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#4422688 - 05/25/18 09:24 PM EECH Test build - Hover Mods *****  
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Javelin Offline
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Hi Guys, I have a new EECH build ready for testing of the following items. Instructions are in the zip file. I should add, this test version is based on 1.16.0, the AllMods version of the code base. Changes are uploaded into the code base, so the next release of EECH will have the hover mods incorporated into it.

An air density fix so you aren't flying above 10,000 ft all the time.
Hover-Hold "H" / Stable-Hover-Hold "SHFT-H" (Requirements: speed less than 40 knots and LET GO OF THE JOYSTICK to engage it)
Use "ALT-J" to lower the Hover Height and "ALT-K" to raise it (10 ft or 5 meters)
Altitude-Hold "ALT-H" (no restrictions on engaging it) Basically a Helicopter cruise control
A new Pop-Up maneuver "SHFT-P" (Toggles, Up 20 meters on the first press, down 20 meters on the second keypress)
Realistic Physics Settings for all of the flyable helicopters (these have been adjusted and all are correct now).
A lot more changes have been incorporated as well.

The Hover Mods are in here, the MFD Export fixes are in here, and the Ka-50N Night Shark upgrade with FLIR is in here, and the MFD video contrast upgrade is in here.
The joystick Deadband fix is in here too, and the commserver fix is in here too (for you cockpit builders). 7/13/19
The Havoc Engine Gauges have been fixed now too, we are up to cohokum_test16.exe now. 7/20/19
I also added a Heading dampener into the Hover modes, since there is no joystick deadband now. 7/21/19

The download is located here on my server:

EECH Test Build - Hover

We're up to build 16 now, as of July 28th 2019. Everything is stable now, no errors, full functionality, it all works like it's supposed to and the physics for all of the flyable helos have been corrected. Some people have had to add EECH to their anti-virus allowed applications list and a few people have had joystick driver problems which required an update. Try these fixes first if you run into problems.

Please leave comments here in the forum and I'll work on fixing any issues or features that you come up with.
Javelin

Last edited by Javelin; 11/07/19 03:07 AM.
#4422691 - 05/25/18 09:33 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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XIII Offline
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WOAH ! thanks Javelin for hard work.

ps


404
Not Found

The resource requested could not be found on this server!

#4422692 - 05/25/18 09:34 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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give me a few minutes, I'm having permission problems with the server...

OK, I got it fixed.

Last edited by Javelin; 05/25/18 09:37 PM.
#4422694 - 05/25/18 09:39 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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XIII Offline
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Amazing, I looked at your page.You are programmer,Metal art, music and syntesizer wow. eek true man of the Renaissance.
downloaded.

Last edited by XIII; 05/25/18 09:40 PM.
#4422695 - 05/25/18 09:48 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Thanks! My wife tells me I have too many hobbies...!

#4422698 - 05/25/18 10:02 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Marc Offline
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Originally Posted by Javelin
Thanks! My wife tells me I have too many hobbies...!


No kidding!! I'm surprised you have a wife wink

Just can't wait to try that update copter

Thanks a bunch

Marc..


HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422706 - 05/25/18 10:42 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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I will test tomorrow, now I have to sleep wink
please report feedback Marc, the more data, the better result will be.

#4422712 - 05/26/18 01:01 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Ok, flying the Apache Longbow Norway

Hover-Hold works much better, but using the H for holver hold and Shift-K for hover stable is confusing, sometimes to engage hover hold K after previously use the Shift-K it does not do anything, I have to press Shift -K again
EDIT: Ok now I get it, works great

Can't engage Hover hold past 20

Cutting the collective to zero and going free fall, can't engage Hover hold . EDIT: After more flying, I can but can't stop the decent

I could live with just the Hover Hold on/off , easy to adjust the altitude with the collective

Need more flying
Again thanks a lot

Marc..

Last edited by Marc; 05/26/18 02:43 AM.

HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422732 - 05/26/18 03:53 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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OK, I think see your problem Marc. Hover-Hold "H" is only for keyboard players, it doesn't work if you use a Joystick.
You want Stable-Hover-Hold "L-Shft-H" if you are using a Joystick.
There is a difference buried somewhere in the code, but I haven't gone looking for it.

"L-Alt-H" is for Altitude-Hold, which uses "L-Alt-J" and "L-Alt-K" to adjust the height setting, just like it says in the manual.
I expanded "L-Alt-J" and "L-Alt-K" to ALSO adjust the height for Hover-Hold and Stable-Hover-Hold.

Important: Use L-Alt and L-Shft only, the R-Alt and R-shft don't work.

The speed limit for engaging Hover & Stable-Hover Holds is 40 knots. I don't know how fast that is in Russian units.
I'll check it again in the code to see if I missed something there.

Altitude-Hold doesn't have a speed limit, just for clarity.

Last edited by Javelin; 05/26/18 05:17 AM.
#4422735 - 05/26/18 04:27 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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I checked it again, and everything is working fine just like I thought, except for one little setting.
Hover and Stable-Hover can be engaged at up to 40 m/s = 77.8 knots. I mis-read the statement in the code. Ooops.
I tested it and I was able to engage Stable-Hover at 75 knots.

You can also go directly from one mode to another, i.e. you can swap modes without turning the first one off.
You can go into Stable-Hover, then switch to Altitude Hold, then switch to Hover (it drifts down towards the ground since it doesn't work with a Joystick) then you can press "H" again and turn Hover off.

Just for clarity, Hover-Hold and Stable-Hover-Hold take away the Collective. If the Collective still works, you're NOT using the correct Hover mode.

In Altitude-Hold, you lose the Collective and you lose Pitch Trim. The adjustments to the Pitch of the helo are done in the new code using the Trim setting so that you the Pilot can still over-ride anything the automated controls do with Pitch.

Last edited by Javelin; 05/26/18 04:36 AM.
#4422739 - 05/26/18 04:48 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Javelin Offline
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I think you guys will really like Altitude-Hold, it takes a lot of the work out of flying the helos. You can engage it and pay more attention to your fire control systems than trying to keep the helo from hitting the ground or keeping the autopilot from careening into trouble. You can study your gauges now too without worrying about maintaining your altitude so much.

And you can finally use the KA-50 Blackshark the way it was intended. Fly the helo into a good firing position, engage Stable-Hover, then focus your attention on the fire control camera and pick out targets without worrying about hitting anything with the helo. The Blackshark only has one Pilot who has to do everything. It's pretty hard to stay close to the ground and focus on the targetting camera at the same time.

I'm going to alter the code for the Altitude-Hold slightly, I didn't like it pitching the nose up hard on me while flying fast up high to slow me down. We only need that control down next to the ground.

Last edited by Javelin; 05/26/18 05:21 AM.
#4422741 - 05/26/18 06:01 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Originally Posted by Javelin

Just for clarity, Hover-Hold and Stable-Hover-Hold take away the Collective. If the Collective still works, you're NOT using the correct Hover mode.


Ha!! Didn't know that

Holly S**T , it's so much easier to fly the thing, it's going to reduce my stress level big time
cool

Marc..


HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422789 - 05/26/18 04:15 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Everything works great for a debut hats off smile

#4422817 - 05/26/18 07:22 PM Re: EECH Test build - Hover Mods [Re: XIII]  
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Originally Posted by XIII
Everything works great for a debut hats off smile

X2 I'm actually speechless

Marc..


HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422864 - 05/27/18 12:47 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Hi Guys, I just uploaded a new build. Alt-Hold now doesn't do any speed or pitch control if you are over 100 meters in altitude. I was flying high and fast and engaged it... It slammed on the brakes and I didn't like it doing that so I fixed it.

In addition, all of the 2-bladed helos were drastically under powered, so I rechecked and rebalanced the power levels in all of the helos to fix it, based on the hovering power requirements and the power to weight ratios. I kept the relative differences between all of the helicopters so they still all have their own feel and handling differences.

I also improved the tuning of the Alt-Hold control loop, it functions a bit better now.

Use the same download link in the first post above.

I also should have mentioned, KEEP THE ORIGINAL COHOKUM.EXE, install the cohokum_test.exe right next to it. You can run either one that way. There are a couple of problems in the current Build that still need to be fixed. The Havok doesn't load, and the Cuba maps are messed up. The other modders need to fix those, I haven't worked on the sim that long, just the last two weeks. The Havok & Cuba Maps work with the stable release version 1.16.0.
Javelin


Last edited by Javelin; 05/27/18 05:25 AM.
#4422872 - 05/27/18 01:18 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Is it the same file but updated?

Marc..


HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422889 - 05/27/18 05:03 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Javelin Offline
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Yes, same set of files, but all of them are updated. Throw out test set #1, insert test set #2.

Wow, this thread has had over 335 views and I only started it yesterday... There are a lot more people involved in EECH than I realized. Nice!

Last edited by Javelin; 05/27/18 05:17 AM.
#4422892 - 05/27/18 05:55 AM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Originally Posted by Javelin
Yes, same set of files, but all of them are updated. Throw out test set #1, insert test set #2.

Wow, this thread has had over 335 views and I only started it yesterday... There are a lot more people involved in EECH than I realized. Nice!


A breath of fresh air. That what it takes thumbsup
Marc..


HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
#4422949 - 05/27/18 03:32 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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XIII Offline
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Originally Posted by Javelin


Wow, this thread has had over 335 views and I only started it yesterday... There are a lot more people involved in EECH than I realized. Nice!



I'm not surprised at all.everyone played or play eech.And everyone pray for a realistic flight model for ~10 years.Such sad times are now, that people are so lazy to write a comment or say thanks.

#4422966 - 05/27/18 06:48 PM Re: EECH Test build - Hover Mods [Re: Javelin]  
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Javelin Offline
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Idaho Falls, Idaho USA
Dang, the power changes unbalanced the Alt-Hover control loop. Sorry about that. I'll fix it tomorrow. You might want to go back to the old dyn settings files until I can get it fixed.

Last edited by Javelin; 05/27/18 06:49 PM.
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