#4434879 - 08/19/18 05:03 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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New update build (1023) and "Hot-Fix" patch released... GB Hot-Fix Patch #001 Red
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#4435568 - 08/24/18 11:59 AM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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Build update #002... Change log: Change Log #002 Red
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#4436569 - 08/31/18 08:55 AM
Re: Ground Branch
[Re: RedOneAlpha]
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Paradaz
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Here's my beef regarding the optics/camera views from first 2 minutes of play, all settings/binding are default so not sure if there is anything I'm missing or whether it can be changed with the camera settings? With weapon brought up into the 'ready' position the 3rd person view and sight picture is viewed as below; However, when you bring the sight up and supposedly look through the optics, see below; The 3rd party view doesn't look too bad, and I appreciate that your eyes are varying distances away for different optics.....i.e your eyes will be almost touching the sight on a sniper scope but will be further back for an ACOG......but Ground Branch just seems to have it all wrong whereas in many other areas of the game they've got it bang on..... ...but this is the one that really gives me a massive bug-bear If you looking through the optics to get this sort of sight picture, there is no way that much of butt of the weapon is visible, nor would it be the periphery be in focus and nor would you have peripheral vision left, right and above the scope (and certainly not with the same clarity of the view you get through the sight) and to be honest if your eyes were that far away from the optics you wouldn't be viewing an image as clear as that through the eye-piece anyway. If I recall correctly, Arma 3 had the same problem in early access but then it was rectified into something very realistic.
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4439091 - 09/15/18 12:03 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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New update (#003 FUBAR) on a new Unreal engine update. Circa 2.1GB download. Read about it below... GB Update #003 FUBAR Great stuff John/GB Team! Red
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#4439381 - 09/17/18 03:23 PM
Re: Ground Branch
[Re: Ratcatcher]
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RedOneAlpha
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Hi,
Ive just picked this up and just had a quick run through on the training level maps.
Liking what I see. But don't get how you move the sight back? When I go into the setup screen I move the sight to the rear of the rail, click "apply" go back into the game and the sight is still in the previous posistion. (Which as Para mentions is way too far forward).
I'm I missing something?
Thanks! Hi, While in the setup (loadout) screen, when you "move" any Item, you will see a green or orange outline around the object you are moving. Move the object in such a way (on the rail) so that the outline is "green", that means that the object can and will snap to that location. Release the object and it should stay were you left it, if the green outline was there on release. Hope it makes sense... Sometimes you wont see the green or orange outline because you are out of the snap area, in other words, the object can not be placed there. Orange outline means that object is selected, green outline means it can snap/fit to that object/location. Have fun! Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4439927 - 09/20/18 05:05 PM
Re: Ground Branch
[Re: RedOneAlpha]
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Joined: Jun 2010
Posts: 616
Ratcatcher
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Hi,
While in the setup (loadout) screen, when you "move" any Item, you will see a green or orange outline around the object you are moving. Move the object in such a way (on the rail) so that the outline is "green", that means that the object can and will snap to that location. Release the object and it should stay were you left it, if the green outline was there on release. Hope it makes sense...
Sometimes you wont see the green or orange outline because you are out of the snap area, in other words, the object can not be placed there. Orange outline means that object is selected, green outline means it can snap/fit to that object/location.
Have fun!
Red
Hey Red, Many thanks for taking the time to explain that! Much appreciated. Makes sense, will try it out as soon as I can. Though had been setting the sight as far back as the rail went so I guess it wont be as far back as I would like! Cheers
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#4440388 - 09/23/18 10:01 AM
Re: Ground Branch
[Re: Ratcatcher]
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RedOneAlpha
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Well I still haven't had much time recently to explore this game properly, but did spend some time last night trying to set the weapons up. No matter what I tried I can not get the sight to stay in the posistion I set it at.
I get the orange outline as I move it from one point to another. I only get the green outline when I am moving the sight toward the weapon. When it actually moves onto the rail it just stays orange. I've tried all sorts of differnet sights and swopped weapons about. Still no joy.
Baffled! Green outline means it can "snap" to that position. Somtimes it´s hard to see and the "snap" guide has very little margen from being up or down. It´s like a thin line that you have to follow in a horizontal plain. So once you see the green outline show up hold your mouse steady in that horizontal plain and move it left or right, then release your mouse key and it should snap to that position if the green outline was there when you released it.
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#4440460 - 09/23/18 07:50 PM
Re: Ground Branch
[Re: Ratcatcher]
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RedOneAlpha
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Your welcome. Glad you got it fix and working.
Have fun!
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4440514 - 09/24/18 09:56 AM
Re: Ground Branch
[Re: RedOneAlpha]
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Joined: Jun 2010
Posts: 616
Ratcatcher
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Not sure if these have been noted (or even if the Dev's still drop in here) but thought I'd mention them:
1: Weapon sight picture - When you stand its rock solid. When you crouch it has a small amount of sway! Should be the other way round or even better. Largest amount of sway when moving, Less when standing still and smallest amount when kneeling. Adoption of an ability to rest agianst low walls, over furnture, etc (ala SQUAD) would be great!
I would like to see implementation of fatigue as well - nothing too mad. SCUM/SQUAD does it quite well as does ARMA but havent played that in a loooong time.
I also would like to see a "hold breath" mechanic.
2: Bino's. At the moment if I use binoculars on my 29" monitor it only has a black mask for about half the screen. So you get the optic in the center surrounded by about 4" of the mask then the rest of the screen is showing through.
Cheers
Last edited by Ratcatcher; 09/24/18 09:59 AM.
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#4440629 - 09/24/18 07:40 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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Yes alot of these things are being looked at and/or in WIP. You can join the GB Discord channel which is were most of us hang out or look for other players for multiplayer sessions, join teams ect. Devs are there too, so you can ask questions aswell and they will be happy to reply... Discord invite: GB Discord channel Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4442511 - 10/06/18 04:39 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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New build update #005 is live... Ground Branch update #005 notes. Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4449618 - 11/20/18 01:31 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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New build update #6 (281,1mb)... Log: Ground Branch Build #6 Dev Log On sale at Green Man Gaming 20% off (€13,43): Green Man Gaming 20% off sale (GB) Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4452506 - 12/09/18 12:13 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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#4453151 - 12/13/18 07:58 PM
Re: Ground Branch
[Re: RedOneAlpha]
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RedOneAlpha
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New build update #007... Update log Although in it´s first pass, you can now host your own server from your PC. See update log for more info and how-to. Red
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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