Beat the Kobayashi Maru
Joined: Apr 2008
Announced, don't know a release date. Surely not too far off, I don't think they would announce something months away. Or I hope not. I'd like an excuse to crank the game up again.
The first-ever BATTLETECH expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome, along with its featured namesake, Flashpoints. Flashpoints are high-stakes branching short stories, comprised of procedural mercenary missions linked together with new crew conversations, special events, critical choices, and valuable rewards. To ramp up the intensity, some Flashpoint stories will feature “Consecutive Deployments” in which players won’t be able to repair their ‘Mechs between missions.
KEY FEATURES • Flashpoints - Test your command skills in a series of action-packed short stories, completing extended contracts to earn big bonuses. • New Biome - Navigate a lush tropical beach environment, with sunny shores and just a pinch of alien flare, for good measure. Sunscreen optional. • New BattleMechs - Get your ‘Mech on with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the multi-range firepower of the Cyclops. • New Encounter - In “Target Acquisition”, you’ll put your light and medium ‘Mechs to good use by taking control of three territories on the map to prevail!
If the Flashpoints are mini campaigns with missions as interesting as the regular campaign missions, I'm interested. Those were some well built missions, IMO. If this is sanely priced, I'll probably get it.