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#4380083 - 09/18/17 12:19 PM Re: Mission Editor ***** [Re: JJJ65]  
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Raine Offline
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Robert, any connection between you and this foolishness is...nebulous.

#4380220 - 09/19/17 12:31 PM Re: Mission Editor [Re: Robert_Wiggins]  
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Originally Posted by Robert_Wiggins
And to think I am responsible for starting all this! exitstageleft


I blame Global Warming. smile


Flying Wings Over Flanders Fields Ultimate Edition 5.x
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#4380739 - 09/22/17 09:21 AM Re: Mission Editor [Re: BuckeyeBob]  
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Ace_Pilto Offline
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Sector ZZ9 Plural Z Alpha
Originally Posted by BuckeyeBob
You guys are all wet!

I am more inclined towards a dry sense of humor.

It's enough to make my eyes get all misty!


Sir, do you know how pun you were going?

[Linked Image]


Let's pretend I got the BWOC badge to embed here.

Wenn ihr sieg im deine Kampf selbst gegen, wirst stark wie Stahl sein.
#4386264 - 10/22/17 03:11 PM Re: Mission Editor [Re: JJJ65]  
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Things are a little quiet on the Forum right now, so I thought I would give everyone a small preview of some of the changes that will be implemented in the next version of JJJ65's Mission Editor. More specifically, I have been working with JJJ on adding a few changes to the Weather Manager part of the program to make it more flexible, as well as more compatible with my cloud mod.

Among the changes:
1) The user now has the option of selecting their own wind speed settings for each mission, or using default wind speeds as determined by either WOFF or the Optional Cloud Mod 2.5 (depending on whether they use OCM 2.5 or not. Wind speeds in OCM 2.5 range from 0 m/sec to 6 m/sec).

2) Wind direction is now randomly selected from points all over the compass, instead of the 12 or so default directions in WOFF.

3) More detailed information about weather conditions for each mission, including general weather conditions, wind direction, and even expected cloud conditions over the front during the mission!

4) The addition of tool tips for some buttons in order to more fully explain the purpose of each button.

5) Several additional "behind the scenes" changes to make the ME even more functional and easy to use.

6) With the upcoming OCM 2.6, the revised ME will also allow me to create even better looking fog and mist, with less cloud popping than before. OCM 2.6 should be ready in a week or so.

I know that JJJ has been working extremely hard on the ME in order to enhance the overall WOFF experience. He recently estimated to me that the ME currently has over 15,000 lines of code! So, I think JJJ has earned a well-deserved round of applause. Thank you JJJ65! clapping

#4386273 - 10/22/17 06:22 PM Re: Mission Editor [Re: JJJ65]  
Joined: Jun 2012
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Robert_Wiggins Online smile
BWOC Survivor!...So Far!!
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cheers dancinfools


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#4386315 - 10/23/17 02:31 AM Re: Mission Editor [Re: JJJ65]  
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Indeed!! Both of you.. notworthy cheers

#4386327 - 10/23/17 07:09 AM Re: Mission Editor [Re: JJJ65]  
Joined: Jul 2010
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JJJ65 Online cool
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Thank you for kudos, guys, but nothing miraculous from my side. I am just hobbyist progammer. All whistles goes to BuckeyeBob for his effort with clouds and weather modding.
Here you can download the latest version of Mission Editor, enabling to enjoy all changes to weather files created by BuckeyeBob: ME 1.3.7
Revision changes:
1. Weather Manager (WM) - copied altitude from all BB's Mist and Fog files to Bkgnd weather;
2. WM - fogColor replacement probability increased to 80%;
3. WM - preset "HeavyRain" condition (horizon) for fog and mist weather;
4. WM - added choice of "cloud file default" or "custom" windspeeds;
5. Flight Plan (FP) - fixed Flight Itinerary bug when deleted WPs still showed in itinerary;
6. WM - fixed Weather Manager crash if cloud file contains more than 5 cloud types;
7. WM - added BB's latest cloud file(s);
8. WM - wind speeds copied from cloud file randomized by interval +/-2 kts;

Enjoy!

#4386401 - 10/23/17 04:04 PM Re: Mission Editor [Re: JJJ65]  
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Adger Offline
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Thank you guys cheers


"Vis unita fortior"

"United Strength is Stronger"
#4386453 - 10/23/17 08:50 PM Re: Mission Editor [Re: JJJ65]  
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hoongadoonga Offline
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I've been using JJJ65's outstanding Mission Editor for quite some time and I love it. However, I have skipped the last few updates and have continued to use a previous version. I've never installed BuckeyeBob's cloud mod.

To utilize all of the new features of ME 1.3.7 do I need to install the cloud mod too or is it all included in the mission editor mod?

Many thanks to both of you for your contributions.

#4386470 - 10/23/17 11:05 PM Re: Mission Editor [Re: hoongadoonga]  
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Robert_Wiggins Online smile
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Originally Posted by hoongadoonga
I've been using JJJ65's outstanding Mission Editor for quite some time and I love it. However, I have skipped the last few updates and have continued to use a previous version. I've never installed BuckeyeBob's cloud mod.

To utilize all of the new features of ME 1.3.7 do I need to install the cloud mod too or is it all included in the mission editor mod?

Many thanks to both of you for your contributions.



To use the new cloud features you need BuckeyeBob mod but I recommend you wait for his new release coming soon.


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
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OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
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#4386482 - 10/24/17 01:31 AM Re: Mission Editor [Re: JJJ65]  
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BuckeyeBob Offline
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Ohio, USA
Hoongadoonga,

No, you do not have to use my cloud mod to get most of the benefits of using the latest version of the ME. The weather manager will work with either the stock WOFF clouds or the clouds in my cloud mod, your choice. Of course, you get a much greater variety of wind and cloud conditions by using the cloud mod, but it is not required in order to use all the other great features of the ME.

Of course, you can always try my cloud mod and uninstall it if it is not to your liking.

#4386552 - 10/24/17 05:18 PM Re: Mission Editor [Re: JJJ65]  
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hoongadoonga Offline
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Thanks for the replies. I am going to install the cloud mod too.

#4386554 - 10/24/17 05:43 PM Re: Mission Editor [Re: JJJ65]  
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BuckeyeBob Offline
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Ohio, USA
Glad to hear it! Please let me know if you have any questions.

You may want to wait a few days to download the cloud mod, since I will be coming out with an updated version within the next week or so. However, you can still enjoy the ME.

#4388514 - 11/06/17 09:21 PM Re: Mission Editor [Re: JJJ65]  
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JimBobb Offline
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How long the mission should be opening?

I'm waiting 2 mins and still nothing... just 'loading mission'

#4388518 - 11/06/17 09:40 PM Re: Mission Editor [Re: BuckeyeBob]  
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Robert_Wiggins Online smile
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Originally Posted by BuckeyeBob
Glad to hear it! Please let me know if you have any questions.

You may want to wait a few days to download the cloud mod, since I will be coming out with an updated version within the next week or so. However, you can still enjoy the ME.


Uhh! Two weeks?


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4388543 - 11/07/17 01:14 AM Re: Mission Editor [Re: JJJ65]  
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BuckeyeBob Offline
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Ohio, USA
???

I uploaded a new version (2.6) early last week. Please see the bottom of the first post in the cloud mod thread. The link is to a zip file, but if you don't mind creating a self-extracting extracting version, that would be even better. I can then give that version to Sandbagger for posting on his web site.

How was your trip? Have you returned bronzed and well-rested?

#4388556 - 11/07/17 03:49 AM Re: Mission Editor [Re: BuckeyeBob]  
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Robert_Wiggins Online smile
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Lindsay, Ontario, Canada
Originally Posted by BuckeyeBob
???

I uploaded a new version (2.6) early last week. Please see the bottom of the first post in the cloud mod thread. The link is to a zip file, but if you don't mind creating a self-extracting extracting version, that would be even better. I can then give that version to Sandbagger for posting on his web site.

How was your trip? Have you returned bronzed and well-rested?


Just sent the JSGME installable version off to Sandbagger. I suspect he will have it posted as soon as he gets my PM.

Cheers mate


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4388562 - 11/07/17 05:20 AM Re: Mission Editor [Re: JJJ65]  
Joined: May 2016
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BuckeyeBob Offline
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Ohio, USA
Many thanks.

I had forgotten about sending Sandbagger a link that could be posted to his web page. Senility must be creeping up on me!

#4388570 - 11/07/17 06:30 AM Re: Mission Editor [Re: JimBobb]  
Joined: Jul 2010
Posts: 1,802
JJJ65 Online cool
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JJJ65  Online Cool
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Czech Rep.
Originally Posted by JimBobb
How long the mission should be opening?

I'm waiting 2 mins and still nothing... just 'loading mission'

That is bad. The first load of mission file usually takes a longer time but not 2 minutes or more. Have your Windows regional settings switched to US/English? WOFF and ME recognize decimal points as dots "." instead of comma ",". It is possible your mission file contains commas that caused ME to hang.
Can you send me, pls, your MissionEditor.log file located at WOFF UE Mission editor folder and your OFF_Camp_Mission.xml file that caused the Mission Editor to hang? Let us continue over PM, pls.
Thx.

Last edited by JJJ65; 11/07/17 06:41 AM.
#4388591 - 11/07/17 10:27 AM Re: Mission Editor [Re: JJJ65]  
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JimBobb Offline
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I think it's a java problem, i tried on java 7 and it there is an java exception error.... on java 8 it starts but the mission does not load (i tried the tar.gz version of java and manualy starting via the cmd command line start)

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