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#4349858 - 04/08/17 11:22 AM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Lord Flashheart Offline
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Lord Flashheart  Offline
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Joined: Mar 2006
Posts: 461
London, UK
I'm getting a little better at the chopper now. Having done the province with the 'disappeared' I realised I'd missed a tasty-looking sniper rifle in the base in the canyon. Having done a night infiltration mission before quietly and stealthily and taking bloody ages, this time I thought sod it, took a Littlebird in daylight, and landed on the roof of the armoury with the weapon case.

Chaos obviously ensued but managed to hop out, grab weapon and jump back in the chopper (which somehow had fallen off the roof at a 45deg angle) and take off again in around 10 seconds flat. Fun!

I'm on M/K here for controls so still don't get the forward/hover modes of the heli. Sometimes I release pitch (W) and it goes into 'high-speed' mode - other times it just rears up. Its an abomination.


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#4350235 - 04/10/17 03:11 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

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Posts: 49,716
Space Coast, USA
I've been doing all the intel raids I can to find out where everything is in every province so as not to miss any good guns or other upgrade-worthy items.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4350325 - 04/10/17 08:27 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Sethos88 Offline
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Sethos88  Offline
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Denmark
Anyone else been going a little overboard? :P

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#4350364 - 04/10/17 11:54 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
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Tom Clancy's Ghost Recon® Wildlands
24.1 hrs last two weeks / 94 hrs on record

It's been YEARS since I've put time anything like this in a game. Maybe my Assassins Creed addiction, but still.
If Sniper Ghost Warrior 3 is as good, I'll be set for shooters for a few years. LOL


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#4350420 - 04/11/17 11:33 AM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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PanzerMeyer Offline
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King Crimson - SimHQ's Top Poster

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I have over 2,000 hours each in both TW: Attila and TW: Rome 2. biggrin


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4351793 - 04/18/17 06:11 AM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Bahger Offline
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Bahger  Offline
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Joined: May 2001
Posts: 1,358
LA, CA, USA
Noob q: what is it that drives up the anti-cartel (smuggling/security/influence/production, as I understand this) percentage value for the individual regions? Is it as crude as stopping at every enemy roadside encampment and killing everyone, or is it to do with taking a bunch of enemy bases, killing everyone and blowing stuff up, like AD systems, antennae, etc.? I've just done all the story missions and a lot of the side missions in one particular region but my "Influence" percentage is at 24%, so I must be missing something. In a related question, I am not sure what to do with "discovered" cartel safe houses, etc. that do not appear to be locations for story or side missions. I know these are very basic questions but my excuse is that I've been AFK for almost three weeks, having played the game for about five days after release. Thanks, gents!

#4351803 - 04/18/17 09:13 AM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Lord Flashheart Offline
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Lord Flashheart  Offline
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Joined: Mar 2006
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London, UK
Quote
what is it that drives up the anti-cartel (smuggling/security/influence/production, as I understand this) percentage value for the individual regions


Could be wrong here - but I always thought it was a global (ie entire Bolivia) % that was calculated. (so if you take down 2 x security regions than it will show cartel security decreased by X%.

On the undiscovered safe houses I think most are there just to fill out the terrain/map, others might be outposts with a helicopter worth nicking, or some might be for weapon parts/skills that you haven't accessed yet. Quite possible that future DLCs or the PvP MP might use them as well.


There's nothing cushy about life in the Women's Auxiliary Balloon Corps!
#4352551 - 04/21/17 02:14 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
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Posted in the screenshot forum, but figured it's appropriate here too. Really liked this mission set so I went back to cap it. Details in my GR thread in the screenshot forum.
This is pretty much how I like to play the game solo. If I need a vehicle, I go get one. That's the next mission. I avoid spawning in a truck or chopper from rebel support and I don't carjack civilians driving by. It slows the game down significantly, but makes it a lot more fun. I also kind of role play it, often calling in rebels to take credit for the hit and blowing up anything of value. Just adds to the tension some.



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#4352626 - 04/21/17 05:03 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
Joined: May 2001
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Bahger Offline
Member
Bahger  Offline
Member

Joined: May 2001
Posts: 1,358
LA, CA, USA
RK, how do you replay a mission? Solo-ing it in coop? I actually like working with the AI (I find there to be a way you can adapt to them and use them with reasonable tactical verisimilitude) so I'm also wondering if it's ever possible to repeat missions with the AI (probably not, I reckon...)

Last edited by Bahger; 04/21/17 05:08 PM.
#4352639 - 04/21/17 05:23 PM Re: Taking down the cartel - playstyles? [Re: Lord Flashheart]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

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Posts: 19,581
MS
Go to the zone with the mission, pull up the map. On the left there is a prompt to see the story missions. Hit Y on the controller, or right click with mouse. You can see it at 4 seconds into the video.
You can choose any completed mission reactivate it. You can't start it while in the immediate area, so be in a near by town but in the same zone.


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