it worked well, but it couldn't deal with heat nearly as well as my Clipper can. My clipper laughs at railgun heat. I think there's a difference between ships and heat capacity, but the coriolis tool doesn't do a good job modeling this.

FYI the Clipper does use shields, but they are unmodded, as well as the powerplant, so I have serious power issues at the moment. I think once the shields are modded it will be a lot stronger. But that wasn't the point of having a clipper--clippers are built for speed and survival, which in Open, means everything. Being able to dictate when and where one fights is king, especially with the bigger insurance bills.

I want to build a Krait MK II, but for that, I'll have to figure out how to mine, I guess... Or where the good mining spots are to... acquire... miner minerals. Heh heh heh.

I had over 500 hours into the game before I stopped playing five years ago, so for me, it is all about the experience.

#4556374 - 02/16/21 07:20 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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No Coriolis is not good for heat, but EDSY is. If you are, or get, on Inara, you can click on any ship in your fleet and export it to either shipyard. EDSY does a good job with the heat. Inara export to Coriolis currently removes engineering so not a good option.

EDMC lets you export your current ship in the same way.

If the mining you are referring to is to unlock Selene Jean, it does not matter what sort of rocks it is. Just a total of 500t refined. And you don't even need to turn it in. You can refine it and eject it and it still counts.


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#4556381 - 02/16/21 08:10 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Oh, I want rocks to buy bigger ships. smile

#4556390 - 02/16/21 09:24 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Oh, yes. Money for ships. Mining is good, but I had a look the other day at sell prices and it isn't like it was a year ago. But you can still rake it in. Honestly, I'd recommend putting a DSS on that DBX and do bubble exploration on the road to riches. You can make enough for an A-rated Krait in a few hours. But there are plenty of ways to make cash in this game.


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#4556395 - 02/16/21 09:49 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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How do I earn 250 million in a few hours exploring? It is that easy now?

#4556406 - 02/16/21 10:47 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Well, my Kraits are worth 133m, 109m and 87m, so we have a different vision of an A-rated Krait haha. So if it actually would run you 250m then my estimate was a little optimistic.

It's all that heavy, expensive armor you guys slap on biggrin

Maybe saying 'a few hours' was a little flippant, but you could have enough to afford one of my Kraits in a couple of evenings.

Here's a video

https://www.google.com/search?clien...ws-wiz#kpvalbx=_NkMsYLr7A86m_Qahm6HQCg13

It's been a while since I did this sort of thing. But yes, exploration is far more profitable than it was last time you played. For example, a FSS + DSS of an ELW without first discovery is worth about 1.1m. So you could do that to Earth and there's a million bucks. There are several guides and tools such as the Road to Riches that lead you to the most valuable systems.

This is the Road to Riches which is popular

https://www.spansh.co.uk/riches

I like this tool myself

https://edtools.cc/expl.php?s=ugp+145&d=200&n=300&ap=on

Put your current system in and it will show a list of valuable systems. You want to visit the ones that list ELW, WW and AW, the more the better. Terraformables are always worth more. You FSS scan them, and then DSS probe them for maximum payout. I think this is still accurate, but have a look at this payout chart. FD=First Discovery, but you'll need to travel for those, probably at least 1000 light years out.

[Linked Image]


Attached Files payout chart.jpg
Last edited by DBond; 02/16/21 11:18 PM.

No, now go away or I shall taunt you a second time!
#4556416 - 02/17/21 01:47 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Hmm.

Apparently ships have hardcoded heat dissipation and capacity rates. Is there a way to alter this with components?

I've never seen an internal heatsink like a battlemech in Battletech, and those would be useful in a starship--hence ejected ones.

Elite needs microwave thermal emitters with internal thermoelectrics.


Last edited by Mr_Blastman; 02/17/21 01:48 AM.
#4556417 - 02/17/21 01:53 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I thought I would learn something.
So I went.
32 jumps it took and I met an unmanned Asp (anarchy) at the ruins (1) .
I thought whoa.
It launched a ground vehicle and I went for the mothership.
Haha, must sort ouf the vehicle controls tomorrow.
I had a great setup on my joystick, but some updates later they were gone.
DBond has taken the smart route, and poor me the grinding one. biggrin
Let`s see if I can get some positive out of this after all.
I might call on my FC though....


“We are still in the age of legends. You and I will not enter the promised land. We who have begun always perish before Jericho falls.”
#4556426 - 02/17/21 03:11 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Blastman, your observation is dead on. Check this link for detailed heat discussion

https://forums.frontier.co.uk/threads/research-detailed-heat-mechanics.286628/

I think I mentioned it earlier, in a different thread, but heat is a function of power draw and the heat efficiency of your power plant plus the rating you discovered. There are some engineering mods like thermal spread that will lower it, and others that lower power draw, such as low-emissions, enhanced low power and efficient for the beams (great mod, this). My DBX and Orca are both engineered to run very cool, the Orca idles at 14% heat, but it's not a combat ship. If you need any advice about this just ask. I think my combat Krait is my hottest ship at 28% idle, and I think both the Courier and the FDL match it. EDSY has a handy THM section with a WEP rating that shows heat at full throttle with all weapons firing. Thermal vent beams are a great solution to pair with hotter weapons.

Haha Wigean, sounds like you met a sentinel? Bo, Wingy, Rec and I just shot down a lot of them a little while ago. Pains in the arse, they are. We were sitting at the altar and Bo said AFK BRB. As soon as he left, three sentinels came around and started blasting his SRV. I had only just told him I would cover him while he went about his business, but I wasn't expecting this! But oh no you don't! So I got between the sentinels and Bo's unattended SRV and opened up, then ran out of ammo halfway through while they were all firing at him and me. I was sure I would fail and he would come back to a dead SRV but I got 'em all. Bo came back and l said, is your SRV OK? He's like yeah, no worries, but it was touch and go there for a bit smile

You have a carrier Wigean?



No, now go away or I shall taunt you a second time!
#4556430 - 02/17/21 04:45 AM Re: DBOND Guardian FSD [Re: WingNuts01]  
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This guy makes the best music to fly Elite to:


#4556433 - 02/17/21 06:13 AM Re: DBOND Guardian FSD [Re: DBond]  
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Originally Posted by DBond


You have a carrier Wigean?



Yes.
But until now it has been a weekly disaster. biggrin


“We are still in the age of legends. You and I will not enter the promised land. We who have begun always perish before Jericho falls.”
#4556440 - 02/17/21 07:37 AM Re: DBOND Guardian FSD [Re: Mr_Blastman]  
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Hey Mr_Blastman,

I just returned to the game last month after a two year hiatus and a deep exploration trip into the black. I am an expert at mining, including the new methods with deep core mining. More importantly, I know some sweet pristine mining spots inside the bubble that are unknown to the player base so far. I'm not as rich as most of the other Kickstarter players I'm sure, but I absolutely can't stand grind. As a result, I still don't have the Guardian FSD mod, but being mostly an explorer in spirit, I think this might be a case of necessary grind for me.

Track me down in game as "Cmdr Rook", and we can arrange an exchange of services wink
You escort me out to the Guardian ruins and we figure that out and I'll get you set up and profitable with mining so you can pretty much print credits anytime you need. I'm available this week so timing might be perfect.

~S~


I keep playing video games, but the Star League keeps ignoring me...
#4556454 - 02/17/21 12:30 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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A few shots from yesterday

This is one of those arch panels I was referring to

[Linked Image]


Here, Bo and I move around the Guardian site in our rovers

[Linked Image]


Looking down at Rec in his SRV as I departed the system


[Linked Image]







Attached Files BoSRV.jpgRecSRV.jpgarchpanel.jpg
Last edited by DBond; 02/17/21 12:31 PM.

No, now go away or I shall taunt you a second time!
#4556457 - 02/17/21 01:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Just a quick word about how I fouled up Bo's attempt to grab a blueprint, which could save some frustration for anyone else attempting this. When I hopped on to TeamSpeak I heard the others going about their business. My intention was to grab my ship from the Guardian site then fly to the selenium market Wingnuts told me about. But by the chatter it seemed like maybe the guys could use another SRV on site to assist. So I flew to the site they were in, dropped and deployed.

Bo had already charged the pylons, or maybe had one or two left when I got there. He then tried dropping his key on the altar numerous times but the orb would not float. A little later he asked me if I could see the pylon light beams. I could not. So I started to clue in to what was happening. At this point my dog was pawing me to go out, so I logged. As soon as I did that Bo's next attempt worked, with me gone from the site/instance.

So it seems clear that having a player arrive after the ritual is started will screw it up. Make sure everyone is on-site before starting the pylons.

Sorry about that Bo blush


No, now go away or I shall taunt you a second time!
#4556474 - 02/17/21 04:05 PM Re: DBOND Guardian FSD [Re: DBond]  
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S’all good,D. Appreciate the assistance dealing with those pesky Sentinels.

#4556482 - 02/17/21 04:57 PM Re: DBOND Guardian FSD [Re: Rook_336th]  
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Originally Posted by Rook_336th
Hey Mr_Blastman,

I just returned to the game last month after a two year hiatus and a deep exploration trip into the black. I am an expert at mining, including the new methods with deep core mining. More importantly, I know some sweet pristine mining spots inside the bubble that are unknown to the player base so far. I'm not as rich as most of the other Kickstarter players I'm sure, but I absolutely can't stand grind. As a result, I still don't have the Guardian FSD mod, but being mostly an explorer in spirit, I think this might be a case of necessary grind for me.

Track me down in game as "Cmdr Rook", and we can arrange an exchange of services wink
You escort me out to the Guardian ruins and we figure that out and I'll get you set up and profitable with mining so you can pretty much print credits anytime you need. I'm available this week so timing might be perfect.

~S~


What time are you usually on?

After perusing the ship section of the ED wiki, I started salivating over the Kraite MK II, Mamba and a few others last night. I need cash. smile

Also, I got wasted flying in to land at Felicity Farseer by some mega engineered mamba punk with teal lasers last night, who smashed my DBX in less than 10 seconds flat. I think they were cytoscramblers? On the plus side he saved the time and trouble of having to land, as I spawned at her place after that. smile

My thirst for tougher, meaner stuff is rising. My DBX is now full level 5 FSD engineered, though. Next up is the hull plating, but it'd be nice to have something that can fight better than my Clipper and take a pounding.

#4556483 - 02/17/21 05:00 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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If you like the idea of fighting in a DBX, get a DBS, seriously.

So many good ships for combat -- Krait, Chieftain, FDL especially among mediums.


No, now go away or I shall taunt you a second time!
#4556484 - 02/17/21 05:06 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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No, I have never considered the DBX a fighting vessel. I think I originally bought it five years ago because of the jump range. But, after discovering the heat dissipation rates and capacities last night, I have now realized that the DBX is perfect at 3x size 2 rails for near infinite firing--not many other ships can do this.

FDL is a hot pig, FYI. I always had a fantasy of running 5 rails on one, but looking at the heat stats, that is an impossible dream. The FDL is a multicannon tank, but that's about it. BTW, my DBX, which only has level 1 engineering on the triple rails, can take down a FDL in seconds, as is. Maybe not an engineered one, I don't know, I have been away a long time. Seeing my ship melt near instantly last night from a modded punk confirmed my belief five years ago that without engineering, you're helpless.

#4556486 - 02/17/21 05:19 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Blaze your own Blastman. If you want to see how a ship performs against better equipped ships, that are closer to what players might have, do some fighting in Conflict Zones.


No, now go away or I shall taunt you a second time!
#4556560 - 02/18/21 03:46 AM Re: DBOND Guardian FSD [Re: Mr_Blastman]  
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I'm on usually 10pm EST onward... till sometimes late wink

I have a fully engineered Anaconda, Python, Krait Mk II, Mamba, plus many others - mostly all funded through mining with a mix of exploration. The Krait Mk II and Mamba are my new loves since I got back from the void - I want to walk around so badly in these ships! I'll keep an eye out and maybe we can coordinate in teamspeak or discord.

Also, with the mining meta changed - there is now greater opportunity to engage in combat with actual players in open. I got intercepted one run ago with over 200 tons of Painite in my Python by a player Crusader. He was loaded with modified packhounds and straight up attacked rather than make any demands so it was a battle - I disabled his shields with some tricks of my own but he also disabled mine, and then I realized he was targeting my drives so I disengaged and jumped out asap with the cargo intact. If only he had used a hatch breaker, he could probably have made a few easy million. I completed my run to market and sold the Painite for a cool $100 million credits. It would be interesting for you to have this experience on the other side of your Elite career, arrrr... biggrin


I keep playing video games, but the Star League keeps ignoring me...
#4556593 - 02/18/21 03:25 PM Re: DBOND Guardian FSD [Re: DBond]  
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Originally Posted by DBond
Just a quick word about how I fouled up Bo's attempt to grab a blueprint, which could save some frustration for anyone else attempting this. When I hopped on to TeamSpeak I heard the others going about their business. My intention was to grab my ship from the Guardian site then fly to the selenium market Wingnuts told me about. But by the chatter it seemed like maybe the guys could use another SRV on site to assist. So I flew to the site they were in, dropped and deployed.

Bo had already charged the pylons, or maybe had one or two left when I got there. He then tried dropping his key on the altar numerous times but the orb would not float. A little later he asked me if I could see the pylon light beams. I could not. So I started to clue in to what was happening. At this point my dog was pawing me to go out, so I logged. As soon as I did that Bo's next attempt worked, with me gone from the site/instance.

So it seems clear that having a player arrive after the ritual is started will screw it up. Make sure everyone is on-site before starting the pylons.

Sorry about that Bo blush



FYI, last night BO arrived after I had started raising towers, though I had not yet energized them. When we had energized all the towers (he did some using the BEAM Laser on his DBX..as well as swatting Sentinels that way) he could not see the lights from the towers I had raised before he arrived. NONETHELESS, when I dropped my Key it worked perfectly first time to spawn the ORB.

As we discussed the various Guardian Fighters.. I realized that I have spent next to ZERO time actually flying a Ship Launched Fighter of any kind. I think the only time I did it at all was in James's (OverloadRJ45) ship. Once in a HAZ RES (reasonably successful) and once against THARGOIDS (dismal Failure). I always have my ELITE Crew member fly the fighter, probably because she is BETTER AT IT than I am, and also because I don't quite trust an AI in command of the Mothership. I think when I get back, I am going to experiment more with having Crew as Helm while i try to fly the fighter. Will start in pretty low threat situations, and the Vette should be able to withstand almost anything while i am playing in the SLF.

Last edited by Recluse; 02/18/21 03:26 PM.

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#4556596 - 02/18/21 03:59 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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In my early days I bought a Keelback. Outfitted it with a SRV and a fighter to be my planetary landing ship. I've still yet to hire a minion, but I would take the fighter out for some canyon joyrides and it was fun. Not sure what the performance stats are on the SLFs, how fast they are and what the pitch/roll/yaw numbers are, but I have to think my iEagle and even the Courier are more than match thanks to engineering, so I use them now for this if I want to have a bash down low. Sold that Keelie, but she served me well.

That's cool how Bo was flying top cover. I've envisioned the same. Did he hit you? biggrin

I'm glad you didn't have the same troubles I caused with Bo, but there is something to this I am sure.


No, now go away or I shall taunt you a second time!
#4556602 - 02/18/21 05:39 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Fun mining last night, Rook! Look forward to more.

Mamba is one sexy ship. Reminds me of Gradius. Can't wait to slash through space in one.

#4556604 - 02/18/21 06:03 PM Re: DBOND Guardian FSD [Re: Mr_Blastman]  
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Rec,

That’s my plan exactly with the SLF. I tested out a regular one last nite with no crew hired, worked fine. My FGS was unmanned whilst I was in the speedy boi. I then unlocked the Guardian SLF with the plasma weapons. Plan on properly testing that out in a Res tonite.

#4556606 - 02/18/21 06:14 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Sweet!! I will join you if I get back in time, but I doubt it will be tonight. Still need 10 more Guardian Technology Components to have enough for the Shield Booster and 2 Fighters. Got enough Obelisk Patterns (FINALLY).

BTW.. another TRADE (RARES) CG frown


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#4556608 - 02/18/21 06:26 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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New Jersey is covered in slush and ice. The roads are so bad where I am (Cape May County) that my boss sent me home. Made it safely, I have four wheel drive. But saw a couple slide off the road. Anyway, that means I can get going on that run out to the Polonium market, and if I fly back I'll join you for some combat tonight. Which Guardian fighter did you guys decide was best?


No, now go away or I shall taunt you a second time!
#4556611 - 02/18/21 06:42 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Still snowing up here. Predicting "only" about 4-6" before it is over but it is still snowing pretty good. I will probably try to get out this afternoon and clear off the driveway.

After watching a bunch of videos and reading, I came to the conclusion that the Guardian fighters aren't really much better than the regular ones, but they have a certain COOL factor. I am planning to get the Trident (Plasma Autocannon) and the Lance (Gauss Cannon). The Javelin is supposed to be better against Thargoids. I never liked as much or was as good as Wingy with his Frag Cannons on Mr. Skittles, and the Javelin SHARD Cannon seems the same. Still, like Pokemon, I might eventually have to Collect em All!

Right now, though, I cannot face the grind for another set of Guardian Tech Components and Epsilon Patterns..


Last edited by Recluse; 02/18/21 06:45 PM.

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#4556614 - 02/18/21 07:13 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I should have said my little neck of southernmost NJ is covered with slush and ice. You northerners have your own weather smile

I had read on the Frontier boards that the Guardian fighters are no better really, and that the Javelin is good against the bugs, as you said. I'll not get enough to get them all I don't think so just curious which the best is. It'll be months before I have one, and even then I could just get a regular fighter. Still, there's an exclusive cachet factor to the Guardian fighters.

Which other Guardian modules have you guys unlocked? I looked in to the HRPs, but they draw power. Not going to help keep my ships running cool. PD? PP? Don't see the advantage. Turreted shard cannons appeal if I get back in to bug hunting though. Maybe I should spend the stuff on that. Now I need to see how to get a weapons blueprint. It never ends lol.


No, now go away or I shall taunt you a second time!
#4556628 - 02/18/21 08:19 PM Re: DBOND Guardian FSD [Re: DBond]  
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I’ve only the FSD booster; shield reinforcement, and now the SLF ( Trident). The other modules don’t impress me much. Regarding the SLF, I just got it for it’s “cool” factor. As stingy as I am, I doubt I’ll ever hire an NPC. Hate the thought of giving someone else any of my dosh. I’ll just fly the following fighter for giggles and for something new.

#4556632 - 02/18/21 08:59 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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I like Bo have the FSD Booster and Shield Reinforcement modules unlocked. Was considering the Power Distributor, but the only ship I'd put it on would be the Vulture and then improvement is very marginal. That brings me to perhaps Module Reinforcement module. I could incorporate that in several builds. More thought needed.


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#4556653 - 02/18/21 10:26 PM Re: DBOND Guardian FSD [Re: WingNuts01]  
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Yep, same, just the GFSDB and GSR, and this one only a couple of weeks ago. The rest don't have much use or appeal to me at this time, but you never know what could be coming down the road. Like that Thargoid Wake Data I've been carrying around forever with no use for. Someday it will pay off! But it's fun to mix things up and constantly be doing something different. It's more the activity than the reward, and really that's the way it has to be with this game, or I'd go nuts and drop it.


No, now go away or I shall taunt you a second time!
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