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#4402729 - 01/31/18 01:06 PM Re: 2..5 Release Date ANNOUNCED!! [Re: Winfield]  
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KeyCat Offline
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Originally Posted by Winfield
Originally Posted by KeyCat
Originally Posted by theOden
I'm pretty sure he references the increased details smile

But, this got me thinking - will 2.5 stop AI from shooting missiles (AT-3 Sagger for instance) right through 7 store buildings like they can today?


That's what I read and makes us rotor heads spinning round on the floor wink

We will know tomorrow.



perhaps KeyCat...or will it be an unmitigated disaster.....like Nevada, WW2 map and any other major update which no doubt will break the download and have Huckleberry Finn come up with the 'community' solution on utorrent outside of DCS\TFC that solves the download issue for the end user.


Just took the Gazelle for a short test run and pleased to see...

Hugging a tree = Booom!
Tree (and other objects) = No AI LOS
Higer mesh resolution
I rate this as one of the best updates since LOMAC 1.0 for all rotor heads as well as CA commanders copter

Originally Posted by Haukka81

Fps will stay high but do not use msaa and defered shading same time, they wont work well together.


Unfortunately so but without MSAA it is jaggies all over, at least for me on a 2K monitor but I maybe doing something wrong, still early days.

Performance wise I lost quite a few FPS down low in the weeds with the Gazelle (~35-40 vs 45-60) but I'm still tweaking and I do use MSAA 2x along with deffered shading since I can't stand the "back to the 90's jaggies" but I need to check all my settings so I don't miss something. 1.58 is crystal clear on my 2560x1440 screen in that regard :-/

Is it perfect? Most likely not and I still miss my AH-64A/D smile. But at least the 4+ years of waiting for EDGE is over and hopefully things will speed up at ED - some positive thinking and time will tell...

Last edited by KeyCat; 01/31/18 01:34 PM.

>> It's all about teamwork! <<
Inline advert (2nd and 3rd post)

#4402733 - 01/31/18 01:28 PM Re: 2..5 Release Date ANNOUNCED!! [Re: KeyCat]  
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Mokkeri Offline
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Switch MSAA off and use antialiasing from GPU Control panel. At least with nvidia card that helps

#4402735 - 01/31/18 01:52 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Chaos Offline
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Quite a few people are complaing that the sim doesn’t look at all like the videos on YT. In order to fix that, do the following...
In order to let DCS rebuild shaders
- go to: Saved Games>DCS.openbeta>
- delete fxo folder, options.lua and metashaders and switch off MSAA.

Performance should be on par with previous versions. Quite extraordinary considering 2.5 is such a step up, visually.


"It's not the years honey, it's the mileage..."
#4402739 - 01/31/18 02:16 PM Re: 2..5 Release Date ANNOUNCED!! [Re: KeyCat]  
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theOden Offline
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Originally Posted by KeyCat

Hugging a tree = Booom!
Tree (and other objects) = No AI LOS
Higer mesh resolution


Great News!
Keep reporting new finds for us non betatesters smile
Anything on AI side, do you (as a horrible swede) fly Viggen? If so, do AI respond to formation orders etc?
Looks are a bit secondary for me, I need better simulation.

#4402744 - 01/31/18 02:33 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Posts: 850
KeyCat Offline
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Sweden
I'm a shame LOL - don't have Viggen, to little time I guess smile

I've only mucked around in the Gazelle and a few minutes in Su-33 to check up in the blue (it really looks good if u bump up the trees). I gonna try to fix my AA problems and just downloaded ReShade to see if things change. Gonna try DSR as well.

https://reshade.me

As a side note: I you fly the Gazelle the rudder trim options is gone in the GUI (huuuhhh ???) but I found a work around. Just edit the file "options.lua" in your config folder and change ["RudderTrim"] = false, to ["RudderTrim"] = true,

Code
...
        ["SA342"] = {
            ["CPLocalList"] = "default",
            ["CPLocalListL"] = "default",
            ["CPLocalListM"] = "default",
            ["ControlsDisplayLocation"] = 0,
            ["EasierControls"] = false,
            ["EngineBreak"] = true,
            ["PreloadWaypoints"] = true,
            ["RudderTrim"] = true,            <<<<<<<<<<<<<<<<<<<< THIS
            ["StickPitchCurve"] = 0,
            ["StickRollCurve"] = 0,
            ["VibrationRate"] = 80,
        },
...



It will not show up in setup GUI but it works copter


Last edited by KeyCat; 01/31/18 02:35 PM.

>> It's all about teamwork! <<
#4402749 - 01/31/18 03:07 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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theOden Offline
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I should have known, you always were a rotorhead in ArmA smile
Good heads-up for all Gazelle pilots over here.

#4402757 - 01/31/18 04:37 PM Re: 2..5 Release Date ANNOUNCED!! [Re: Mokkeri]  
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mdwa Offline
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Way over in Perth, Western Aus...
Originally Posted by Mokkeri
Switch MSAA off and use antialiasing from GPU Control panel. At least with nvidia card that helps


DCS ignores my Nvidia Control Panel settings...

Do you use the standard control panel or Nvidia Inspector?

http://SimHQ.com/forum/ubbthreads.php/topics/4402758#Post4402758

Last edited by mdwa; 01/31/18 04:44 PM.

mdwa
#4402771 - 01/31/18 06:29 PM Re: 2..5 Release Date ANNOUNCED!! [Re: mdwa]  
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Mokkeri Offline
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Mokkeri  Offline
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Standard

#4402774 - 01/31/18 06:54 PM Re: 2..5 Release Date ANNOUNCED!! [Re: Chaos]  
Joined: Mar 2015
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Exorcet Offline
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Originally Posted by Chaos
Quite a few people are complaing that the sim doesn’t look at all like the videos on YT. In order to fix that, do the following...
In order to let DCS rebuild shaders
- go to: Saved Games>DCS.openbeta>
- delete fxo folder, options.lua and metashaders and switch off MSAA.

Performance should be on par with previous versions. Quite extraordinary considering 2.5 is such a step up, visually.



I deleted options.lua only and saw a jump in FPS and a lot less stuttering around cities. I'll have to try the shader rebuild later too.

At the moment performance is very good, but I've only been flying solo. Now that I have settings nearly sorted I can start some stress testing.

#4402778 - 01/31/18 07:21 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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- Ice Offline
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Philippines / North East UK
Thanks for the feedback guys! I do hope this is the start for more positive things on ED!

I don't really care much for graphics now, but DCS always looked pretty. Any chance of on-the-runway pics? It seems like the grass doesn't show up from aerial shots? With more trees, the open spaces now just looks more flat, but like I said, I just may be remembering DCS wrong. Also, with more trees, the further mountains look barren or less 3D.... won't be an issue for helo pilots or low-flying A-10s but for others.... but again, this may be a slider/setting issue.

I may need to dig in my old Photobucket account to see if I have some old screenshots to compare against. wink


- Ice
#4402785 - 01/31/18 08:43 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Haukka81 Offline
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Kemij�rvi,Finland
No problem smile





2.5 is also in steam now:

http://steamcommunity.com/games/2237...12901652612015


I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4402790 - 01/31/18 09:45 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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lucky people on steam , having decent servers to download from ... not crap slow ED ones



Ferengi Rule of acquisition #1 Once you have their money ... never give it back.

#4402792 - 01/31/18 10:14 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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nadal Offline
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Originally Posted by - Ice
Still no standalone version so I guess that'll come tomorrow or the 2nd Feb.

Not watched the whole video, only the first few minutes but found it weird to have different draw distances for the buildings and the trees... with the trees fading in much closer-in. Made the further mountains look barren. The lack of grass looked weird too.... but maybe it's just because I've not flown in DCS for so long. How does high-altitude look like? I remember one Nevada screenshot here with the terrain looking very out-of-focus on a high-altitude screenshot.

I'll need to get set up again in the gaming room to give this a proper try.



In my environment, visibility settings in option menu needs to be set to "Ultra" otherwise tree pop up is very visible

#4402806 - 02/01/18 12:49 AM Re: 2..5 Release Date ANNOUNCED!! [Re: leaf_on_the_wind]  
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Originally Posted by leaf_on_the_wind
lucky people on steam , having decent servers to download from ... not crap slow ED ones

You'll typically find when torrenting the DCS updates that your upload speed is far higher than your download speed. Normally it's the other way around but not with the DCS community.


DCS Kickstarter
Wags July 2014 "In this July 2014 update, the primary news is in regards to the restructured backer rewards. After a careful review of the older system under RRG, we found it financially unattainable."
Wags October 2017 "the investment vs. generated revenue has been excellent for the World War II aircraft. In fact, the P-51D Mustang has twice the cost effectiveness of the A-10C Warthog."
#4402815 - 02/01/18 02:48 AM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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FlyingMonkey Offline
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Down under in Adelaide
Reading that some people have slightly less fps makes me a bit nervous - for VR things seemed to be really on the casp: I had no issues running the old map, even the Nevada (more recently. Initially it was worse I think), but Normandy was still a stutter fest. Anyway, it's not like I'm going to try it anytime soon as long as baby cries every 10min every night - I'm lucky if I can get a 10min break to play something and not pass out instead...

#4402828 - 02/01/18 04:12 AM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Haukka81 Offline
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Kemij�rvi,Finland
Well i got 6-10mb/s avarage from ed servers , Steam is so much bigger company and has servers all around world so sure Steam is faster smile




Performance for me is way better than 1.5.x and 2.5 uses better my 6 core cpu.


I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4402837 - 02/01/18 06:45 AM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
Joined: Aug 2005
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Haukka81 Offline
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Haukka81  Offline
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Joined: Aug 2005
Posts: 284
Kemij�rvi,Finland


I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4402868 - 02/01/18 03:09 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Posts: 850
KeyCat Offline
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Sweden
FYI: I now (mostly) fixed my issue with the jaggies smile

All settings in nVidia CPL to Application controlled , deleted shader caches in config folder and loaded
SMAA with ReShade 3.1.1 it is not as good as MSAA x8 I use in 1.58 a major improvement

ReShade was the key, you can still see some jaggies on some objects if you looking
for it but as I said, major improvement. Some object like power line towers still shimmers
a bit but I can't have it all I guess smile

https://reshade.me

Ohhh... disable MSAA in settings it's a real FPS killer, at least on my 980.



>> It's all about teamwork! <<
#4402937 - 02/01/18 09:30 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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- Ice Offline
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Wow... is 2.5 over now? The installer/updater says 2.6.23.34.... or is the installer version number separate from the actual game version number?


- Ice
#4402942 - 02/01/18 09:43 PM Re: 2..5 Release Date ANNOUNCED!! [Re: - Ice]  
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Originally Posted by - Ice
is the installer version number separate from the actual game version number?


Yes.


ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1
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