#4339961 - 02/24/17 12:03 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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4L0M
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RELEASE 4L0MFX 1_04L0MFX - 1_0 (JSGME INSTALL ) - uninstall previous version with JSGME first and then delete old mod folder before installing new versions Changed : Final Tree tweaking (No really) - Desaturated Summer/Spring Trees, Desaturated Autumn Hi-Def Trees - suggestion from Dornil & Robert Wiggins. NEW : Rain effects completely reworked - similar to stock, but a lot more subtle, the closest in my opinion to any semblance of a precipfx style effect we can hope for by editing textures alone. It will be way too subtle for some, but I prefer this kind of effect than full on rain dashes everywhere. Hopefully doesn't look like it's clipping through your wing anymore. - suggestion from The_3rd_Guru Snow build up on Winter full shorelines - suggestion by Fullofit DOWNLOAD MEDIAFIRE 4L0MFX 1_0 DOWNLOADRELEASED4L0M - Ground Season TexturesHand painted colour replacement tool for the Ground texture tiles for Autumn, Autumn with Snow, Winter, Winter Light & Winter Medium. Made these Seasons less green and added a lot of brown grass/mud depth to the landscape. Left Summer/Spring and Winter Full Textures as stock for more variety. - Suggestion from Panama Red. DOWNLOAD MEDIAFIRE 4L0M Ground Season Textures Download enjoy!
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#4340007 - 02/24/17 02:39 PM
Re: 4L0M New Effects for UE
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Sandbagger
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Last edited by Sandbagger; 03/03/17 10:44 AM.
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4340255 - 02/25/17 12:04 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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4L0M
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Hi Dornil. You are correct, the shorelines are too wide. I have made new alpha channels to rectify this already, I did it last week.................but can't remember where I saved them, lol. If I can't find them, I will remake them.
The new tracers I made are actually brighter than stock, but about half the length, they personally annoyed me coming out of some guns in cockpit view, they just looked too big, I have added a slightly larger, darker smoke effect to the tracers too.
I appreciate that you wanted darker longer smoke, I can upload a different texture for you if you want it all. Cheers!
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#4340289 - 02/25/17 05:28 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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4L0M
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Cheers guys! RELEASE 4L0MFX 1_054L0MFX - 1_05 (JSGME INSTALL ) - uninstall previous version with JSGME first and then delete old mod folder before installing new versions Changed : Darkened all shorelines and narrowed them considerably. NEW : New more subtle snow effects. Download 4L0MFX 1_05 - Mediafire 4L0MFX 1_05 Download
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#4340418 - 02/26/17 10:55 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Sandbagger
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Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4340940 - 02/28/17 01:08 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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The_3rd_Guru
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4L0M, This looks absolutely magnificent. For someone who seemingly announced his retirement, you sure are unusually busy!
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#4341074 - 02/28/17 04:00 PM
Re: 4L0M New Effects for UE
[Re: The_3rd_Guru]
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4L0M
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Awesome work 4L0M. That train is fantastic!
Is it possible to make the rivers have the same water effects and the lakes and ocean?
Not sure what you mean mate? Do you mean animated? 4L0M, This looks absolutely magnificent. For someone who seemingly announced his retirement, you sure are unusually busy! Thanks. I basically make mods, software and stuff all the time as a hobby and said I was going to knock it on the head because I was running out of ideas of what to do next to be honest. Call it "Writers block" or something along those lines.
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#4341085 - 02/28/17 04:55 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Stache
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This is more good stuff 4L0M - I am really enjoying your clouds and effects mods. On a recent Airfield attack... I actually saw tents collapse when hit enough.. not sure if that was your mod or not. First time I saw it and I said.. ah that's cool.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
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#4341115 - 02/28/17 08:05 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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KodiakJac
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I was running out of ideas of what to do next to be honest. Call it "Writers block" or something along those lines.
Hi 4L0M, All this looks fantastic! Here's a question/idea: I haven't been able to play lately, but at one time, many of the "added" buildings (I believe they are Geezer's) in Panama's detailed airfield mod didn't have damage models. They would smoke and burn, and then stand there looking perfect after they are destroyed. These buildings have become pretty much a static set, so I don't think they would be a moving target for you. Have you already, or is there a chance you could add damage models for these buildings. Your new damage models look great for the stock buildings, how about some for the Geezer models (if not already done)? Thanks for all this! Maybe we'll keep coming up with enough ideas to keep you around on a permanent basis!
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4341413 - 03/02/17 01:32 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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4L0M
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Weymouth, UK
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@Hellshade, Animated rivers could technically be possible, (Like the Thames in game for example), but someone would have to map where all the rivers were in game ( are they actually in real world positions on the map? I have no idea ). The current small rivers are Single textures only I'm afraid. @Bucksnort, I would never mess with anyone else's mod without permission from the original mod author. Ground Textures for Seasons V2 : BEFORE : AFTER :
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