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#4351479 - 04/16/17 09:07 PM Re: VR support coming [Re: Aeronautico]  
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dburne Offline
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Originally Posted by Aeronautico
Sorry for the naive and uninformed quick question but: Rift or Vive, in a few words?


Have a read here:
http://www.techradar.com/news/wearables/htc-vive-vs-oculus-rift-1301375

Personally after much deliberation I went with the Rift, and have been very happy with it. Not to say it is better as I have never tried a Vive, just that I am very pleased with it.

Oculus did have a significant price drop on the Rift here couple months ago, so it is little cheaper if that makes any difference. In any event I am sure you would be pleased with either.
I see plenty of happy both Rift and Vive users on different forums.


Don

EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
#4351490 - 04/16/17 10:15 PM Re: VR support coming [Re: dburne]  
Joined: Apr 2002
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Aeronautico Offline
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Aeronautico  Offline
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Milan, Italy
Thank you. I would like to ask the same question about DCS, that many of you certainly fly too: any preference there? Certainly the link you posted will shed much light.


Airplanes are now built to carry a pilot and a dog in the cockpit: the pilot's job is
to feed the dog, and the dog's job is to bite the pilot if he touches anything...

- Arlen Rens, Lockheed Martin test pilot
#4351510 - 04/17/17 12:04 AM Re: VR support coming [Re: dburne]  
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Ricob Offline
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Like many others I am thrilled with the quality of the VR implementation of 2.009. It has brought me back to the sim and for the past few days I have done nothing else other than slowly work my way through the different aircraft just doing test flights. I have enjoyed all that I have tried to date but none more so that the I-16 Type 24. It was a bit of surprise to me because it was not one of my favorites originally (in the flat world) but in VR, with the open (tight) cockpit, the view and the sound cranked up I just can't get enough of it.

Aeronautico... I use the Vive and the implementation of this sim (and DCS) are both great but as Don says above, it sounds like Rift and Vive users are both enjoying the quality implementation so you can't go too far wrong either way.

#4351524 - 04/17/17 02:29 AM Re: VR support coming [Re: dburne]  
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Aeronautico Offline
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Aeronautico  Offline
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Thanks thumbsup


Airplanes are now built to carry a pilot and a dog in the cockpit: the pilot's job is
to feed the dog, and the dog's job is to bite the pilot if he touches anything...

- Arlen Rens, Lockheed Martin test pilot
#4352044 - 04/19/17 09:24 AM Re: VR support coming [Re: dburne]  
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15/JG52_Genie Offline
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hey guys, game is running flawlessly on my Oculus CV1 + gtx 1080. Only issues I can notice is that sometimes gunsight gets flickering. its like mix of propeller and heat + flickering. sometimes is in a bigger area not just the gunsight. Anybody have similar issues?

#4352053 - 04/19/17 11:14 AM Re: VR support coming [Re: 15/JG52_Genie]  
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dburne Offline
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Originally Posted by 15/JG52_Genie
hey guys, game is running flawlessly on my Oculus CV1 + gtx 1080. Only issues I can notice is that sometimes gunsight gets flickering. its like mix of propeller and heat + flickering. sometimes is in a bigger area not just the gunsight. Anybody have similar issues?


Yes, that is ASW for the Rift kicking in when FPS drops much below 90.
https://developer.oculus.com/blog/asynchronous-spacewarp/

It works very well to provide smooth gameplay when it gets below the recommended fps range for the Rift, it drops fps down to 45 and interpolates the frames to give an end result of the required 90 fps for the Rift.
However it does cause some graphic anomalies like you described. Does the same in DCS as well.

You can disable ASW for the Rift, but may then get stuttering when fps drops.


Don

EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
#4352102 - 04/19/17 04:06 PM Re: VR support coming [Re: dburne]  
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15/JG52_Genie Offline
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thanks! that solved my issues smile

#4352488 - 04/21/17 09:47 AM Re: VR support coming [Re: 15/JG52_Genie]  
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dburne Offline
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Originally Posted by 15/JG52_Genie
thanks! that solved my issues smile


Good deal, have fun!!


Don

EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
#4352722 - 04/22/17 02:22 AM Re: VR support coming [Re: Aeronautico]  
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BigC208 Offline
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Charlotte NC USA
Originally Posted by Aeronautico
Thank you. I would like to ask the same question about DCS, that many of you certainly fly too: any preference there? Certainly the link you posted will shed much light.


Only modern DCS aircraft I fly is the A10. VR is well implented but I do better in 2d, game wise. It's fun flying around in VR but can't say I'm very competitive with it. Systems are harder to control for me in VR. More experienced players probably have less problems.

The WWII fighters are easier to control but full on dogfights wear me out. After 15 minutes I have to take the Rift off because I get motion sick.

With Il2 I don't get motionsick and can dogfight for hours on end. This weekend My two 1080ti's are going to be installed and I'll find out if it changes the motion sickness issues in DCS. So far Il2 BOS is sticking out head and shoulders above all the other VR flight sims I've tried out so far.


5930k@4.5ghz, 32gb ram, gtx1080ti, Samsung 55 inch 4k, Warthog Hotas, MFG Crosswind, VKB Black Mamba, VKB Gunfighter MCE Ultimate, Reverb G2.
#4352869 - 04/22/17 11:50 PM Re: VR support coming [Re: dburne]  
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Aeronautico Offline
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Aeronautico  Offline
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Milan, Italy
Thanks BigC, much appreciated and looking forward to your findings over the weekend.


Airplanes are now built to carry a pilot and a dog in the cockpit: the pilot's job is
to feed the dog, and the dog's job is to bite the pilot if he touches anything...

- Arlen Rens, Lockheed Martin test pilot
#4355851 - 05/07/17 11:05 AM Re: VR support coming [Re: BigC208]  
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Juergen Offline
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Originally Posted by BigC208


The WWII fighters are easier to control but full on dogfights wear me out. After 15 minutes I have to take the Rift off because I get motion sick.

With Il2 I don't get motionsick and can dogfight for hours on end. This weekend My two 1080ti's are going to be installed and I'll find out if it changes the motion sickness issues in DCS. So far Il2 BOS is sticking out head and shoulders above all the other VR flight sims I've tried out so far.


I made the same experience. I do get motion sickness with DCS. I restricted myself to 10 mins, as I did feel very bad the whole day after around 30 mins through Vegas with the 190. I really hope, they can do something about it. I love the helicopters.

Because of that finding, I didn't expect it to be different with BoS. But I did do aerobatics with the I16 for more than an hour. This was my best PC sim fun ever !

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