#4332127 - 01/27/17 08:33 PM
Re: 4L0M New Effects for UE
[Re: lederhosen]
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Joined: Dec 2013
Posts: 428
loftyc
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Member
Joined: Dec 2013
Posts: 428
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I'll be honest... I wasn't going to try this mod as I didn't like the oil textures, but I broke down and got the latest. ... just open the folder and delete/rename those files you don't want before installing. that should do the trick
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#4332157 - 01/27/17 10:10 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
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Member
Joined: Feb 2015
Posts: 152
Weymouth, UK
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Hi everyone, thanks for the kind words.
Thanks to Panama Red graciously talking me through the various sky states, (it took me a while to grasp it, lol), it appears there are 5 different types of skyboxes we can currently use in game. I wondered if anyone knows whether this is hardcoded into the game engine, or could we make more for even more variety?
As for the sky colours, I can always change some of these, so feedback always welcome, cheers!
Last edited by 4L0M; 01/27/17 10:18 PM.
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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#4332191 - 01/28/17 12:26 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Dec 2014
Posts: 1,340
HarryH
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Member
Joined: Dec 2014
Posts: 1,340
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Hi 40LM, first off, thanks again for injecting some fresh and exciting elements into our beloved sim ...one issue that's been around forever is that occasionally, when you fly through a cloud, you see the flickering edges of it as sharp, defined lines. We're all totally used to it happening and they soon pass, but I wondered if by doubling the texture size we're going to see these edges half as often as before...? That's my twisted brain for you Anyhow I'd love to try out your new clouds! H
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
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#4332220 - 01/28/17 02:06 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Jul 2012
Posts: 2,808
Adger
Senior Member
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Senior Member
Joined: Jul 2012
Posts: 2,808
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Yes, I changed the rain, I can't stand the flying through hyperspace effect of the normal rain in Cockpit view which is where I spend 99.9% of my time, bar taking screenshots.
I Tried to make it slightly more subtle. FSX is the worst for this. Just looks like you are continually flying through a fixed cone. I can't fly FSX/P3D without precipfx. Thanks il spend more time later with your rain effects..I agree totally with you regarding FSX/P3D,thanks again mate
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
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#4332287 - 01/28/17 10:19 AM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Jul 2012
Posts: 2,808
Adger
Senior Member
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Senior Member
Joined: Jul 2012
Posts: 2,808
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If you don't like them delete the 4 raina - raind.dds files in effects/weather folder before you activate the mod. Thanks 4LOM,when this lad of mine jumps on his PS4 FIFA I might be able to grab a flight at last Cheers again for this excellent mod
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
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#4332435 - 01/28/17 06:30 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Mar 2003
Posts: 8,138
Polovski
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Hotshot
Joined: Mar 2003
Posts: 8,138
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The sky boxes look great. One thing they don't look quite right in the colour need to have less turquoise/green in them though for Europe. example attached This one https://www.dreamstime.com/stock-photo-e...e-image41349984at the top is the correct colour, there is a turquoise one at the bottom that is produced using coloured filter and polarising filter likely.
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#4332469 - 01/28/17 08:25 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Mar 2006
Posts: 2,454
MajorMagee
Member
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Member
Joined: Mar 2006
Posts: 2,454
Dayton, OH
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I did a set of skybox mods for myself a while back, and spent a lot of time looking out the window to get the colors right. The color shift from darker blue at the zenith toward white as you get down near the horizon can be difficult to replicate convincingly.
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
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#4332473 - 01/28/17 08:40 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: May 2012
Posts: 1,352
lederhosen
Member
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Member
Joined: May 2012
Posts: 1,352
Germany
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we need better trench textures you guru's and then tis sim is complete
Last edited by lederhosen; 01/28/17 08:41 PM.
make mistakes and learn from them
I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
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#4332633 - 01/29/17 12:37 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: Feb 2015
Posts: 152
4L0M
Member
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Member
Joined: Feb 2015
Posts: 152
Weymouth, UK
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RELEASE : 4L0MFX 0_75NEW : Reduced "Foam" effect on water body shorelines by about 2/3rds. First attempt at "Mushroom" Flak. 50 New Skyboxes split into 10 individual folders - IMPORTANT! Only have 1 folder activated at a time! So, for example, activate 4L0MFX 0_75 mod. Then choose 1 Sky folder and install that. 4L0MFX 0_75 mod can stay activated all the time, but if you want to try a new skybox folder, use JSGME to de-activate the current Skyfolder before activating a new one. Modified : Less saturation of Spring/Summer & Autumn Trees around airfields I obviously haven't been able to test all skyboxes under all time and weather conditions, so if any really stand out as sucking badly, let me know which folder you had activated at the time and I will have a look. DIRECT DOWNLOAD : 4L0MFX 0_75 - Direct Download MEDIAFIRE :4L0MFX 0_75 Mediafire Link
I7 4770k@4.6ghz WC H80i Asus Maximus Hero VII Corsair 1000w rm1000 psu 16gb Crucial Ballistix Tactical@2100 Creative zx soundcard 2 x MSI 970 GTX SLI 55" Sony Bravia 4k HDR Corsiar 760t
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#4332652 - 01/29/17 02:51 PM
Re: 4L0M New Effects for UE
[Re: 4L0M]
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Joined: May 2012
Posts: 770
gaw1
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Member
Joined: May 2012
Posts: 770
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Thx 40....these are really nice! Anybody have a short descriptor of what look is in what skybox/ Trying #1.....looks normal to paler blue....nice! here's #1 #2....a darker, deeper blue...pretty but more what I'd expect of an alpine sky instead of a Flanders one. I'll post pix too if that's OK w/ 40?....here's #2 here's #3....very dark, very deep royal blue #4...darker than 1, not as dark as 3....my fav so far.....close Palatinate blue #5....sky blue....pretty natural looking....I don't know....hell of a lot of blues out there #6.....looks like 5ish w/ a bit of green??? #7.....I'll be hornswoggled if I can tell what's different here, looks sort of like a midpoint between 1 and 5? #8....zowie, quite dramatic....a deep Yale blue w/ pale banding down low....cool #9.....a sombre almost menacing steel blue and finally....#10....looks pretty clean.....maybe the default....I'll up load a pic w/ no skybox just for interest no skybox....well, we're certainly spoiled for choice......thx 40....fun
Last edited by gaw1; 01/29/17 05:25 PM.
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