#4456565 - 01/08/19 06:57 PM
Re: Combat Mission Shock Force 2
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RedOneAlpha
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Great movies Sir37mm. The sounds (i believe it's "waclaw's sound mod") are outstanding. Today i got my copy of SF2 with Marines and NATO modules. Fortunately i was able to purchase upgrades, thanks to BFC customer support. I wrote a ticket yesterday saying that i have a boxed copy of CMSF which was sold by Paradox many years ago. But these copies had no license key so i could not prove i actually purchased CMSF. But i also wrote that i bought two modules directly from BFC store, i wrote all the details of these orders and today BFC mailed me a new CMSF license saying that since i bought two modules i must have had the base game so it's good enough for them. Really cool i must say. I had a similar experience with support, and yes they were great about the whole thing, so yes Iam a happy CMSF2 user now too.
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4456756 - 01/10/19 01:50 PM
Re: Combat Mission Shock Force 2
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Sir37mm
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Great movies Sir37mm. The sounds (i believe it's "waclaw's sound mod") are outstanding. Today i got my copy of SF2 with Marines and NATO modules. Fortunately i was able to purchase upgrades, thanks to BFC customer support. I wrote a ticket yesterday saying that i have a boxed copy of CMSF which was sold by Paradox many years ago. But these copies had no license key so i could not prove i actually purchased CMSF. But i also wrote that i bought two modules directly from BFC store, i wrote all the details of these orders and today BFC mailed me a new CMSF license saying that since i bought two modules i must have had the base game so it's good enough for them. Really cool i must say. Thanks Cheyenne, Waclaw is indeed the one responsible for most of my sounds (HQS 3.1 is his latest version)... although I also have loads of background ambience I've gathered off of youtubes over the years. You're not the only one to give a similiar story about how quick & reasonable BFC are being with the upgrade keys.
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#4457985 - 01/19/19 06:55 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4464629 - 03/09/19 12:40 AM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4472227 - 04/29/19 09:03 AM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4478022 - 06/14/19 02:58 AM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4478290 - 06/15/19 09:59 PM
Re: Combat Mission Shock Force 2
[Re: Trooper117]
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Sir37mm
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lol... while the bombardment was going on, that might have been a good time to cross that open ground... Lol you're likely right although it was more a "proof of concept" showcase vid than a real scenario. Saying that, you will note that the Red Air Support tends to be quite a bit less accurate than the blue JDAM stuff (one dumb bomb even went off in the paddies) plus the commander (me) underestimated the effects of good morale of the defenders (they recovered much more quickly, when the barrage ended, than I expected).
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#4481897 - 07/07/19 01:48 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4486152 - 08/14/19 10:36 AM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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Sir37mm
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#4488209 - 09/02/19 04:12 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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RedOneAlpha
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Normandy has alot of user content, so does SF2 (once they updated everything from SF1 to SF2). So it´s a matter of which era you prefer. Or better yet, get both if you can Both use the latest game engine (v4) so makes no difference in that case. Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4488212 - 09/02/19 04:36 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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DBond
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When deciding on which Combat Mission game to be the first, it helps to know what you're interested in. If the answer is all of it, then I'd say get Normandy as it has the most content (user made) as Red alluded to. Otherwise, get the title that focuses on what you're interested in.
The latest modern title is SF2 and the latest WW2 title is Final Blitzkrieg.
No, now go away or I shall taunt you a second time!
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#4488577 - 09/06/19 12:21 AM
Re: Combat Mission Shock Force 2
[Re: carrick58]
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Sir37mm
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I am interested in playing a BF game but cant decide which one, What game is the newest ? which one has the best eye candy and plays well ? Red Thunder and Normandy look cool. SF2 seems to be the latest ? What do U guys think ? Have you tried any of the Demo's? With CM it doesn't really matter that much which is the latest game released because they all get updated to the latest standards (well all except CM:Afghanistan). Likwise "out of the box" eye candy is pretty similiar between all the games. It really does depend most on what era you're personally interested in. Although CMSF2 & CMBN have, by far, the most user content available (I suspect CMSF2 actually has the edge here)... so that is an important consideration. Another consideration is how many nations, weather conditions & environments will each game family cover. I'd say the CMFI "big bundle"* is probably the hands down winner here with Italians, Germans, Americans, Brits, Canadians, Aussies, New Zealanders, Poles, South Africans, Indians, Free French & Brazilians fighting for three years from the hottest of summer weather to the bitterest of snowy winter.
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#4488763 - 09/07/19 02:25 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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DBond
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I like the CMFI recommendation, as it's a really interesting mix. The forces, the vehicles and weapons, the terrain. It's a great title to get if you like to get your hands dirty and build your own missions to play. There are just so many options. And there are quite a few single scenarios available to keep you busy too.
For campaign players Normandy is the one to get, unless you like to build your own. And if you do, please share them! Get the CMBN big bundle if you do go that route. There are a lot more CMBN campaigns floating around than for the other titles, and having the big bundle gives you the modules you need to play them all..
No, now go away or I shall taunt you a second time!
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#4489823 - 09/18/19 02:03 AM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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carrick58
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I picked up Final Blitzkrieg since it was WWII ( with lots of armor ) Now I cant get it to play, the pop up says path does not exist C:/users/App/ data/local/temp does not exist. any suggestions ? from someone having this game. thanks.
Last edited by carrick58; 09/18/19 02:04 AM.
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#4489871 - 09/18/19 07:57 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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DBond
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NooJoyzee
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Why is it looking for a temp folder? This is when you attempt to start the game? Or installing it? Has it been activated?
Most likely thing is incorrect installation procedure. No way to know if that's the trouble here. But it's the cause of most start-up trouble with CM games as it's all a bit archaic really.
Did you get the full installer? Any engine upgrades? Battle packs? Modules?
Can you run the game from the exe from within the install directory? Try running in administrator mode? Run it with anti-virus disabled?
Best bet is to submit a ticket to the helpdesk. They are on point most of the time.
No, now go away or I shall taunt you a second time!
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#4489939 - 09/19/19 12:21 PM
Re: Combat Mission Shock Force 2
[Re: RedOneAlpha]
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DBond
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NooJoyzee
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The guys at the help desk are err, helpful. Or maybe it's a dude named John.
Anyway, he is usually right there with the fix. It has to be activated, so if that's not done it may be part of the trouble.
No, now go away or I shall taunt you a second time!
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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