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#4351418 - 04/16/17 12:34 PM Re: Sunday Strike [Re: DBond]  
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NooJoyzee
Sorry Ice, the engineer quip was because you are analytical and seem to like to know how things work. No offense intended.


As to fuel.... Two 370s should be plenty. I expect to reach the target with gas still in the bags so fuel shouldn't be a problem and there won't be any attempt to top them off. It just won't be needed. There's always Mandumi to land on if you're short.

I plan to ripple 6. The center thing isn't ideal but it's workable. I did one not long ago on Tivat in the Balkans and it went well. The first bomb was short but at that time I didn't know how BMS handled it. I expect there to be small hills in the target area, so flying very low, like under 350 feet it might be difficult to pick up the target visually. So I will probably runa bit higher on ingress so I can get lined up visually. Airspeed will be around 540 knots so not much time to correct at the last minute. Sharp turns like this IP tend to offset me too far to the outside of the turn, so I plan to begin my turn just prior to the IP so that I am more likely to come in aligned with the strip. I sure hope you guys pop those SAMs! biggrin

I'll take the fat one on the right biggrin


No, now go away or I shall taunt you a second time!
Inline advert (2nd and 3rd post)

#4351421 - 04/16/17 12:53 PM Re: Sunday Strike [Re: DBond]  
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I see no need for any last minute changes. Cam file is going out to Ice and Oden.

Oden, you still have all the files you sent me in your campaign save folder right? If so this will just overwrite the .cam file and we should be good to go.


No, now go away or I shall taunt you a second time!
#4351423 - 04/16/17 01:16 PM Re: Sunday Strike [Re: DBond]  
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Yes, the new cam file is loaded.

E-pilots, and lurkers, the biggest strike in this campaign is about to happen.
Stay tuned.

(I bet someone is going to forget to raise the gears or something biggrin )

#4351424 - 04/16/17 01:21 PM Re: Sunday Strike [Re: DBond]  
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Ice, here is my thinking for the strike. Climb out to 20-24k for the ingress. Around steerpoint 5 begin descending so that we are low by the IP. I expect no ground threat between 5 and the IP so we should be safe descending through here and by ingressing at altitude fuel and undetected low-level threats won't be an issue. I plan to take two 120s, two -9X, six -107s, two wing tanks, a jammer and a HAD. I might take a sniper pod but I don't see why I would use it here so might just leave it back at base. I will ripple all six Durandals with adequate spacing and a very short AD (1/2 second?) Then come off hard right as soon as the bombs are off. You can see in the target screen a city just to the northeast of the airbase. There are AAA battalions there that don't show on the JSTARS, so be careful overflying that urban area.

Does release angle mean anything with a level, low-level drop like this?


No, now go away or I shall taunt you a second time!
#4351432 - 04/16/17 02:44 PM Re: Sunday Strike [Re: DBond]  
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Heading in shortly. Good luck lads!

See you over Sunch'on.


No, now go away or I shall taunt you a second time!
#4351532 - 04/17/17 05:43 AM Re: Sunday Strike [Re: DBond]  
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About to update ded.server with the result of this combined effort smile

Maybe we could try to arrange these kind of coop-in-Campaign on every second/third weekend basis or so?
Like late Saturday between 9pm and midnight for Euro-Swe that makes late afternoon for US (well at least east coasters will be at 3 to 6pm I guess)?

If any aussie pilots are interested, what would that make for a possible time table?

#4351545 - 04/17/17 08:04 AM Re: Sunday Strike [Re: DBond]  
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Just read on BMS forum and realized popping durandals along the runway is the wrong way to do it biggrin

It seems the intended usage of Dur's is to drop them in a 30ft spacing cross the runway (runways) to cut it off like using a saw.

Now, since Falcon have the runways defined in 3 or 4 sections I would guess the ingame procedure of flying along the runway, like yesterday, will give us better results - no matter real life usage.

Like yesterday's OCA package having a 2-ship doing the OCA job we would, using "real life" tactics, only kill 4 runway sections at best (2 each on each runway) while I guess we got 6 or 7 in the runway-axis approach used.

Maybe we need to check up on how usuable Falcon consider a 4-section runway with one section destroyed?
Is the airbase/runway at 0% or 75% but not usable (I'm thinking Recon view showing 4x runway with one of them destroyed)?
Red Engineers will repair the single section in the same time consumed no matter if we put 1 or 6 durandals into it?

#4351577 - 04/17/17 11:55 AM Re: Sunday Strike [Re: theOden]  
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Originally Posted by theOden
About to update ded.server with the result of this combined effort smile

Maybe we could try to arrange these kind of coop-in-Campaign on every second/third weekend basis or so?
Like late Saturday between 9pm and midnight for Euro-Swe that makes late afternoon for US (well at least east coasters will be at 3 to 6pm I guess)?

If any aussie pilots are interested, what would that make for a possible time table?


Count me in.

And yes, I think the program considers the runway section damaged or destroyed to the same degree regardless of how many weapons hit it. In our Balkans campaign I was dropping cluster bombs on engineers when they came to repair airfields after we had hit them. Easy target with a big effect in the campaign.

Last edited by DBond; 04/17/17 11:56 AM.

No, now go away or I shall taunt you a second time!
#4351626 - 04/17/17 03:43 PM Re: Sunday Strike [Re: theOden]  
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Originally Posted by DBond
Sorry Ice, the engineer quip was because you are analytical and seem to like to know how things work. No offense intended.

None taken. Just wondered why you'd say that... and you are right, I tend to over-analyze things and I do like to test stuff to see what works. smile

Originally Posted by DBond
I'll take the fat one on the right biggrin

Good man. wink


Originally Posted by theOden
Just read on BMS forum and realized popping durandals along the runway is the wrong way to do it biggrin

It seems the intended usage of Dur's is to drop them in a 30ft spacing cross the runway (runways) to cut it off like using a saw.

I'd like to know the real reason for that as well! My suspicion is that in real life, if we bombed the runway like we do in Falcon, the engineers can just make another runway to the left/right of the damaged one. Might be easier/faster than having to fix the damaged runway too. By angling the drop of -107s and maybe even making it perpendicular to the runway, you basically damage the ground around the runway as well making life more difficult for the engineers. They'll either have to stabilize the ground area or make a new runway parallel to the -107 attack axis but this may not be feasible due to existing taxiways and other airbase equipment.

Originally Posted by theOden
Now, since Falcon have the runways defined in 3 or 4 sections I would guess the ingame procedure of flying along the runway, like yesterday, will give us better results - no matter real life usage.

If you want to game the game, you only need to drop enough bombs to damage each section... so a long runway would have 4-5 sections as you can see on the recon screen. Set a precision steerpoing on each of those, drop a GBU on each, and you're done. Surgical, safer, but.... meh.


As for flights, I'm in provided I'm free smile


- Ice
#4352332 - 04/20/17 03:27 PM Re: Sunday Strike [Re: theOden]  
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Originally Posted by theOden

If any aussie pilots are interested, what would that make for a possible time table?


In my case its the equipment that's the problem not the time. I'm moving house. First time in 50 years. Everything is everywhere ..... besides I still can't land the thing in one piece duh Maybe I just stay in the tower supervising take-off's and landings. hahaha


Gigabyte Ultra Durable 3 GA-EX58-UD4P motherboard, Intel i7 920 2.66Ghz/8Gb RAM chip set (only 3.5Gb available with XP & 32bit system), NVIDIA GeForce GTX275 video card, Realtek ALC850 sound circuitry, OS XP Home SP3, Samsung 21"(4x3)Flat LCD, TM Cougar joystick, TrackIR 3Pro, Logitech G330 Headset, ConnectAccess621 ADSL2/2 Router.
XP Home SP3, Running Falcon 4AF, 1.013 Patch, High Tiles (winter).
#4352333 - 04/20/17 03:40 PM Re: Sunday Strike [Re: DBond]  
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Yeah, let's get the boys downunder in this. Then we would really have around the clock bombing campaign. Never let 'em sleep!

Durrie has been here a few times and said he is getting in to it, but I haven't heard much else.

Wombat, we would love to have you join us if you can get your setup squared. I'd be happy to help you with landings. Get set up, let's meet up (I can host) and we'll be landing like butterflies with sore feet in no time smile


No, now go away or I shall taunt you a second time!
#4352342 - 04/20/17 04:07 PM Re: Sunday Strike [Re: DBond]  
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Butterflies you say - does that include landing in DBond-Weather-Map-Conditions?

biggrin

(Would love to have you with us Wombat)

#4352355 - 04/20/17 05:28 PM Re: Sunday Strike [Re: DBond]  
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Shouldn't be too hard to get you squared away with landings smile


- Ice
#4352517 - 04/21/17 12:55 PM Re: Sunday Strike [Re: - Ice]  
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Thanks boys. Unfortunately its a bit more complicated than that. Once I'm set up in my new home, I head to Kuta, Bali for 6 months in mid June. I'm involved with turtle conservation in Kuta and the only "game" I can play there is Crossfire 2.0. All it needs is a notebook with keyboard and a mouse. Ha! However I still have my TM gear, etc and its going with me to my new home. Providing the NBN works with sufficient speed I would love to get back into flying again. Please stay tuned. Thanks again.


Gigabyte Ultra Durable 3 GA-EX58-UD4P motherboard, Intel i7 920 2.66Ghz/8Gb RAM chip set (only 3.5Gb available with XP & 32bit system), NVIDIA GeForce GTX275 video card, Realtek ALC850 sound circuitry, OS XP Home SP3, Samsung 21"(4x3)Flat LCD, TM Cougar joystick, TrackIR 3Pro, Logitech G330 Headset, ConnectAccess621 ADSL2/2 Router.
XP Home SP3, Running Falcon 4AF, 1.013 Patch, High Tiles (winter).
#4352524 - 04/21/17 01:28 PM Re: Sunday Strike [Re: DBond]  
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No worries. Falcon has been here for 14+ years so I'm sure we'll be around when you come back smile Enjoy your vacation!


- Ice
#4352629 - 04/21/17 05:05 PM Re: Sunday Strike [Re: DBond]  
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Say hi to the turtles from me, wonderful creatures they are.

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