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#4422985 - 05/27/18 09:08 PM Re: Alpha 3 is released. [Re: Kazius]  
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TychosElk Offline
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Originally Posted by Kazius

...
The multiplayer game was not promised in the original kick starter program. This is an additional game promised to be made after the single player game. So in a way we shouldn't expect the multiplayer universe to be out until probably 2023 or so.


Multiplayer most certainly was promised in the original Kickstarter:

Quote
The people who pledge for their spaceships will get to test-fly them long before the general public. 12 months in, we will allow the early backers to play the multiplayer space combat Alpha, and then 20-22 months in they will get to play the Star Citizen Beta, adventuring around the huge open galaxy, well before the general public. We are going to limit our alpha slots to 200,000 as we want to stress test the game with real users, but will not be ready for the full load until we have finished Beta.


That was 2012. https://www.kickstarter.com/projects/cig/star-citizen

#4441934 - 10/02/18 08:45 PM Re: Alpha 3 is released. [Re: JimK]  
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Stick to the plan man!
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anybody tested the new 3.3 release?
are perf any better?


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#4441935 - 10/02/18 08:49 PM Re: Alpha 3 is released. [Re: JimK]  
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Master Offline
meh
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OCS got pushed back to 3.3.5

So my guess is that there isnt much performance increase this patch.

#4442169 - 10/04/18 12:24 PM Re: Alpha 3 is released. [Re: JimK]  
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Chucky Online sosad
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Is 3.3 for early backers or something,mine still says 3.2.2.

To be honest,unless they address the performance issues I'm not going to bother updating. I did double my ram to 16gb a while ago, I have yet to see if that makes any difference.I just can't be a$$ed to fire this game up anymore.


EV's are the Devils matchbox.
#4442194 - 10/04/18 05:29 PM Re: Alpha 3 is released. [Re: JimK]  
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meh
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They have a weird release method.

When a patch is ready for testing it goest like this.

Evocati: They get it first. This is closed testing with a select group of players dedicated to finding and fixing bugs. This normally goes 2 -4 weeks. This is a NDA group but info always leaks out.
PTU Wave 1: This is another closed test but no NDA. This is for subscribers and a select group of people dedicated to stress testing. Normally last about a week.
PTU Wave 2: This is the last closed group. This is their large scale stress testing group and consists of various people who have shown interest in helping to test. this group only last a few days. Just long enough to make sure the servers wont crash with a large influx of players.
Open PTU testing: This is open to anyone who transfers their account over to the PTU (Public Test Universe). You can transfer your account as soon as it is announced. The transfer button is in your account settings page.

Once PTU is done they push it to a LIVE release.

Right now. 3.3 is in Evocati testing. They expect a PTU release around citizen con (October 10)

#4442195 - 10/04/18 05:41 PM Re: Alpha 3 is released. [Re: Chucky]  
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Master Offline
meh
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Originally Posted by Chucky
To be honest,unless they address the performance issues I'm not going to bother updating


This is pretty much where I am. I can run pretty much any new game with full settings at 1440 with 60-fps. Cant run SC at 1080 on the lowest settings and see double digit FPS. It very badly needs performance fixes.

But man, the game is starting to look like it will be fun to play! Im not going to be upgrading my cpu just to find a few more FPS for SC though. I'll just wait till they do some performance patching and it can run. 3.3 is supposed to have object container streaming which will give a slight performance increase. We wont know how big of an increase until people can actually test it. Right now though your computer builds and tracks every player asset no matter how far away they are from you. with OSC the server will track everything internally and your local computer will only build things that are within visual range. So you should get empty server performace on a full server as long as there isnt a lot of traffic around you. I get 30+fps on an empty server and about 8fps on a full on. So if I can get about 20fps the game would be playable for me.

They are trying to do 4 major patches a year. Their roadmap is also public
https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen

Someone put together a nice roadmap watch infograph. It's useful for seeing what changes are being made to the roadmap.
https://i.imgur.com/zF4v0bA.jpg

This is the guy on reddit making the watch infographs.
https://www.reddit.com/user/Odysseus-Ithaca

Last edited by Master; 10/04/18 05:42 PM.
#4442428 - 10/06/18 01:28 AM Re: Alpha 3 is released. [Re: JimK]  
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RedOneAlpha Offline
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LEGE
On kickstarter (2012), Squadron 42 was supposed to be the SP campaign which was also supposed to be tied to the "open world/multiplayer" (Star Citizen) career mode when you finished the campaign. In other words, you finished the campaign (Squadron 42), and your rank/credits/career/avatar ect. were all transferd to the open world multiplayer experience called "Star Citizen". That´s how it was sold to us back in 2012!

Poor mans SC by a one man team, (and some friends)...
SpaceBourne

Red


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#4442622 - 10/07/18 05:15 PM Re: Alpha 3 is released. [Re: JimK]  
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Master Offline
meh
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Ocs and bind culling have been added back to the 3.3 base release on the 10th. Their internal testing shows significant fps improvements. Cant wait to see when it is playable.

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