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#4345252 - 03/18/17 07:42 PM Train Sim World CSX  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
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- Ice  Offline
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Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
Just two questions:
1. TrackIR support implemented?
2. Other controllers (CH throttle quadrant) supported?


- Ice
Inline advert (2nd and 3rd post)

#4345275 - 03/18/17 10:27 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Apr 2008
Posts: 12,105
Chucky Offline
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Chucky  Offline
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Posts: 12,105
UK
1. Doesn't look like it Ice.
2. Not sure.

I'll pick this up at some point in the future. Doesn't look like there is too much content atm.


EV's are the Devils matchbox.
#4345282 - 03/18/17 11:03 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Jun 2008
Posts: 1,921
kilosierra Offline
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kilosierra  Offline
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Joined: Jun 2008
Posts: 1,921
The very north of Germany
Bought it yesterday and only played the tutorials and the first scenario.

Looks very good, performance could be better. Don`t know about TrackIR. Sadly only Console-Controllers seem to be supported. Would love to use the double-throttle of my X55.

No editor so far, so no 3rd party scenarios unfortunatly, I hope this will come, as 3rd party stuff was very important for TS in the past.


i7 6700k @ 4,5 GHz
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#4345289 - 03/18/17 11:14 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
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- Ice  Offline
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Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
I'm not bothered about content... it's new so content will come in time.

No TIR or controller support is a different thing though.


- Ice
#4345464 - 03/19/17 06:53 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Dec 2002
Posts: 187
Muggs Offline
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Muggs  Offline
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Joined: Dec 2002
Posts: 187
UK
This should have been released as early access rather than full release. The performance is shocking.

Still fun to play and I really hope they can sort it out, but these issues should have been resolved before release, if they can resolve them.

#4345796 - 03/21/17 04:05 AM Re: Train Sim World CSX [Re: - Ice]  
Joined: Jun 2009
Posts: 624
FlyingMonkey Offline
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FlyingMonkey  Offline
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Joined: Jun 2009
Posts: 624
Down under in Adelaide
I'm quite annoyed by this release. I haven't bought it but was hoping that for once DTG might take the opportunity to start from scratch in a healthier way to handle their software than what they had done with TS20XX. Instead they chose to release with something that's full of bugs, fails to have good performance and is still not integrating basic stuff like trackIR. The way they're not even capable of dealing with established stuff like trackIR makes me highly suspicious when people say that they're going to implement VR.

I don't know about them fixing TSW - they had years to fix a number of issues with their old engine and instead they just kept releasing expensive DLC all the way until they abandonned their old engine without fixing it. Why should we hope they'll do otherwise given how little they have cared to release something bug free for TSW?

Last edited by FlyingMonkey; 03/21/17 04:06 AM.
#4350279 - 04/10/17 05:38 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Jul 2009
Posts: 388
Leaf85 Offline
Member
Leaf85  Offline
Member

Joined: Jul 2009
Posts: 388
Calgary, AB. Canada
Haven't bought into TSW, waiting for DTG to fix it and add to it before I spend on it. Watched too many years roll by without them patching TS20XX properly (imo).


Currently dabbling in;
WOTR/BoF, Naval Action! also Run 8,
IL2BOS/BOM smile

"Once again we have failed to die."-- old naval toast
#4352314 - 04/20/17 02:09 PM Re: Train Sim World CSX [Re: - Ice]  
Joined: Jul 2009
Posts: 388
Leaf85 Offline
Member
Leaf85  Offline
Member

Joined: Jul 2009
Posts: 388
Calgary, AB. Canada
Got a copy after the last patch. Graphically it's very nice even on medium settings (my rig is showing it's age). I'm surprised however, given DTG's own representation on how the physics were improved over TS20XX and several subsequent patch fixes, that the first loco I got to operate felt like a lightweight hot air balloon. Almost insta-acceleration with minimal power application, and then almost insta-stop with minimal brake application. I was hoping for something that was more 'meaty', more robust feeling-- which another sim offers, just sans the super nice graphics. Hopefully DTG will get it together and we'll have the best of both graphics and physics.


Currently dabbling in;
WOTR/BoF, Naval Action! also Run 8,
IL2BOS/BOM smile

"Once again we have failed to die."-- old naval toast

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