#4334024 - 02/02/17 02:38 PM
Bomber attacks and how it is in EAW
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Joined: Feb 2006
Posts: 4,475
Uriah
Senior Member
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Senior Member
Joined: Feb 2006
Posts: 4,475
Kansas City, Missouri - USA
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"European Air War, where interceptors would make one or two passing attacks, then split-s and dive and head home as soon as there was an escort fighter behind them, and on sweep missions you'd go from fighting 12-24 planes in a giant furball (just to think, the standard flight size in that game was 12 aircraft) and then all of a sudden the skies would be clear because all planes on one side had broken off and were heading home ".
Is the above a good description of what goes on?
Race you to the Mucky Duck!
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#4334058 - 02/02/17 05:31 PM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Oct 2002
Posts: 7,555
VonBeerhofen
3DZ Master/Campaign Designer
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3DZ Master/Campaign Designer
Hotshot
Joined: Oct 2002
Posts: 7,555
Zandvoort, N-H, Netherlands
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Hi Uriah, it's been a while, I don't think your description is accurate. EAW is capable of having up to 256 planes flying per mission but you need a pretty fast computer for it. With the FXEXE's improvements on my legacy 1.7Ghz PIV I often engage in furballs up to 128 planes. Fighters only return home when they're out of fuel, when the mission objective is completed or when the minimal number of survivors have become so depressed that there's just no reason for them to fight on. There can be additional encounters when fighters return to base as well. Ofcourse the AI are far more agressive in my game and much more aware of their environment. Players shouldn't allow their fighters to fly off too far, regrouping them regularly has a profound effect on the behaviour you describe. Making it back to base alive to fight another day is more important then getting into a hopeless situation. Things have changed a lot my friend! The player sets the rules to turn things into an interesting fight, but due to the game's random nature it's not always going to be as exiting, especially not when AI skill and battle size are set to low. What you describe wouldn't have kept my interest in EAW since I first started flying this game but as you can see I'm still flying it each day. VBH
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#4334770 - 02/05/17 09:23 AM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Ralf's encounter group feature allows the random spawning of both friendly and enemy flights with a probability factor in the "eaw.ini" file: GroundBattle=1 ComputedGunsight=300 ExtraSquads=0 Month=6 Day=19 EnemyEncounter=1 FriendlyEncounter=0 AutoCombat=0 StaticCockpit=0 FadeTime=500 MissionNum=-1As ever, changing the ExtraSquads value can give large numbers, and I vaguely recall that 17 does something special. VBH has been able to "LDR" the formations table. Years ago we were both hacking it and we had some amazing results. When 128 was introduced we had taken the table out of the exe as an editable "frmation.dat" file. Using the editor it is possible to produce all sorts of results, but I do not think that many people have played with it, other than for mods they are creating.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4334801 - 02/05/17 01:50 PM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4334812 - 02/05/17 03:20 PM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4334874 - 02/05/17 09:25 PM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Feb 2006
Posts: 4,475
Uriah
Senior Member
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Senior Member
Joined: Feb 2006
Posts: 4,475
Kansas City, Missouri - USA
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Someone mentioned EAW in the Battle of Stalingrad forum stating they had fond memories of the air battles in EAW. With the response provided in this thread I posted there a link to this thread. EAW is still in my opinion the only game that has these large air battles.
Race you to the Mucky Duck!
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#4334957 - 02/06/17 09:38 AM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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I just revisited the Corsair escort which previously had no enemy aircraft as it was a test of the bombing routine. This time I had Ki-96s and Ki-45s In all,there were 72 Lancasters, 48 Ki-96s, 48 Ki-45s plus the four Corsairs Under attack At the target Many losses, but with only 4 Corsairs and 96 enemy fighters it could be expected:
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4334963 - 02/06/17 10:10 AM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Out of curiosity I tried an intercept in a Ki-45 I put my 'plane on wing leveller and watched with F9. There were 108 Lancasters when I did a headcount. What was excellent for me was that they dropped to a low level to release their skipbombs. I had not checked that this was so in an intercept mission Rising after the attack, and there is a ship exploding I took no part in the attack. Much of the time I was viewing the map at 40x accelerated time until the bombers neared the target. I guess that my three AIs were shot down by enemy fire.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4335257 - 02/07/17 09:12 AM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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There is a "UAW160Patch.exe" (7-zip) in your folder. Before you get it decide which 150 folder you will run it in, copy the "savedata" folder and re-name it as "Gamedata". Run the patch. Allow it to modify the "Aircraft_Inventory", "EAW Versions", "Gamedata" and "PlaneSets" folders. It will install the "PSM160V2.exe" filemanager which is the one which must be used. This program uses the name of the exe you have selected to determine whether it copies planeset files into "savedata" for 150 exes or "GameData" for 160 exes. I only included planesets 30, 31 and 32 in the patch as these should be enough to test things with. This shows what I have in my current folder off my old laptop: You can see the 160 exes and planesets 30-32. Planeset 32 has a lot of choices to test, including the Ju88A in the last slot which has two torpedoes:
Last edited by MrJelly; 02/07/17 09:16 AM.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4335316 - 02/07/17 04:21 PM
Re: Bomber attacks and how it is in EAW
[Re: Uriah]
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Joined: Feb 2006
Posts: 4,859
Rotton50
3DZ / campaign designer
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3DZ / campaign designer
Senior Member
Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
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I uploaded two new zip files to your folder.
One contains new loadmsn.dat files corrected as per our offline conversations as well as a few small tweaks to various loadout.dat files mainly to add skip bombs.
The other zip file is for the ordinance 3dz's which also have a few small tweaks, mainly to get the sizes of the bombs correct.
I'm adding the Bristol Beaufort to the plane inventory and then I'll upload that to the server also. Probably take another day or so.
And that's about it, I think the new ETO set should add a nice bit of variety to the EAW world. It will have the best plane models, accurate flight models and some new weaponry for the community to play with.
Next up I will be improving the various X-planes and lesser known variants from my inventory.
Last edited by Rotton50; 02/07/17 04:21 PM.
Heck, even paranoids have enemies.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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