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#4328927 - 01/16/17 08:51 PM Re: 4L0M New Effects for UE [Re: Banjoman]  
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Originally Posted By: Banjoman
Ok, I'm confused. I just downloaded yesterday version .30 and now I see that version .25 is the latest, so which is it?


My fault - I didn't spot the version 0.3 in the thread.
I'll correct the upload just as soon as MediaFire allows me to download (only certain times I can do this for some reason)!!


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#4328929 - 01/16/17 08:58 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Hi Banjoman, Sorry, That's my fault for not updating the first page !

Latest Version is Just released here :

4L0MFX_0.35

4L0MFX_0.35 :

Changelog:



4L0MFX - 0.35 (JSGME INSTALL )


All Windscreen Oil Effects darkened considerably as per suggestions - still retain translucent effect.

Stock Shockwhite Texture - removed pixellation.

Plane fire textures darkened as per suggestion.

All Smoke effects replacers finished?!? - 2x original resolution & Handmade from scratch.


NEW :

All new moon replacers - 16x higher quality moon replacers made from scratch (up from 64x64 pixels) - moon will appear to be half the size in the sky as it is currently in stock, no longer resembles Omnipresent Death Star. ( Considered experimental, as I'm having a hard time working out time and dates to view the full moon in game, etc, the two moon states that I have seen are working ). Please Please Please take a screenshot for me when the moon is out ! ! ! THANKS ! )

This mod will not decrease FPS in any way on any modern-ish GPU with 1.5GB or more onboard VRAM.

ENJOY !


ALLIED FLAK :




AXIS FLAK :




EDIT : Sorry Sandbagger to be annoying!

Last edited by 4L0M; 01/16/17 08:58 PM.

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#4328930 - 01/16/17 09:00 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Thanks for the clarification, as I get older it gets easier to confuse me. biggrin


Member and provider of banjo music for the Illustrious BOC
#4328934 - 01/16/17 09:40 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Glad to see an update. I really am liking this MOD and don't want to overwhelm you with suggestions, but am throwing ideas your way. This is more nitpicking, but if you can get rid of those nice round balls of fire/smoke, that would be great. I believe that in WW1 flak explosions were not nice round balls, but looked more like the picture below:


#4328938 - 01/16/17 09:46 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Mushrooms!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4328939 - 01/16/17 09:47 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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thumbsup

#4328945 - 01/16/17 10:28 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Hi there OldHat. I think I could change the textures to approximate the above. All suggestions are welcome, whether I can can achieve them is another matter, but I will try to give it a go. Any help you can give me with reference material like images of the flak etc is really appreciated. More the better really.

I have increased the brightness of the moon textures I have made for 4L0MFX 0_35 MOD as an additional download. Maybe you prefer the originals, but these are here for anyone who wants to try them.

Here is a woefully poor screenshot of the moon in game using the brighter moon textures posted below.




Brighter moon textures addon for 4L0MFX 0_35 :

4L0MFX 0_35 Brighter moon textures


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#4328961 - 01/16/17 11:19 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Gak. Just d/l'ed the old version darn it.
Oh well. Anything for WOFF...

#4329025 - 01/17/17 10:23 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
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For reference the Archie/Flak in WOFF UE should explode as a ball and reshape into a sort of mushroom effect as it dissipates.

Probably best to use a WW1 pic needed for reference rather than WW2 btw.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4329034 - 01/17/17 11:35 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
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L'Etoile du Nord
.

If we're nitpicking 4L0M, please don't use the terms "Axis" and "Allied" when referring to the Great War combatants. The terms you should use are "Central Powers" and "Entente" respectively. It's a little thing but as you are currently involved in amending little things ... smile2

Very slick mod you have going here by the way - well done!

Lou

.


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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

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#4329063 - 01/17/17 02:10 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Latest version 0.35 and the add-on for brighter moon lighting now on the user mod page:

http://www.sandbagger.uk.com/indexWOFF.html


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#4329525 - 01/19/17 01:04 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Been working on some stuff for new update, I have remade all the trees in the game,lol :


Old Autumn :




New modded Autumn :




Hopefully have a release for tomorrow....... Fingers x


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#4329580 - 01/19/17 09:44 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
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YES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! cheers woot thumbsup


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#4329591 - 01/19/17 10:32 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
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The concept is really nice 4L0M. I do wonder however if it is possible to have some darker brown and red tones as well?


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#4329604 - 01/19/17 12:20 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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probably a typo....meant .35 not .25

#4329618 - 01/19/17 01:35 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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4L0MFX 0_4 Released :

4L0MFX 0_4 Download



4L0MFX - 0.4 (JSGME INSTALL ) - uninstall previous version with JSGME first and then delete old mod folder before installing new versions


NEW :

Approx 90% New Hand made from scratch Textures for trees for ALL seasons created at a higher resolution and downsampled to retain image quality.

More Varied colour palette and hue for Spring/Summer trees.

All New Colour varieties for Autumn Textures, hopefully making it look like autumn, and not just a slightly greyer green landscape.

New colour variations for all Winter trees including snow build up depending on Weather.

Addon : Brighter 16x quality resolution Moon Textures new included as standard.

This mod will not decrease FPS in any way on any modern-ish GPU with 1.5GB or more onboard VRAM.


ENJOY !

SPRING/SUMMER :




AUTUMN :



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#4329628 - 01/19/17 01:44 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Very nice 4L0M, very nice indeed!

.


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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above.
"pippy-pahpah-pippy pah-pip-pah"

#4329636 - 01/19/17 02:02 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Looks incredible mate,thank you cheers


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#4329717 - 01/19/17 06:48 PM Re: 4L0M New Effects for UE [Re: Robert_Wiggins]  
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Now that is the color variation I was looking to see thumbsup

Excellent work and a must have mod.


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PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
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CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4329722 - 01/19/17 06:57 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
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Thx thumbsup

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