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#4454310 - 12/22/18 02:18 AM Panzer Elite Ostpak Redux 2.0 released - download links  
Joined: Jan 2008
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Daskal Offline
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Merry Christmas. This is the latest version of Ostpak Redux with a lot of changes and tweaks compared to the version I released first. Instructions below:

1. Download the manual/readme first:

https://drive.google.com/open?id=191vIqk0e9iGfjd3zeztd11SnwtKiaP_-

2. Download the new Mod_enabler: (you wont be able to activate the mod without it)

https://drive.google.com/open?id=1B8_-Qjrljkblk3fr8YrWQSAqSPsYOKUn

3. Download the mod itself (2.6 GB)

https://drive.google.com/open?id=1EQkG8tj0oPenjZ5tlHYbuXUvw6QHmK8m

What is Ostpak Redux?

This particular mod is bringing you the Ostpak Expansion along with the possibilities of the latest game engine in a single package.
Main changes:
- Contains the entire Ostpak Expansion
- Contains the entire Blizpak Campaign
- Latest game engine programmed by Aldo:
- 3D tracks & wheels for German and Soviet vehicles (Panzer III-IV, Panther, Tiger, Tiger II, JagdTiger, JagdPanther, T-34, IS-2, ISU series, KV1, KV2 etc.)
- Authentic & Individual vehicle & armament sounds
- Added seasmless terrain
- Updated particle effects
- Updated lightning system
- Increased view distance
- Lots of bug fixes
- 3D wheels for lot of units (Tunisia, Italy, Normandy campaigns tweaked as well)
- US units have not been updated at this point – more to come later


Installation steps:

1. Do a fresh install of Panzer Elite (suggest to use GoG SE version)
2. Download & replace the mod enabler with the one included here
3. Download Ostpak_Redux 2.0.zip - extract it's contents into the Mod folder
4. Run Mod_enabler - activate Ostpak Redux 2.0 (will take a couple of minutes to finish)
5. Run 3D_Control_Center & configure your graphichs
6. Launch the game and enjoy!

Happy Holidays!

Inline advert (2nd and 3rd post)

#4454412 - 12/22/18 07:07 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
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Ironside Offline
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Sweden
Woohoo Christmas came early this year smile


"Bleed?....I aint got time to bleed.."
#4454487 - 12/23/18 02:40 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
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Daskal was not able to correct some maps where the original creator attempted to restrict the AI movement. If you find this situation (wingmen can not find path), the player platoon can move through this terrain if the player is in column formation and the AI wingmen are in column formation. Worst case scenario, the player must jump tanks a drive each of the wingmen through the blocking terrain.


TPA who TWI
#4456314 - 01/06/19 05:11 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Sep 2004
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WangoTango Offline
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I have followed your instructions to the t, but The Mod Enabler starts, and then stops responding.

Update: Windows 10 recommended running Enabler in Windows 8 mode. That did the trick.

Last edited by WangoTango; 01/06/19 06:00 PM.

You gotta be crazy, you gotta have a real need
You gotta sleep on your toes, and when you're on the street
You gotta be able to pick out the easy meat with your eyes closed
And then moving in silently, down wind and out of sight
You gotta strike when the moment is right without thinking
#4456479 - 01/07/19 11:55 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: WangoTango]  
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Posts: 153
Daskal Offline
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Daskal  Offline
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Joined: Jan 2008
Posts: 153
Originally Posted by WangoTango
I have followed your instructions to the t, but The Mod Enabler starts, and then stops responding.

Update: Windows 10 recommended running Enabler in Windows 8 mode. That did the trick.


Glad to hear it worked out in the end. I only have Win7 on my machine so was not able to test it on Win10.

#4457743 - 01/17/19 11:49 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2008
Posts: 153
Daskal Offline
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Daskal  Offline
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Joined: Jan 2008
Posts: 153
Here is a bit of a showcase video:

https://youtu.be/-Xs82KPmtq8

#4457782 - 01/18/19 07:07 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jun 2001
Posts: 4,465
rwatson Online content
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rwatson  Online Content
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Joined: Jun 2001
Posts: 4,465
New Concord, Ohio
Outstanding videos Daskal..I tried a very eary version on the GOG ol games version but and stock PE cd..But read Brits post and will try to get it in tonightcouln't get it running in win 7.With same problem WT described


Russ
Semper Fi
#4457937 - 01/19/19 01:53 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: rwatson]  
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Posts: 558
SkyHigh Offline
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Ireland
I got it working on Windows 7, but keep an eye on your folder-levels. The Enabler can take some moments to open and the mod is quite large, so it takes quite a while to enable.

Great upgrade and thanks to Daskal and all concerned. These older games are matchless if they can be upgraded.

#4458705 - 01/26/19 12:47 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 153
Mike Dora Offline
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Mike Dora  Offline
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Joined: Jan 2006
Posts: 153
USA (transplanted Scot)
Many thanks to Daskal,

I’ve managed to get this excellent rework of PE (“mod” is inadequate to describe it, was quite blown away when I first encountered a night action!) on my Windows 7 laptop, but I can’t get it to run on the Windows 10 desktop.

The hangup seems to lie with the 3D Control Centre. When I try to open it, I get the grey Windows dialogue box, but there’s no text, either on the selection tabs, or in the little white option selection boxes. So I can’t set up the 3D options, meaning that when I try to run Panzer Elite, I get the “no Setting.HAL” failure message.

Is there any way around this please?

Thanks

Mike

#4458780 - 01/26/19 06:29 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Mike Dora]  
Joined: Sep 2004
Posts: 558
SkyHigh Offline
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SkyHigh  Offline
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Ireland
Mike, I know nothing of Windows 10, other than the frequent reports I come across that it isn't very compatible with a number of older games, such as EAW, BoBII and now Panzer Elite, it appears.

All I can tell you is that I have been following 33Lima's reviews of his BoBII campaigns over at CombatAce, where he described how he managed to install an alternative Win 7 boot-up very cheaply into his Win 10 pc, enabling him to play BoBII in a more satisfactory manner. I think he spent about £50 and that was for a legit copy. He now has the best of both worlds.

#4458827 - 01/26/19 11:03 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: SkyHigh]  
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Mike Dora Offline
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Mike Dora  Offline
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USA (transplanted Scot)
Thanks SH,

Now in contact with 33L to pick his brains.

Mike

#4459487 - 01/31/19 11:34 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Mike Dora]  
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Posts: 153
Daskal Offline
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Daskal  Offline
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Originally Posted by Mike Dora
Thanks SH,

Now in contact with 33L to pick his brains.

Mike


Panzer Elite should work with Windows 10 as well. It requires DirectX9c to be installed, which is not part of Win10. So you'll need to install Directx9c. See below thread:

https://www.tapatalk.com/groups/pedg/windows-10-t2443.html

#4459530 - 02/01/19 03:08 PM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
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Mike Dora Offline
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Mike Dora  Offline
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USA (transplanted Scot)
Thanks Daskal,

I've now installed DirectX9c, but still no joy.

I still have the problem with the 3D Control Centre, with no text showing in any of the selection tabs and boxes, and because I can't run the control centre, I still get the “no Setting.HAL” failure message when I try to run Panzer Elite.

Is there any way around this problem please, short of a Win7/10 dual boot?

Mike

#4460125 - 02/06/19 06:39 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
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“no Setting.HAL”
Your missing a file. You did not run 3Dconfig when you installed the game.


TPA who TWI
#4460126 - 02/06/19 06:44 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
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Wish you good Ivor. Sorry that I never finished the version you desired.


TPA who TWI
#4460129 - 02/06/19 09:13 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
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Posts: 153
Mike Dora Offline
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Mike Dora  Offline
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Joined: Jan 2006
Posts: 153
USA (transplanted Scot)
But Aldo I’m trying to run 3D config, but it’s not working properly. No text shows in any of its tabs or boxes.

What I need is some way of forcing 3D config to run correctly under Win10. Either that or a workaround to copy the right files into the right places.

BTW does Panzer Elite “hide” any important files in a directory away from its main one, such as on the C: drive? I have all my sims inc PE on the G: drive.

Mike

Last edited by Mike Dora; 02/06/19 09:14 AM.
#4470104 - 04/12/19 06:01 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
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sorry for such a late reply. I avoid the internet.

there are 2 versions of 3Dconfig. The original and the version I created with Delphi 7 (personal). The version I created allowed you to downgrade the graphics detail for all the tlbs we had added. I would try the original version first. Both versions should be set to auto for texture detail. The check box degrades detail.

PE does not hide any files. That is how she hooked me onto the path of modding.


TPA who TWI
#4470105 - 04/12/19 06:12 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
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Joined: Jan 2006
Posts: 1,430
PE is an elder game. It assumes that it can write to your hard disk. Modern operating systems and antivirus attempt to limit this. Your antivirus may be blocking 3D config. 1 of 10 times compiling, AVAST would delete my new build of the game source code because it was "new".

PM me if you need my attention. OG fixed my problems with this forum so that I receive notice. I do not visit the web much these days.


TPA who TWI
#4472927 - 05/04/19 09:16 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: May 2019
Posts: 5
kommando Offline
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Looking for some help, trying to get PE back up and running after a few years gap and the PC is now on Win10 and using a GT710 Graphics board with 2 gig of memory, PC has 12 gig memory installed but Win 10 uses 8 Gig and reserves 4 gig (no idea what that means).

I followed the instructions as per the first post using the GOG SE edition as the starting point.

Had a number of issues but have been following the fixes such as installing DirectX 9.0c and giving all the exe's compatibility mode settings and making them run as administrator. I can get the game to run up to and including the PE splash screen with lightening but then it goes blank except for mouse cursor. Desertfoxlog is reporting a fatal error

-- FATAL ERROR --
GetTexSize

So I have tried setting the textures to minimum but still getting the same error.

These are the full logs

First with textures set to auto

***** InitLog: 09:53:05.587 (4.5.2019) *****

HAL Support: DX9 Direct3D
1024x768 16bpp
1024x768 16bpp
Scenario: USInst2
Renderer: RRHAL.DLL 18.2 Release
CommandLine: USInst2 -Normandy -us -variationc
Instant Action
DesertAI: PanzerElite AI Version 18.2 release (21:25:04, Apr 23 2017) (Single)
---------------- 09:53:12:290 ----------------
-- Minor Error --
CheckStringToIndexCSV
Zimmerit=8 not used

---------------- 09:53:12:290 ----------------
-- Minor Error --
CheckStringToIndexCSV
Wet Stowage=20 not used

---------------- 09:53:12:306 ----------------
-- Minor Error --
CheckStringToIndexCSV
Ammo=30 not used

---------------- 09:53:12:306 ----------------
-- Minor Error --
CheckStringToIndexCSV
Fuel=31 not used

Player (Index,Nationality): 8, 1
---------------- 09:53:12:572 ----------------
-- Minor Error --
InitWeapons
Unit:10 MG-Trupp Gun:2 no ammo

---------------- 09:53:12:587 ----------------
-- Minor Error --
InitWeapons
Unit:12 Panzerfaust Gun:0 no ammo

---------------- 09:53:12:587 ----------------
-- Minor Error --
InitWeapons
Unit:15 Panzerschreck Gun:0 no ammo

---------------- 09:53:12:603 ----------------
-- Minor Error --
InitWeapons
Unit:42 AT Team Gun:0 no ammo


UnitCnt: 5
Unit 0: M4A2
Gun (0): 75 M3
AP-T: 38
HE: 37
APCBC-T: 7
Smoke: 14
Gun (1): Browning M1919A4
7,62mm: 4010
Gun (2): Browning M1919A4
7,62mm: -1
Gun (3): Browning M2
12,7mm: -2
Gun (4): SmokeMortar
Smoke: 11

Unit 1: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7340
Gun (3): Browning M1919A4
7,62mm: -1

Unit 2: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7350

Unit 3: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7350

Unit 4: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7350

---------------- 09:53:17:275 ----------------
-- Minor Error --
C:\Program Files (x86)\PanzerElite\TEXTURE\Normandy8.tlb
Entry = 0! OE lib 1 entry = 2458

---------------- 09:53:17:290 ----------------
-- FATAL ERROR --
GetTexSize
w:1120 h:704 Class:2

-: 0 0 0 0 0 0
Ground: 8 0 0 0 0 0
Object: 46 0 0 0 0 0
Particle: 1 0 0 0 0 0
Sky: 0 0 0 0 0 0
GroundShadow: 1 0 0 0 0 0
NoZWrite: 0 0 0 0 0 0
NoFilter: 0 0 0 0 0 0
NoZWFT: 0 7 0 1 0 0
Cockpit: 4 0 0 0 0 0

TexMem: 4178944kb
Size 60 7 0 1 0 0
Req/Free 32382976/-15728640

halTextureMem:
TexMem (Total,Free): 4178944kb, 4178944kb
Size: 512x 512: 60 = 30720kb
Size: 256x 256: 7 = 896kb
Size: 64x 64: 1 = 8kb
Size: 16x 16: 0 = 0kb (Scp:3953 Rem:518415)
----------------------------
30.88 Mb
SystemMemSize: 31.12 Mb



AllocVideoMemHAL: 0.015sec (68 Surfaces)
Texture Memory Available 4050.00 Mb

Time since halInitView: 13.19sec

And then with textures set to min

***** InitLog: 09:33:36.651 (4.5.2019) *****

HAL Support: DX9 Direct3D
1024x768 16bpp
1024x768 16bpp
Scenario: USInst1
Renderer: RRHAL.DLL 18.2 Release
CommandLine: USInst1 -Normandy -us -variationc
Instant Action
DesertAI: PanzerElite AI Version 18.2 release (21:25:04, Apr 23 2017) (Single)
---------------- 09:33:39:243 ----------------
-- Minor Error --
CheckStringToIndexCSV
Zimmerit=8 not used

---------------- 09:33:39:243 ----------------
-- Minor Error --
CheckStringToIndexCSV
Wet Stowage=20 not used

---------------- 09:33:39:259 ----------------
-- Minor Error --
CheckStringToIndexCSV
Ammo=30 not used

---------------- 09:33:39:259 ----------------
-- Minor Error --
CheckStringToIndexCSV
Fuel=31 not used

Player (Index,Nationality): 9, 1
---------------- 09:33:39:618 ----------------
-- Minor Error --
InitWeapons
Unit:21 Panzerschreck Gun:0 no ammo

---------------- 09:33:39:634 ----------------
-- Minor Error --
InitWeapons
Unit:22 Panzerschreck Gun:0 no ammo


UnitCnt: 5
Unit 0: M4A2
Gun (0): 75 M3
AP-T: 38
HE: 37
APCBC-T: 7
Smoke: 14
Gun (1): Browning M1919A4
7,62mm: 4010
Gun (2): Browning M1919A4
7,62mm: -1
Gun (3): Browning M2
12,7mm: -2
Gun (4): SmokeMortar
Smoke: 11

Unit 1: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7340
Gun (3): Browning M1919A4
7,62mm: -1

Unit 2: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7340
Gun (3): Browning M1919A4
7,62mm: -1

Unit 3: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7340
Gun (3): Browning M1919A4
7,62mm: -1

Unit 4: Lee M3A5
Gun (0): 37 M6 L50
AP-T: 96
HE: 68
APCBC-T: 13
Gun (1): 75 M3
AP-T: 15
HE: 21
APCBC-T: 5
Smoke: 5
Gun (2): Browning M1919A4
7,62mm: 7350

---------------- 09:33:43:526 ----------------
-- Minor Error --
C:\Program Files (x86)\PanzerElite\TEXTURE\Normandy8.tlb
Entry = 0! OE lib 1 entry = 2458

---------------- 09:33:43:589 ----------------
-- FATAL ERROR --
GetTexSize
w:1120 h:704 Class:2

-: 0 0 0 0 0 0
Ground: 10 0 0 0 0 0
Object: 38 0 0 0 0 0
Particle: 1 0 0 0 0 0
Sky: 0 0 0 0 0 0
GroundShadow: 1 0 0 0 0 0
NoZWrite: 0 0 0 0 0 0
NoFilter: 0 0 0 0 0 0
NoZWFT: 0 7 0 1 0 0
Cockpit: 1 0 0 0 0 0

TexMem: 4178944kb
Size 51 7 0 1 0 0
Req/Free 27664384/-15728640

halTextureMem:
TexMem (Total,Free): 4178944kb, 4178944kb
Size: 512x 512: 51 = 26112kb
Size: 256x 256: 7 = 896kb
Size: 64x 64: 1 = 8kb
Size: 16x 16: 0 = 0kb (Scp:3377 Rem:518991)
----------------------------
26.38 Mb
SystemMemSize: 26.59 Mb



AllocVideoMemHAL: 0.032sec (59 Surfaces)
Texture Memory Available 4054.00 Mb

Time since halInitView: 7.39sec

It looks to be an issue from

TexMem: 4178944kb
Size 51 7 0 1 0 0
Req/Free 27664384/-15728640

I an using the 3D config from Ostpak 2 which seems to be the one for cards with more than 2 Gig memory.

Any help would be appreciated, I did like this game a lot.

#4473116 - 05/06/19 02:33 AM Re: Panzer Elite Ostpak Redux 2.0 released - download links [Re: Daskal]  
Joined: Jan 2006
Posts: 1,430
Brit44 'Aldo' Offline
Every Human is Unique
Brit44 'Aldo'  Offline
Every Human is Unique
Member

Joined: Jan 2006
Posts: 1,430
Quote
I an using the 3D config from Ostpak 2 which seems to be the one for cards with more than 2 Gig memory.

When you run 3D config, does it show that you have a texture memory?

Quote
C:\Program Files (x86)\PanzerElite\TEXTURE\Normandy8.tlb

You will find that older games work better if you do not install them into the programs folder. I recommend installing it to (drive letter):/PE

Quote
-- FATAL ERROR --
GetTexSize
w:1120 h:704 Class:2

That particular bug has been in Ostpak for a long time. It has never been shown to be a fatal crash. I have left that warning as fatal so moders will still record an error with there textures, even when debug mode is not set.

Unrelated to answering the post
This is caused when a moder adds and deletes large amounts of texture sections. The object editor and the game can now use sections of a 256x256 texture, so hopfully anyone modding is not adding and subtracting sections to the tlb. The tlb is essentially a texture atlas. It's maximum width is 256 pixels. A full tlb is 16 256x256 textures. The current build allows for 32 tlbs. This is 512 256x256 textures available to paint units and landscape objects. The original game allowed 112. I left myself notes in the code for expand it to 64 and 128 tlbs. The 2 things stopping UV wrapping is the minimum width and height of 16 pixels and the fact that the OE can only work with quads, not triangles.

Quote
Req/Free 27664384/-15728640

This is troubling. It could be that you have too much ram available, but that is just a guess at this point.


TPA who TWI
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