#4412464 - 03/23/18 09:54 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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But the steel plate in my head does!
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4412468 - 03/23/18 10:15 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Then you’re protected. I mean shielded. Just extra curly hair on your head, that’s all ...
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4412515 - 03/24/18 02:03 AM
Re: Optional Cloud Mod
[Re: Banjoman]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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I imagine this will have roughly the same impact, performance wise. However, I haven't really focused on that, so I may be able to at least provide options for those whose systems can't handle the lightning. I can't promise any miracles, however.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4412611 - 03/24/18 06:42 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Hi 4L0M. Haven't seen you around much lately. Do you get any stick time?
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4412615 - 03/24/18 07:26 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
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Posts: 3,696
Ajax, ON
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I have to admit I haven’t noticed any performance drops with the lightning either. I do get a performance hit when near artillery barrages though. Anyone else gets that?
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4412660 - 03/25/18 03:10 AM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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Good to hear from you again, 4L0M. I have noticed the same thing about the lightning, at least in regard to the lightning.xml file. I have not touched the texture file. Nevertheless, there are a few things in the lightning.xml file that can be altered, such as strike duration and strike frequency.
In my testing on my relatively slow rig, I have noticed a brief drop in framerates just before or after a strike. However, I'm not sure whether it is due to the lightning graphic, the thunder sound file, or something else.
I also get the same frame rate loss near an artillery barrage, Fullofit, so that may point towards the thunder sound file, or how sounds in general in the game are handled, as the culprit.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4413145 - 03/27/18 04:37 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
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BuckeyeBob
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Ohio, USA
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I wish I could help you out, but I haven't had any success, either. I guess changing the lightning.dds file doesn't make any difference?
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4413150 - 03/27/18 04:52 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Mar 2006
Posts: 2,454
MajorMagee
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Dayton, OH
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I agree that the Bolt Texture and Bolt Width seem to be hard coded in the part of the program that creates the random branching shape.
The code does include a routine that dims the lightning with distance, but the lightning does not seem to create any visual effect on the surrounding environment.
The timing, and duration of the lightning can be adjusted in the Lightning.xml, as well as switching the Flash Texture that is used on the top of the bolt at the base of the cloud.
The size of the flash in game is independent from the size of the texture being called for in the xml.
There does not appear to be anything in AnKor's Shaders or the Effects.xml related to lightning.
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
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#4413155 - 03/27/18 04:58 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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Thanks, Major. I can confirm everything you said. The only thing I have been able to control in version 2.9 of the cloud mod is the frequency and duration of the lightning flash.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4413805 - 03/30/18 06:22 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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Version 2.9 of the cloud mod is finally available, now with optional thunder and lightning!
I am particularly proud of this release, not because of any major changes, but because it resolves a few niggling problems and inconsistencies in previous versions.
Overall, there should be more consistency in cloud conditions during a single mission than before. This means there is less of a chance of running into cloud types that seem inconsistent with the current weather conditions. In other words, clear skies should stay mostly clear, partly cloudy skies should remain partly cloudy (for the most part), etc. I also added a few lighter medium to medium-heavy cloud types for a little more variety in "Heavy" weather conditions.
Finally, I have enabled thunder and lightning in this version without the user having to overwrite any files (you will have to overwrite a few files if you wish to disable thunder and lightning, at least until JJJ65 releases an update to the ME in a few days that will automate this process). I have included a folder in the .zip file named "WOFF UE OCM 2.9 No Thunder Option" that users can activate as a temporary measure if they prefer not to have this feature.
As always, it has been a pleasure to serve my fellow members of the WOFF flying community. If you have any questions or comments about this update, please feel free to ask.
Please find a link to version 2.9 of the OCM at the end of the first post of this thread. Happy flying, whatever the weather!
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4413818 - 03/30/18 07:07 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Bob, you are an example of excellence in service objectivity Sir. Something to be proud of and often sorely missing these days.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4413856 - 03/30/18 08:58 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Great news BuckeyeBob! Thank you for all your work. Will have that baby installed right away, lightning and all. Wish I could reward you somehow for your efforts, but all I can do is post here with praise and my thanks. Oh and maybe squeeze another Aldi report in DiD in your name. Deal?
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4413879 - 03/30/18 10:33 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Ohio, USA
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Thank you, everyone.
Robert, you are too kind. Yes, good service seems to be sorely lacking these days.
Fullofit, enjoy the thunderbolts and lightning! You will like it even more when Jara comes out with his next update. I will take another Aldi update at any time, new clouds or not! Plus, a dram of your favourite single-malt scotch whiskey, if you please!
Adger, as a long-time supporter of the cloud mod, thank you.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4413886 - 03/30/18 11:08 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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BuckeyeBob, you’ve got it! I’m partial to the smokiness of the Islay region offerings, so one dram coming up. Enjoy!
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4413888 - 03/30/18 11:13 PM
Re: Optional Cloud Mod
[Re: BuckeyeBob]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
Member
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Member
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Posts: 1,523
Ohio, USA
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Excellent choice! My thirst is officially slaked!
( I've always wanted to say "slaked!")
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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