#4412717 - 03/25/18 02:55 PM
Combat Flight Sim Preference Poll
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F4UDash4
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The "hot garbage flight sims" thread made me think of this dichotomy in the flight sim community.
Just a simple question, don't make it more complicated than it is, just assume these two choices came available at the same time, for the same price and nothing was on the horizon to compete with them
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4412718 - 03/25/18 03:04 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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462cid
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Your simplicity makes it own complexity. I have to assume that only "hardcore" sims have no dynamic campaign and that non "hardcore" sims have one.
What kind of car is that? What does it matter? When I drive it, I'm Steve McQueen
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#4412722 - 03/25/18 04:11 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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rollnloop.
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Here's a hardcore vote.
One can always use difficulty settings if he wants to fly less hardcore, plus 3rd party dynamic campaign is always a possibility, think patw for rof and box, dcg or dgen for 46, mbot for dcs.
Best dynamic campaign out there (falcon 4) belongs to a hardcore sim, too.
I'd have a more difficult choice in "hardcore sim with dumb AI and little interaction with player (dcs, box, clodo)" vs "midcore sim with plausible AI and great interaction with player (46,BoB2)", but anyway falcon will remain the goal and benchmark, probably for decades.
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#4412728 - 03/25/18 04:54 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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malibu43
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I voted for lite, although I'd really prefer something in the middle like Flaming Cliffs.
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#4412731 - 03/25/18 05:17 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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- Ice
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I know of Thirdwire but never really played it, so I just assumed the choice was something like Flaming Cliffs level of fidelity and a dynamic campaign.
- Ice
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#4412735 - 03/25/18 05:40 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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rollnloop.
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Thirdwire is lighter than FC, but not by much with full difficulty switches on. Anyway, much can be simplified in dcs (as in many sims)for those who want "lite", just use the difficulty menus, keyboard shortcuts and so on. MBOT's dyn campaign kinda works too, but AI is to be perfected before it can be a real fun solo experience.
EECH ain't "lite" either, not much clicking around but one needs more than a few commands to make full use of the helo as a potent weapon, it's "mid", and has a great dyn campaign. "lite" helo flying/fighting is arma.
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#4412737 - 03/25/18 06:03 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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- Ice
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All that switchology isn't fun if you're just flipping the switches just for the sake of flipping switches.
- Ice
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#4412745 - 03/25/18 07:06 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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F4UDash4
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I knew some would still try to overcomplicate the poll. Yes I know there are hardcore sims with DC. Yes I know there are difficulty levels in most Sims.
The POINT was to find out which attribute is MOST important, IE if you can ONLY have one or the other which do you choose.
So far the result shows (to me) that whereas sim makers seem to think that everyone mostly want switchology, modes, sensors of interest, rivets in their proper place etc. ad nauseum what people really want MOST (not necessarily to the exclusion of the aforementioned, just most) is a dynamic campaign.
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4412751 - 03/25/18 07:55 PM
Re: Combat Flight Sim Preference Poll
[Re: Master]
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F4UDash4
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Yes, that would be called not voting. Or think of it this way: someone is giving these away, no money goes to either developer as they're "promotional copies", but only one to a person. Which one would you take?
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4412753 - 03/25/18 08:12 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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462cid
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Didn't over-complicate it. I observed the poll precluded my wants, and abstained from voting
What kind of car is that? What does it matter? When I drive it, I'm Steve McQueen
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#4412757 - 03/25/18 08:19 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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meh
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meh
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Yes, that would be called not voting. Or think of it this way: someone is giving these away, no money goes to either developer as they're "promotional copies", but only one to a person. Which one would you take? I'd either take none of the above. Or i'd take both and throw them both in the garbage!
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#4412768 - 03/25/18 09:44 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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malibu43
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I knew some would still try to overcomplicate the poll. Yes I know there are hardcore sims with DC. Yes I know there are difficulty levels in most Sims.
The POINT was to find out which attribute is MOST important, IE if you can ONLY have one or the other which do you choose.
So far the result shows (to me) that whereas sim makers seem to think that everyone mostly want switchology, modes, sensors of interest, rivets in their proper place etc. ad nauseum what people really want MOST (not necessarily to the exclusion of the aforementioned, just most) is a dynamic campaign.
But I voted based on the type of sim in each choice, not the campaign choice. You're drawing a conclusion that you can't draw based on the data you're getting.
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#4412771 - 03/25/18 09:59 PM
Re: Combat Flight Sim Preference Poll
[Re: F4UDash4]
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F4UDash4
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The only conclusion I am drawing is that given the choices presented the lite* sim with a dynamic campaign wins. 83% to 17% at present
*and don't think of "lite" as arcade. Thirdwire is not arcade and it was only an example, I could just as easily have said Flaming Cliffs, which while a bit "harder" than Thirdwire is still considered (by most I imagine) "lite"
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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