#4334764 - 02/05/17 05:19 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
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Weymouth, UK
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RELEASE 4L0MFX 0_90NEW : 3 Barracks buildings retextured roofs, retextured barracks 1 completely - all destruction states ALL Dock buildings - New Higher definition roof textures & added textures Stone bridge retextured 3D grass retextured New Crate texture at Docks Download Direct : 4L0MFX 0_90 - Direct Mediafire : 4L0MFX Mediafire download 4L0M Skybox Mod v1.1 - cleaned weird artifacts on Skybox 8 Grey Horizon textures Mediafire Download : 4L0M Additional Skybox Mod v1.14L0M Cloud Mod_2k Updated my Cloud Mod - Cloud textures are now 2048x2048/1024x1024px up from the stock of 1024x1024/512x512px As this mod contains content that I have ported from other sources, a Direct Download is available from my website in the news section : xx4L0Mxx Website enjoy !
Last edited by 4L0M; 02/05/17 09:42 AM.
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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#4334822 - 02/05/17 03:59 PM
Re: 4L0M New Effects for UE
[Re: Hellshade]
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Joined: Oct 2011
Posts: 191
Russkly
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Vienna, Austria
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Despite being called the Ultimate Edition, WOFF UE just seems to keep getting better and better thanks to the incredible community we have. Awesome work 4L0M! Thank you! +1 I'd been away for a few months until recently, and UE + 4L0M's work continues to amaze and impress. R
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#4334909 - 02/06/17 02:05 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
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USA
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RELEASE 4L0MFX 0_90
NEW : 3 Barracks buildings retextured roofs, retextured barracks 1 completely - all destruction states Great stuff, 4L0M! I'm a big jabo guy, and I've been watching the building destruction getting better and better with each version/mission I fly When you get a chance, could you take a look at the brick factory with the smokestack in the center of the "factory" target site. When you would completely destroy it it used to disappear. Now it just stands there undamaged even when your TAC tells you its destroyed. Maybe you could make it work better! Thanks!
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4335054 - 02/06/17 03:32 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
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Weymouth, UK
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First off, thanks for the kind words everyone!
Hi Bucksnort.
I checked out the "Brick Works" and you are correct that the model doesn't change when damaged. I looked at the textures for the 3 states of destruction for the model in stock Woff and the textures are exactly the same, they are all the same pristine building texture.
So, I have just retextured the Brick works, including two extra textures with damage affects and a "Completely wrecked" alpha channel for the destruction states like all the majority of the other buildings have, took a free flight at Dover in England with some bombs armed. Dover is the easiest place to test, as when you start a free flight here, if you instantly take a 90 degree turn left, you are only 1 minute away from 2 Brick works close together.
I dropped my bombs on the 2 Brick works, and all the other surrounding buildings show the damage textures, but the Brick factories are unfortunately still pristine, even with my new textures, so they must be missing the trigger telling the game to switch textures on this building.
If anyone knows where the damage state triggers are called from, I have already made the textures, so it could be a super simple fix possibly?
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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#4335097 - 02/06/17 04:58 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Coningsby, Lincs, UK
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Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4336035 - 02/10/17 01:44 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
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Member
Joined: Feb 2015
Posts: 152
Weymouth, UK
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RELEASE 4L0MFX 0_95NEW : New metal impact bullet holes Brick Works retextures - All damage states now included - needs someone to work out where the trigger is to enable damage states on buildings before we can see the damage, but the textures are now done for this as they are missing in the stock textures. All different tracer smoke now has actual smoke textures Bullet tracer smoke - darker smoke texture, New alpha channel made with a smoke brush New tracer rounds - Slightly Brighter, but a lot smaller - no more Star Wars Trench Run Modified : Darkened all fuselage oil spills ( meant to do this ages ago, but forgot about it ! ) IMPORTANT !!!!!! As I have modified the tracers, This WILL conflict with JJJ65's tracer mod. I would like to point out that I like his mod, and I have been using it myself, I will send JJJ65 a PM, to see if we can create a hybrid version. DOWNLOAD MEDIAFIRE : 4L0MFX 0_95 Download enjoy !
Last edited by 4L0M; 02/10/17 01:45 PM.
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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#4336129 - 02/10/17 07:03 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Joined: Dec 2000
Posts: 7,064
Coningsby, Lincs, UK
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RELEASE 4L0MFX 0_95NEW : New metal impact bullet holes Brick Works retextures - All damage states now included - needs someone to work out where the trigger is to enable damage states on buildings before we can see the damage, but the textures are now done for this as they are missing in the stock textures. All different tracer smoke now has actual smoke textures Bullet tracer smoke - darker smoke texture, New alpha channel made with a smoke brush New tracer rounds - Slightly Brighter, but a lot smaller - no more Star Wars Trench Run Modified : Darkened all fuselage oil spills ( meant to do this ages ago, but forgot about it ! ) IMPORTANT !!!!!! As I have modified the tracers, This WILL conflict with JJJ65's tracer mod. I would like to point out that I like his mod, and I have been using it myself, I will send JJJ65 a PM, to see if we can create a hybrid version. DOWNLOAD MEDIAFIRE : 4L0MFX 0_95 Download enjoy ! Uploaded to the users mods page: http://www.sandbagger.uk.com/indexWOFF.html
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4336600 - 02/12/17 03:42 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
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Lindsay, Ontario, Canada
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4L0M
I like that shade of black!! I may be able to help you but I am away from home at the moment and my day is busy. I will PM you later.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4336670 - 02/12/17 08:41 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Coningsby, Lincs, UK
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Hi 40LM, PM sent
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4337129 - 02/14/17 12:37 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2016
Posts: 127
Blackard
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Member
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Posts: 127
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Shot up my own airfield (on quick combat) to check out the effects. Worth a court-martial to see. Looks awesome. if you click on it you may be able to zoom, or save and zoom and you can see the bullet holes and debris clearly. New tracer effect is pretty awesome too. Nice Job, 40.
Last edited by Blackard; 02/14/17 12:43 AM.
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#4338063 - 02/16/17 09:03 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
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Member
Joined: Dec 2013
Posts: 1,398
USA
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RELEASE 4L0MFX 0_95
Brick Works retextures - All damage states now included - needs someone to work out where the trigger is to enable damage states on buildings before we can see the damage, but the textures are now done for this as they are missing in the stock textures. Hi 4L0M, I missed this post...thanks so much for this! Has anybody added this to the bug list or wish list (not sure which it is). If not, I'll post something asking to get the trigger turned back on. It had been turned on for most editions of WOFF, and since there were no grahpics for it, the Brick Works building disappeared when destroyed. So I'm guessing the trigger could be turned back on pretty easily if we let OBD know about it. Thanks!
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4338438 - 02/17/17 10:14 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
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Member
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Posts: 152
Weymouth, UK
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I made my first skin pack. 50 skins - JSGME ready. 23 skins for the Snipe and 27 for the Halb.D.II Not remotely historically accurate ( well, 3 are I think,lol ) Made for a bit of variety, some you may like, most you will probably hate, but there you go............. etc etc etc DOWNLOAD MEDIAFIRE : 4L0M SkinPack V1 enjoy!
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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