Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 13 of 13 1 2 11 12 13
#4395645 - 12/19/17 04:16 PM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
Hmmm change title for: DCS blackhawk wink sharp like a razor.

#4395654 - 12/19/17 04:30 PM Re: Blackhawk project [Re: XIII]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by XIII
Hmmm change title for: DCS blackhawk wink sharp like a razor.


Thanks, but there's a way to go yet. The lower and upper centre consoles need quite a bit of work. I'm just trying to get things on the pilots side of the main dashboard working for now.

#4395666 - 12/19/17 04:54 PM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
a lot of your textures and indicators can be used for the first apache cockpit.

#4395848 - 12/20/17 01:30 PM Re: Blackhawk project [Re: messyhead]  
Joined: Dec 2010
Posts: 764
Viper1970 Offline
Member
Viper1970  Offline
Member

Joined: Dec 2010
Posts: 764
Bavaria, near Munich
Wow Messyhead!

This looks really nice!!! I hope I can work further at the KA-50 soon. Looks like I will have time again for it in January. At the moment things move quickly, so sadly there isn't time for the hobby.


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI
#4395859 - 12/20/17 02:28 PM Re: Blackhawk project [Re: Viper1970]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by Viper1970
Wow Messyhead!

This looks really nice!!! I hope I can work further at the KA-50 soon. Looks like I will have time again for it in January. At the moment things move quickly, so sadly there isn't time for the hobby.


I know the feeling. I'll probably not be doing much on it for the next couple of weeks over Christmas.

#4397124 - 12/28/17 10:52 AM Re: Blackhawk project [Re: messyhead]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Added working lamps to the master warning panel.

Engine lamps come on when engine speed is below 55%, Rotor RPM comes on when it gets below 90%. Master warning and Fire lamps also added, but need to add triggers for them.


#4397160 - 12/28/17 03:47 PM Re: Blackhawk project [Re: messyhead]  
Joined: May 2012
Posts: 116
SimonAlonso Offline
Member
SimonAlonso  Offline
Member

Joined: May 2012
Posts: 116
spain
You surprice me, Messyhead

#4397240 - 12/28/17 09:58 PM Re: Blackhawk project [Re: SimonAlonso]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by SimonAlonso
You surprice me, Messyhead


Thanks! Now I'm trying to decide what to work on next.

#4403110 - 02/02/18 09:15 PM Re: Blackhawk project [Re: messyhead]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
I've been distracted from this project for a while, but still working on a Blackhawk... Sort of biggrin

[Linked Image]

[Linked Image]

Last edited by messyhead; 02/02/18 09:21 PM.
#4403165 - 02/03/18 09:07 AM Re: Blackhawk project [Re: messyhead]  
Joined: Mar 2008
Posts: 294
Soczkien Offline
Member
Soczkien  Offline
Member

Joined: Mar 2008
Posts: 294
Poland
Pictures not available :P

#4403168 - 02/03/18 09:19 AM Re: Blackhawk project [Re: Soczkien]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by Soczkien
Pictures not available :P


I can see them in the forum post??

#4403171 - 02/03/18 10:07 AM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
Randomly sometimes see,sometimes not appear.
I made only Apache model ~25 years ago wink

Last edited by XIII; 02/03/18 04:44 PM.
#4404664 - 02/11/18 04:44 PM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
You deleted link for download right? I ask because maybe something block in my browser.how many polygons has your cockpit for this moment? +/-

#4404707 - 02/11/18 11:17 PM Re: Blackhawk project [Re: XIII]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by XIII
You deleted link for download right? I ask because maybe something block in my browser.how many polygons has your cockpit for this moment? +/-


What link? I don't think I'd put a link to it in this thread. I'm not sure of the poly count at the moment. From memory, I think it was around 8k

#4404714 - 02/12/18 12:21 AM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
I mistaken topics, forget about the link.
I do not know if it's true, but I've noticed that the maximum number of cockpit polygons that accept eech is about ~7,000.
if you have more, fps are falling by more than 5 fps.I did tests on two cockpits.and it was the same.
maybe can you confirm my observations when you will be test your cockpit.I had two cockpits about 8-9 k polys and it really was a powerful drop in fps.after reduction - much better.
unless eech do not like any specific surface I've been doing.just take this attention out of curiosity.




#4426087 - 06/14/18 08:22 AM Re: Blackhawk project [Re: messyhead]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Right, time to get back on this project. I've just had a look at where I left it, and I was working on (struggling with more like) updating the flight display MFD. I can't work out how to get the graphics to draw correctly for the MFD display. It's quite hard for me to understand it all, so I think I'll move on to something else. I really need someone to explain to me in a diagram or something, how the graphics are drawn on the MFD screens. Making what I think is a small simple change, has weird results.

The top and bottom centre consoles have been neglected for a while, so I might start adding some detail and texturing to those.

Last edited by messyhead; 06/14/18 08:26 AM.
#4426118 - 06/14/18 12:15 PM Re: Blackhawk project [Re: messyhead]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
You have in plans make more realistic stick from blackhawk?

#4426129 - 06/14/18 12:49 PM Re: Blackhawk project [Re: XIII]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by XIII
You have in plans make more realistic stick from blackhawk?


Yeah, I've been looking for a more realistic stick and pedals to use.

#4439264 - 09/16/18 07:44 PM Re: Blackhawk project [Re: brian_b]  
Joined: Dec 2010
Posts: 1,440
messyhead Offline
messyhead  Offline

Member

Joined: Dec 2010
Posts: 1,440
Originally Posted by havoc13
Sorry for ot.how should I texture red surfaces?That it would be like on the right side?whatever I do, the texture is stretched, or it repeats itself in the middle of the surface.what option, what trick is needed for a perfectly equal uvmap around the button?


You just need to resize the surface in the UV window until the texture looks right. Stretch it and size it in different directions until you get the fit you want.

Page 13 of 13 1 2 11 12 13

Moderated by  messyhead, RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Raising the Kursk
by CyBerkut. 02/20/20 11:09 PM
Borderlands the movie?
by PanzerMeyer. 02/20/20 07:41 PM
Post script on our fires
by Mad Max. 02/19/20 09:43 PM
Our current approaching storm
by Ajay. 02/19/20 12:35 PM
Just a little feel good flying thing
by Nixer. 02/18/20 12:37 AM
Now, This is Cool (Even if it WAS a Dog)
by vonBaur. 02/18/20 12:37 AM
HITMAN 2, et al
by DBond. 02/17/20 01:52 PM
I didn't know this. Women Top Guns.
by NoFlyBoy. 02/17/20 03:46 AM
Betelgeuse
by Red2112. 02/16/20 11:35 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0