Hello guys!
If anyone interested to improve visually look of terrain please investigate in source code possibility why maximum terrain texture size can be 2048x2048. I want to render very detailed cities textures with nice roads etc. Problem is when i put 4096x4096 texture in terrain folder and even change size in texture_scales.txt to 4096x4096 game take only 1/4 part of this texture (2048x2048) and rest 3/4 of texture is not displayed.