#4328937 - 01/16/17 09:45 PM
Re: waypoint woes
[Re: gaw1]
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Joined: Jun 2014
Posts: 1,595
OldHat
Member
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Member
Joined: Jun 2014
Posts: 1,595
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All mission waypoints are visible using JJJ's ME and can be edited before you spawn on the field. You can modify or remove any waypoint leg including other flights such as escorts. So, you can move escort's waypoints closer to your flights path and altitude. Or you can remove A and B flight's altitude leg so that they fly together. The possibilities are limited only by your imagination.
Last edited by OldHat; 01/16/17 10:04 PM. Reason: more comments
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#4328942 - 01/16/17 09:52 PM
Re: waypoint woes
[Re: gaw1]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Gaw1, if I'm the leader I skip the circling to altitude. As you say, there is enough distance (unless your airfield is right by the trenches) to make up the height en route. One disadvantage is that you will lose the A Flight, but typically it's not a big loss. Also, if you skip the climb to altitude while on escort duty, you will eventually end up circling anyways while waiting for them, so pick your poison. HTH
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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