Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 2 of 4 1 2 3 4
#4446449 - 11/01/18 08:23 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Quote
I have never heard of a road march conducted by vehicles in staggered formation occupying both lanes of a two-lane road, and I believe a depiction of such to be both historically inaccurate, and tactically unsound.


This is a thread about the capabilities of the exe, and in the convoy screenies I referred to the Little BoB theatre as being experimental.
Quote
The experimental "LittleBoB" theatre has only a 148x95 tilemap, It has some railway tracks which use a road graphic and the "train" is set up as a truck convoy:

The roads and the convoys were created to test that the railway code is working, and that the files and other data relating to the convoy make-up, number of columns, column separation and vehicle separation are being used.
It allows me to test the code that I have written and the files that I have made.
Importantly, it allows other modders to see what can be done and how to do it.

wink

Last edited by MrJelly; 11/01/18 08:26 AM.

Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
Inline advert (2nd and 3rd post)

#4446542 - 11/01/18 10:34 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Apr 2018
Posts: 516
RIBob Offline
Member
RIBob  Offline
Member

Joined: Apr 2018
Posts: 516
Originally Posted by MrJelly
Quote
I have never heard of a road march conducted by vehicles in staggered formation occupying both lanes of a two-lane road, and I believe a depiction of such to be both historically inaccurate, and tactically unsound.


This is a thread about the capabilities of the exe, and in the convoy screenies I referred to the Little BoB theatre as being experimental.
Quote
The experimental "LittleBoB" theatre has only a 148x95 tilemap, It has some railway tracks which use a road graphic and the "train" is set up as a truck convoy:

The roads and the convoys were created to test that the railway code is working, and that the files and other data relating to the convoy make-up, number of columns, column separation and vehicle separation are being used.
It allows me to test the code that I have written and the files that I have made.
Importantly, it allows other modders to see what can be done and how to do it.

wink


All good; my comments were intended as intending to supply possibly useful, historical information, and not at all as criticisms of the experiment.

#4446554 - 11/02/18 12:26 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Nov 2001
Posts: 24,068
oldgrognard Online content
Administrator
oldgrognard  Online Content
Administrator
Lifer

Joined: Nov 2001
Posts: 24,068
USA
I appreciate the healthy attitude everyone is displaying.

Thank you.


Good people sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.

Someday your life will flash in front of your eyes. Make sure it is worth watching.
#4446571 - 11/02/18 06:42 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jun 2001
Posts: 5,751
rwatson Offline
Hotshot
rwatson  Offline
Hotshot

Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
Yes very peaceful and welcomed


Russ
Semper Fi
#4446649 - 11/02/18 04:23 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Railway interdictions

I enjoy flying railway interdictions off-line or on-line, and it is great when there are are plenty of targets to attack
So I have just updated my "ETO with Train-Barges" theatre by adding targets with 3 or 4 TMods close to the barge tracks and names such as "Allied barges 01" for easier location when you want to fly a "Mixed" interdiction.
"Mixed" Interdictions have replaced train interdictions to allow the interdiction of any convoy that runs on rails (rendered or otherwise).

In that theatre there is an extensive railway system which can be displayed in the target editor as white lines:
[Linked Image]

I can use it to identify a target close to a railway line, such as Le Mans in the screenie.
In 160 when a target for a "Mixed" interdiction is selected the convoy is spawned on the section of track closest to the target.

When I get home I will make a simpler utility without all the bells and whistles of the full target editor to allow players to identify targets close to railway lines.

wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4446665 - 11/02/18 06:32 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
How about integrating this into the target upgrade ETO2015 package.

Lots of railways in there too.


Heck, even paranoids have enemies.
#4446749 - 11/03/18 07:07 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
In my revised version of ETO2015 I fixed up a number of problems with the RRD file and added some targets along some of the tracks for selection.
There are also some sea convoys on invisible tracks wink

Some targets for the Axis missions:
[Linked Image]

[Linked Image]

[Linked Image]

[Linked Image]

[Linked Image]

[Linked Image]


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4447418 - 11/07/18 05:31 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2001
Posts: 171
hunter1 Offline
Member
hunter1  Offline
Member

Joined: Jul 2001
Posts: 171
Italy , Florence
Hi , Jelly , a very big thank you for your work . But , please , make one click install for your 160 Special , beciouse , i not understand if need all exe in your mediafire folder or only some 160 patch exe. thank you again

#4447555 - 11/08/18 11:49 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
I am rebuilding the 160 installation from my current folder.
It is a 2 part installation.

Part1 is here:
160InstallationPart1

It is a 7-zip self installer.
When you run it it creates a "UAW160" folder, which has the minimum files and folders for a working installation test.
If you run the "eaw.exe" (maybe with your own "eaw.ini") it should give you the UAW default ETO theatre and aircraft.
This will be a test to see if your system works smile

Part2 is uploading very slowly right now, so it is not yet available.
It is named "UAW160Part2.exe" and will need to be run in the "UAW160" folder when you know that your Part1 installation is working.
It is a big file 918MB, so it will be some time before it is uploaded and available.

The upload is complete so part 2 is here:
160InstallationPart2

Once the download has been tested, I intend to remove the old links and tidy up my Mediafire folder.

Last edited by MrJelly; 11/08/18 03:48 PM.

Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4447879 - 11/10/18 11:41 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2012
Posts: 2,808
Adger Offline
Senior Member
Adger  Offline
Senior Member

Joined: Jul 2012
Posts: 2,808
Hi everyone first time poster on the EAW threads. I'm hoping somebody out there may be able to help?

I have a clean install of EAW,i then patch it to (I think it's 1.2..something) I've downloaded both of the parts of the 160 installation files MrJelly and everything seems to work fine plane and theatre selector alls well until...I click fly it shows 0 percent loading then ctd,s. If anybody has any clues or advice it'd be massively welcomed. Thank you Mr Jelly and others who do fantastic work on this old lady keep her flying in 2018 and beyond.

Fwiw I have Win7 64bit and GTX 1070 with a I7 4790k if any of that info helps.


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4447881 - 11/10/18 11:50 AM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jun 2001
Posts: 5,751
rwatson Offline
Hotshot
rwatson  Offline
Hotshot

Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
Adger..Up to the top of this forum there's a stckey by Mr Jelly on installing 1.60 I don't think you need to install anything else just unzip part 1 test it and unzip part 2 into the same folder,,


Russ
Semper Fi
#4447884 - 11/10/18 12:09 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2012
Posts: 2,808
Adger Offline
Senior Member
Adger  Offline
Senior Member

Joined: Jul 2012
Posts: 2,808
Thanks for the reply Russ,il be at my PC in a couple of hours il read and retry..Thanks pal


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4447886 - 11/10/18 12:17 PM Re: Capabilities of the 160 exe [Re: Adger]  
Joined: Jun 2001
Posts: 5,751
rwatson Offline
Hotshot
rwatson  Offline
Hotshot

Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
Ok Adjar I'm sure Jelly will be by if you get stuck..


Russ
Semper Fi
#4447888 - 11/10/18 12:23 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Nov 2001
Posts: 24,068
oldgrognard Online content
Administrator
oldgrognard  Online Content
Administrator
Lifer

Joined: Nov 2001
Posts: 24,068
USA
If you have any problems, the experts here will walk you through it.

There is an amazing amount of talent here.

And welcome. Don’t be shy about posting.


Good people sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.

Someday your life will flash in front of your eyes. Make sure it is worth watching.
#4447891 - 11/10/18 12:41 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2012
Posts: 2,808
Adger Offline
Senior Member
Adger  Offline
Senior Member

Joined: Jul 2012
Posts: 2,808
Cheers guys..Thanks Oldgrognard I'm a big fan of OBD,s fine sims but it's been some years since I fired up this old girl,I'm sure that with people's help il get up and running soon.Again thanks to you both


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4447903 - 11/10/18 01:59 PM Re: Capabilities of the 160 exe [Re: Adger]  
Joined: Sep 2004
Posts: 718
SkyHigh Offline
Member
SkyHigh  Offline
Member

Joined: Sep 2004
Posts: 718
Ireland
There's something about this game. No other provides an atmosphere quite like it; and the world it depicts is modelled, for me at least, in a way that seems very real and well-proportioned despite the primitive graphics. I love the way it loads quickly. I've gone back from VP modpack to HSFX 7, in IL-2, because I got browned off waiting for five or six minutes to load. With EAW, one can be in the middle of an enormous fur-ball in seconds, with no time to worry about graphics.

#4447910 - 11/10/18 02:21 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jun 2001
Posts: 5,751
rwatson Offline
Hotshot
rwatson  Offline
Hotshot

Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
I mess with those also IL-2 BAT with a merged install of VP Mod pack,,And Flanders Fields and Stalingrad and CLOD but thet tend to be boring sometimes but EAW has soul and is a joy to fly and a great down to earth community here ,,On some other boards I felt like i was being talked down to..I might not be the coldest beer in the fridge But I'm far from an idiot


Russ
Semper Fi
#4447914 - 11/10/18 03:01 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2012
Posts: 2,808
Adger Offline
Senior Member
Adger  Offline
Senior Member

Joined: Jul 2012
Posts: 2,808
Ok guys..im usually pretty good at using mods,patches ect but EAW 160 has me stumped Now as soon has i click on the eaw.exe it crashes.

Do i need a clean install of eaw? do i need to patch it (official or code group)? Im like a dog with a bone with these things and so any advice would be welcomed..Thanks guys


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4447915 - 11/10/18 03:20 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jun 2001
Posts: 5,751
rwatson Offline
Hotshot
rwatson  Offline
Hotshot

Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
Did you reboot after installing it ? I find I have to rebbot after flying ,,and let me see what I did when installing..Here's Jellys post.

http://SimHQ.com/forum/ubbthreads.p...onalisation-and-installation#Post4447595

EDIT..OK Adger I followed Jellys instructions and just downloaded the first part and used 7 zip to extract it to UAW160 and rebooted and ran it before moving on to the 2nd part A quote from Jelly's post Make sure the first part works first Then unzip the second part to that actually you can just copy the zip and tell it to extract here" I like 7 zip easy to use



Last edited by rwatson; 11/10/18 03:38 PM.

Russ
Semper Fi
#4447917 - 11/10/18 03:29 PM Re: Capabilities of the 160 exe [Re: MrJelly]  
Joined: Jul 2012
Posts: 2,808
Adger Offline
Senior Member
Adger  Offline
Senior Member

Joined: Jul 2012
Posts: 2,808
I actually have,nt tried a reboot Russ. Thanks again for your help,il try a reboot and get back to you.
Yep i read MrJellys thread mate,but it does,nt provide me with Original EAW installation notes..to get 160 up and running.

Im not sure if i have to do a full install from cd or just copy the files from CD has noted on MarkEAW.s page? then im not sure what, if any patch to install before i add the UAW160 folder? Also wrappers ect..
cheers pal


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
Page 2 of 4 1 2 3 4

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0