#4390925 - 11/22/17 07:02 PM
Re: I got curious
[Re: bongodriver]
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Joined: Dec 2000
Posts: 676
nibbio
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Italy
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Disappointing to see the general feeling of flight still feels wooden. No trim on a rotary axis? really? have I missed something? only the 109 stabilizer has an axis control as far as I can see.
The Macchi 202 also has a vertical stabilizer which can be mapped on a rotary. However the speed in changing trim has been recently significantly reduced, in order to more closely simulate the speed of a pilot acting on the trim wheel in the cockpit, and preventing exploits. I suppose many other a/cs should have the possibility to map an axis control to the trim, but it's not so. Not really a deal breaker for me. Don't understand what you mean by "wooden" feeling of flight. From the critical tone of your post I don't suppose you mean you get wood from flying Il2 . Could you elaborate?
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#4390931 - 11/22/17 07:41 PM
Re: I got curious
[Re: bongodriver]
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Joined: Dec 2014
Posts: 443
bongodriver
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By wooden I mean it's not a very convincing effort, all the aircraft feel exactly the same, I guess my problem is I'm expecting too much from a game. for me the lack of an axis control for trim is almost a deal breaker as in VR the buttons on a HOTAS become precious commodities to map many other important functions and leaves a surplus of redundant rotary controls. What exploits exist using axis to control a trim? it's how trim works in real life.
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#4390936 - 11/22/17 08:15 PM
Re: I got curious
[Re: bongodriver]
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Joined: Dec 2000
Posts: 676
nibbio
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What exploits exist using axis to control a trim? it's how trim works in real life.
Apparently some multiplayer 109 "aces" were mapping the vertical stab AND the elevator to the Y axis of the joystick, achieving an unreal maneuverability and rate of turn. Seems a practice that goes way back to the original IL2 1946. Re. the "wooden" feeling, for me it's the opposite, especially after the recent FM changes most planes are really fun to fly and have very distinctive characteristics. I too had abandoned BOS and got back only at the end of last year. Was pleasantly surprised, the new direction they have taken seems the right one for me. It will take some more time to repair all the damage of the previous disastrous management of the project, but they are making really good progress and as long as they continue to provide a good product I will keep supporting them.
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#4390943 - 11/22/17 08:59 PM
Re: I got curious
[Re: bongodriver]
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Joined: Nov 2001
Posts: 3,955
Sokol1
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Internet
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No trim on a rotary axis? really? have I missed something?
Not bad decision, people will want use that 8 bits (256 "steps) spiking axis of Ch's, Saitek's levers/rotaries for trim and will complain about the result. ...wonder how many people got banned on their forum asking for it?
After they ban all that "cri-cri" people of early days things became a bit more civilized in that forum, but some of braves member of "BoS Defence League" still patrol, caution in steep there. :
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#4391295 - 11/25/17 06:38 AM
Re: I got curious
[Re: bongodriver]
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Joined: Jun 2001
Posts: 11,234
LukeFF
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The announcement about Bodenplatte and flying circus is what piqued my interest and I was encouraged to see something about Co-op being implemented, wonder how many people got banned on their forum asking for it? Zero
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#4391318 - 11/25/17 01:46 PM
Re: I got curious
[Re: bongodriver]
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Joined: Dec 2014
Posts: 443
bongodriver
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I view the BoX series as a CFS gone Hollywood. There is much glitter but underneath is RoF. I do not own any DCS products but I question how the BoX series could represent an alternative for customers dissatisfied with pace of progress in the DCS shop. Well, is this or... War Thunder. And DCS (WWII) still a "plane operation simulator" - not a Combat Flight Game. if the planes being operated are combat planes then its a combat flight simulator, you can drop bombs, fire missiles and shoot cannons at hostile targets that shoot back. the limited set of aircraft and theatres does not make it any less of a combat simulator even if some of them don't fit the scenario (109K's over Normandy etc). it simulates combat in flight = combat flight simulator BoS doesn't seem to simulate anything, you can't even use trim on a rotary axis or operate systems, everyone bangs on about the 109 trim exploit as an excuse but ignore the fact the 109 is one of the only aircraft with trim on an axis....simply bizarre. it gives pretty 3d models over pretty 3d terrain representing historical events (also using aircraft that don't belong in cases) deliberately reducing the complexity of full systems modeling = combat flight game, and that's not a criticism, with VR it still has plenty of appeal to me.
Last edited by bongodriver; 11/25/17 01:47 PM.
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#4391464 - 11/26/17 01:50 PM
Re: I got curious
[Re: Frogyy2]
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Joined: Aug 2007
Posts: 683
dburne
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I view the BoX series as a CFS gone Hollywood. There is much glitter but underneath is RoF. I do not own any DCS products but I question how the BoX series could represent an alternative for customers dissatisfied with pace of progress in the DCS shop. Their conversion to BoX will be interesting to follow. I use both, BoS and DCS, and enjoy both for what they offer. And in VR both are an incredible experience. Two very different sims. DCS - Complex management with full cockpit controls, BoS much easier management with no clickable cockpit switches. Both are fun to fly and fight in. DCS takes longer to get arms wrapped around a specific aircraft's operations, and get to competently flying and fighting in it. BoS much less of a learning curve and quicker to get into competently flying and fighting in it. And yes, DCS WWII is also a combat flight sim, I have had many hours of flying combat in the Spit. Both sims reside on my computer and I enjoy both very much for what they offer. I spend more time in BoS mainly due to it's VR Implementation and how good it runs, along with being able to spend more time just flying and fighting with it. Our genre is very fortunate to have both 1CGS and ED providing these great sims for us.
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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