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#4462469 - 02/22/19 01:42 PM TFS Developer Update - February 2019  
Joined: Oct 2018
Posts: 7
Bonkin Offline
Junior Member
Bonkin  Offline
Junior Member

Joined: Oct 2018
Posts: 7
Hello everybody,

We'll start this monthly update with a video:

As you can see, the team remains busy working towards the v5.0 release and today, we have the exciting news that we are able to release a further patch which addresses more bugs and adds some enhancements. The list of changes is as follows:

• Fix for 1080Ti cards not loading correct texture mipmaps
• Revised 4.5 quick missions
• 109s have now the historically correct two radiator circuits
• Bugtracker #759: Fiat BR-20 engine control levers numbering texture has the "7" and "6" reversed
• Bugtracker #556: Spitfire Mk I, Mk Ia, and Mk IIa: Wheel brake lever now animated
• Extra (wrong) contrails removed
• Bugtracker #527: Hit to the right water radiator damages the left water radiator 
• Beaufighter cockpit glass glass more transparent for pilot and observer
• Gladiator enhancements to its external model
• Bugtracker #1045: Hurricane control column chain animation corrected
• Enhanced English field textures
• Disabled 'Antropomorphic Control' so it is now always off
• Aircrafts of air groups marked as scramble (Full Mission Builder) now start with pre-warmed and running engines. To prevent planes (especially Spitfires and Hurricanes) from already rolling on spawn-in, chocks are initially set and a message is shown in the info window. Black smoke initially emitting from engine disappears immediately on removal of chocks (graphics fix for a later patch)
• Fixes to enable track record compatibility between game versions
• Oxygen tank damage now in effect
• Removed vehicles from plane select listing
• Smoother grass rendering
• Weapons/smoke effects revised
• CR-42 aileron wire animation bug fixed
• Ju-88 Bottom gunner: annoying moving dot removed from the cockpit
• Bugtracker #1110: Most of the bombs now have skip bomb effects on water (the two types that have not yet are SC 50 and GP 40lbs).
• Bugtracker #1112 : Trim Wheel Animations in the Spitfires fixed
• Spitfire MkIIa now with correct, enlarged radiator

1. As usual, please be sure to delete your cache file (in your 'Documents/1C SoftClub/il-2 sturmovik cliffs of dover' folder) before running the game again.
2. Unfortunately Avast and AVG Antivirus (and only those, belonging to the same company) have repeatedly and falsely considered Cliffs of Dover's Launcher64.exe as a possible virus. There's nothing we currently can do about this. If you are using one of the two and are having trouble starting Cliffs, please set the Launcher64.exe on their whitelist. Sorry for the inconveniences.

Anyway, we hope you enjoy it.

For and on behalf of Team Fusion Simulations,


Inline advert (2nd and 3rd post)

#4462479 - 02/22/19 02:47 PM Re: TFS Developer Update - February 2019 [Re: Bonkin]  
Joined: Mar 2001
Posts: 13,023
bisher Offline
I'll be your Huckleberry
bisher  Offline
I'll be your Huckleberry

Joined: Mar 2001
Posts: 13,023
Manitoba, Canada
Good stuff. Thanks Bonkin

#4462515 - 02/22/19 05:37 PM Re: TFS Developer Update - February 2019 [Re: Bonkin]  
Joined: Jun 2005
Posts: 7,446
Trooper117 Offline
Trooper117  Offline

Joined: Jun 2005
Posts: 7,446
It's all coming along...

#4462885 - 02/25/19 04:20 AM Re: TFS Developer Update - February 2019 [Re: Bonkin]  
Joined: Apr 2013
Posts: 1,633
Blade_Meister Offline
Blade_Meister  Offline

Joined: Apr 2013
Posts: 1,633
Atlanta, GA, USA
"Enhanced English field textures" look really good. Keep up the great work TFS. Update went smooth as silk. yep


#4462905 - 02/25/19 12:02 PM Re: TFS Developer Update - February 2019 [Re: Bonkin]  
Joined: Jun 2001
Posts: 5,150
rwatson Offline
rwatson  Offline

Joined: Jun 2001
Posts: 5,150
New Concord, Ohio
Very good and as Blade stated Steam just slid it in CLOD getting better all the time..

Semper Fi

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