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#4437877 - 09/08/18 10:49 PM Frame rate and other things  
Joined: Apr 2004
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Wodin Offline
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Wodin  Offline
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First hope some tweaking can be done as I'm having pretty poor frame rates. Ryzen 1600 with 480xAMD 8gig card and 8 gig memory. WIn 10 64bit.

Next what happened to the intel feature.

Also what made WOFF as amazing as it is is the excellent Ace Info. That doesn't appear to be in game.

Seems we have a lot less AI difficulty settings.

Not sure what it is also the shadows\shading seem to be non existent, think it's that, what ever it is the planes don'tr have the "pop" the WOFF planes have. Can't think of away to explain it. Sorry.

Compare to WOFF it does feel an unfinished game. I'm wondering if I'd have rather you had it another year or so and added to it some. Though I do know it's a balance between the game and finances.

#4437883 - 09/08/18 11:08 PM Re: Frame rate and other things [Re: Wodin]  
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Hellshade Online content
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Florida
Wodin, just like phase 1 of OFF about 10 years ago, WOTR has some great features that set it apart from other sims, but its going to take time and multiple phases to get the polish that WOFF UE has now. We are now spoiled with UE. In time, we will be with WOTR also.

Last edited by Hellshade; 09/08/18 11:08 PM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4437884 - 09/08/18 11:15 PM Re: Frame rate and other things [Re: Wodin]  
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Wodin Offline
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Liverpool
Yeah I understand:)

The frame rate is the biggest issue for me. Take Battle of Britain 2. As far as planes go there seems little between that game in it's recent update to WOTR, yet BoB2 can get alot and I mean alot of planes in the sky at any one time yet WOTR struggles with a squadron take off on a reasonable powered PC.

Not a clue what is happening for such a huge difference in frame rate hit, nor really why WOTR has frame rate issues at all.

I'm hoping maybe the move to DirectX11 solves it. Wouldn't be surprised if it did wonders.

The other things will come I'm sure in time. I just hope people buy and then stick with the game enough to finance it into the future.

#4437885 - 09/08/18 11:18 PM Re: Frame rate and other things [Re: Wodin]  
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Nowi Offline
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Yea. No way to transfer. I expect that will be added when they start adding expansions. I don't see it as a big deal now. There's no place to transfer to!

A few aces would be nice. It would be great to fly with Molders or Bader or Galland. That's going to be something they'll have to tackle along the way.

I used that "Sixth setting" for terrain graphics and turned everything down to 2. That took care of the Over London FPS issue.

To be honest, I always liked Red Baron better than Aces over the Pacific and Aces over Europe. So I expect I'll prefer WOFF over WOTR. Nevertheless, it would be great to see them expand to cover the entire air war, 1939-1945. And I'll be happy to buy along with them in that effort.

Nowi

PS: I've been tracking viewers on the WOFF and WOTR forums. There are still more people in the WOFF forum than there are in the WOTR forum. It will be interesting to see if at some point that changes.


Nowi
#4437887 - 09/08/18 11:33 PM Re: Frame rate and other things [Re: Wodin]  
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Wodin Offline
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Just witnessed lovely little battle against BF110 and bombers.

First I didn't see the bomber crew eject same with all bombers I saw go down. Three crew members stayed at station.. You could see them at their posts uninjured and never jumped out.

Next a shame all units in a formation have the same ID markings. Something I think shouldn't be an issue this day and age. I hope lots of skins are made to give all squadrons skins with all proper ID markings.

#4437889 - 09/08/18 11:34 PM Re: Frame rate and other things [Re: Wodin]  
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Wodin Offline
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Wodin  Offline
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Do love the scramble air raid sound going off though. Very immersive.

#4437890 - 09/09/18 12:01 AM Re: Frame rate and other things [Re: Wodin]  
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carrick58 Offline
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I agree with Wodin and Nowi. We need skins it is an immersion killer. Looking about in 109 14 and seeing everyone else marked # 13 is a bummer. or the same marking on the enemy a/c makes ya think But I already shot him down 2 or 3 times. Another small other thing is in the campaign Convoys of 4 ships with all 4 ships sunk what happen to the misses ? this was from HE 111's ( I think ) at low level. I wonder if they were used at low level ? during that time frame. I am having fun with the game and enjoy the Sounds. On a diffent point , I didnt see any chutes except for my own when I bailed. Are there any ? I think at a de-brief they always asked if a pilot saw chutes. last other things: Since the battle is on a smaller scale then say BoB II couldnt it be scaled down to say a Section scramble of 6 instead of a full 12 a/c sgn ? ( 6 against 12 ? ( 2 to 1 odds ) or even a section of 3 ? ( 3 against 12 e/a = 4 to 1 ) Frame rate: I just turn down the settings, Clouds ect. and it came back up to 15-60.

Last edited by carrick58; 09/09/18 12:22 AM.
#4437932 - 09/09/18 10:48 AM Re: Frame rate and other things [Re: Wodin]  
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33lima Offline
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Exceptions notwithstanding, He-111s would not usually have attached convoys at low level in daylight. The July convoy attacks were generally made by 'Papa' Fink's Do17Zs (at medium level) and Stukas. The Lufwaffe did not have a real anti-shipping capability in 1940. KG26 (He-111s) was probably the closest to that, then (early in the war, one of their birds sank at least one German destroyer in the North Sea on a mining run, from low level with bombs at night). The big He-115 floatplanes were the only ones that could and/or did carry torps in 1940, IIRC. Your 4 out of 4 sunk, they must have been using laser-guided bombs, even Fritz X would not have had that strike rate smile


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#4438042 - 09/10/18 03:20 AM Re: Frame rate and other things [Re: Wodin]  
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carrick58 Offline
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Flew today and shot down a Hurricane and Saw The Chute ! Nice little shoot down smoke and all then the pilot bailed, It did seem to fall as fast as the plane However, a Chute is a Chute

#4438053 - 09/10/18 06:28 AM Re: Frame rate and other things [Re: Wodin]  
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Skoop Offline
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I really had to dial down the settings, furballs created some serious lag. This sim has great potential, but the dx9 and the AI planes just drain the FPS. I'm running a i7 6700k with 32 gigs of ram and a TiTan pascal GPU, the un optimized state really ginds my system to a halt. I can tell this will be amazing once we can max everything out. I don't think this can handle skies full of aircraft just yet.

#4438062 - 09/10/18 09:43 AM Re: Frame rate and other things [Re: Wodin]  
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Polovski Offline
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Try custom setting, from the WOTR FAQ section 13:

For optimum FPS you can see Terrain Quality 6 (custom) then set Custom Terrain settings to 5,2,3
(or 5,2,4) and turn off VSync in your GPU setting and in WOTR Graphics Settings. This will reduce the quality of visuals but give high FPS.

You can try lower of course.

If you see no shadows then check the shader settings in Graphic options, there are definitely shadows, as you see in cockpit etc, but no upper wing and wires wink

Last edited by Polovski; 09/10/18 01:12 PM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4438084 - 09/10/18 11:35 AM Re: Frame rate and other things [Re: Wodin]  
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Stache Offline
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Hmm, not sure how to relate to "grinds to a halt". Please check my system specs below.
I am still evaluating. Flying the 109 - Not sure how big a furball yet, two flight of five or six friendly planes, some friendly bombers and some enemy.
I have been running MSI Afterburner to monitor performance.
So far neither my GPU or CPU are being used 100%.
GPU is 80% range, when running WOTR, multiple Cores are in use and none are being used to 100%

At my resolution 7780x1440 I was getting 30+ FPS out of the box.
I have been playing with the Terrain and now get 50FPS or so.

Understanding optimization is still a work in progress.


Last edited by Stache; 09/10/18 11:37 AM.

Insanity: doing the same thing over and over again and expecting different results. A. Einstein

(System Specs:)

I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
#4438103 - 09/10/18 01:11 PM Re: Frame rate and other things [Re: Wodin]  
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Polovski Offline
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Thanks Stache that's certainly a taxing res !

The custom setting will give the most FPS if used cautiously, as per the FAQ.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4438166 - 09/10/18 06:53 PM Re: Frame rate and other things [Re: Wodin]  
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Skoop Offline
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The problem for me is that I'm flying the 303 campaign which has me flying near London. I've been tweaking things, but I notice at the start of a major engagement near London I'll get a slide show frame rate until some planes die and lessen the strain on the system. Most of the time I'm humming along at 50 to 60 fps, then at the beginning of the shooting, it drops to 8fps. Then it improves as the combat spreads out. I suspect that having large amounts of planes in the air is just not supported at the moment. All the scenery tweaking was minimal, what really helped was the switching the campaign setting from medium aircraft in the skies to light (Heavy is greyed out like the DX11 Graphics option). I feel like more work needs to done to get maximum aircraft in the air and maintain 60 fps. With the dx9 heavy loaded CPU, it just feels like my system is a ship towing an anchor no matter what I do.


I'd like to see the DX11 and optimization take a top priority more than just more flyable aircraft so we can use the heavy option and crank up the scenery to max with 50fps over London and recreate eagle day or the blitz. That's where this sim will really shine and be second to none. Having a blast with the campaign so far though in spite of having to dial everything down.

Last edited by Skoop; 09/10/18 06:55 PM.
#4438179 - 09/10/18 08:25 PM Re: Frame rate and other things [Re: Wodin]  
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Polovski Offline
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Yes we recommend Light that's the is the default setting, and as things progress we can enable medium and one day we can enable heavy smile

There's a lot of stuff going on over London, you can also reduce the scenery which will help some too and look a bit less like London. No free lunch of course.

Al things add take fps aircraft, AI, scenery, objects, shadows etc etc. Airfields complexity, forestes complexity there's other tihngs to help.
Turn off HUD Labels, Z key etc helps too.
Try 523 on custom terrain 6

Last edited by Polovski; 09/10/18 08:27 PM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com

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