Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 12 of 14 1 2 10 11 12 13 14
#4339961 - 02/24/17 12:03 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
RELEASE 4L0MFX 1_0


4L0MFX - 1_0 (JSGME INSTALL ) - uninstall previous version with JSGME first and then delete old mod folder before installing new versions

Changed : Final Tree tweaking (No really) - Desaturated Summer/Spring Trees, Desaturated Autumn Hi-Def Trees - suggestion from Dornil & Robert Wiggins.

NEW :

Rain effects completely reworked - similar to stock, but a lot more subtle, the closest in my opinion to any semblance of a precipfx style effect we can hope for by editing textures alone. It will be way too subtle for some, but I prefer this kind of effect than full on rain dashes everywhere. Hopefully doesn't look like it's clipping through your wing anymore. - suggestion from The_3rd_Guru

Snow build up on Winter full shorelines - suggestion by Fullofit


DOWNLOAD MEDIAFIRE

4L0MFX 1_0 DOWNLOAD






RELEASED

4L0M - Ground Season Textures


Hand painted colour replacement tool for the Ground texture tiles for Autumn, Autumn with Snow, Winter, Winter Light & Winter Medium. Made these Seasons less green and added a lot of brown grass/mud depth to the landscape. Left Summer/Spring and Winter Full Textures as stock for more variety. - Suggestion from Panama Red.


DOWNLOAD MEDIAFIRE


4L0M Ground Season Textures Download



[Linked Image]



[Linked Image]


enjoy!


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4339965 - 02/24/17 12:11 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jul 2016
Posts: 89
The_3rd_Guru Offline
Junior Member
The_3rd_Guru  Offline
Junior Member

Joined: Jul 2016
Posts: 89
Tokyo
4L0M,

Honestly, you are awesome!

I really thank you for your wonderful additions which further improve this already wonderful sim.

#4340007 - 02/24/17 02:39 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Dec 2000
Posts: 6,441
Sandbagger Offline
Hotshot
Sandbagger  Offline
Hotshot

Joined: Dec 2000
Posts: 6,441
Coningsby, Lincs, UK
Uploaded to the User Mods Page:

http://www.thatoneplease.co/indexWOFF.html

Last edited by Sandbagger; 03/03/17 10:44 AM.

[Linked Image]

Alienware Aurora R5
Windows 10 64 bit
Intel i7-6700K 4.2Ghz
Two GTX 1080 Foundations in SLI (8 Gig each)
32 Gig DDR4 2133Mhz
1TB SSD boot drive - 1TB SATA storage drive
5.1 Surround Sound
34" Dell Ultra Sharp U3415W (3440x 2440)
CH Pro-Pedals, Stick and Throttle
TrackIR-5 Pro
#4340198 - 02/25/17 12:45 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Mar 2009
Posts: 7,529
DukeIronHand Offline
Hotshot
DukeIronHand  Offline
Hotshot

Joined: Mar 2009
Posts: 7,529
High over the Front
Wow.
Not much left to say at this point.
Very nice! And appreciated.

#4340250 - 02/25/17 10:46 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Apr 2006
Posts: 195
Dornil Offline
Member
Dornil  Offline
Member

Joined: Apr 2006
Posts: 195
The trees now are just hitting the right spot, in my humble opinion. Especially the in autumn with those new muddy fields! Excellent!
But the shoreline still looks a bit too wide and bright to my taste. I.e. it is more or less OK at the sea, but somewhat out of picture af far as it comes to the lakes.
And the tracers - is it just my imagination, or they became smaller, less bright and generally less visible?

#4340255 - 02/25/17 12:04 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
Hi Dornil. You are correct, the shorelines are too wide. I have made new alpha channels to rectify this already, I did it last week.................but can't remember where I saved them, lol. If I can't find them, I will remake them.

The new tracers I made are actually brighter than stock, but about half the length, they personally annoyed me coming out of some guns in cockpit view, they just looked too big, I have added a slightly larger, darker smoke effect to the tracers too.

I appreciate that you wanted darker longer smoke, I can upload a different texture for you if you want it all. Cheers!


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4340256 - 02/25/17 12:10 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Apr 2006
Posts: 195
Dornil Offline
Member
Dornil  Offline
Member

Joined: Apr 2006
Posts: 195
I would be very grateful of course!

#4340261 - 02/25/17 01:07 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: May 2001
Posts: 1,749
Panama Red Online content
Member
Panama Red  Online Content
Member

Joined: May 2001
Posts: 1,749
Irmo, SC, USA
The Autumn and Winter tiles look great, thank you very much. woot


CPU = i9 9900K, GPU = RTX 2080 Ti, Monitor = 32" 4K G-sync
#4340289 - 02/25/17 05:28 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
Cheers guys!


RELEASE 4L0MFX 1_05


4L0MFX - 1_05 (JSGME INSTALL ) - uninstall previous version with JSGME first and then delete old mod folder before installing new versions

Changed : Darkened all shorelines and narrowed them considerably.

NEW :

New more subtle snow effects.


Download 4L0MFX 1_05 - Mediafire

4L0MFX 1_05 Download



[Linked Image]


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4340307 - 02/25/17 07:30 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jul 2010
Posts: 1,997
JJJ65 Online cool
Member
JJJ65  Online Cool
Member

Joined: Jul 2010
Posts: 1,997
Czech Rep.
Super, thx! thumbsup

#4340418 - 02/26/17 10:55 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Dec 2000
Posts: 6,441
Sandbagger Offline
Hotshot
Sandbagger  Offline
Hotshot

Joined: Dec 2000
Posts: 6,441
Coningsby, Lincs, UK
Uploaded to the User Mods page shortly:

http://www.sandbagger.uk.com/indexWOFF.html


[Linked Image]

Alienware Aurora R5
Windows 10 64 bit
Intel i7-6700K 4.2Ghz
Two GTX 1080 Foundations in SLI (8 Gig each)
32 Gig DDR4 2133Mhz
1TB SSD boot drive - 1TB SATA storage drive
5.1 Surround Sound
34" Dell Ultra Sharp U3415W (3440x 2440)
CH Pro-Pedals, Stick and Throttle
TrackIR-5 Pro
#4340883 - 02/27/17 09:10 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
Choo Choo !

[Linked Image]


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4340917 - 02/27/17 11:31 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jan 2009
Posts: 4,342
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,342
Florida
Awesome work 4L0M. That train is fantastic!

Is it possible to make the rivers have the same water effects and the lakes and ocean?


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4340940 - 02/28/17 01:08 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jul 2016
Posts: 89
The_3rd_Guru Offline
Junior Member
The_3rd_Guru  Offline
Junior Member

Joined: Jul 2016
Posts: 89
Tokyo
Originally Posted by 4L0M
Choo Choo !


4L0M,

This looks absolutely magnificent. For someone who seemingly announced his retirement, you sure are unusually busy!

#4341074 - 02/28/17 04:00 PM Re: 4L0M New Effects for UE [Re: The_3rd_Guru]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
Originally Posted by Hellshade
Awesome work 4L0M. That train is fantastic!

Is it possible to make the rivers have the same water effects and the lakes and ocean?



Not sure what you mean mate? Do you mean animated?

Originally Posted by The_3rd_Guru
Originally Posted by 4L0M
Choo Choo !


4L0M,

This looks absolutely magnificent. For someone who seemingly announced his retirement, you sure are unusually busy!


Thanks. I basically make mods, software and stuff all the time as a hobby and said I was going to knock it on the head because I was running out of ideas of what to do next to be honest. Call it "Writers block" or something along those lines.

[Linked Image]


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4341085 - 02/28/17 04:55 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Sep 2015
Posts: 788
Stache Offline
Member
Stache  Offline
Member

Joined: Sep 2015
Posts: 788
Michigan, USA
This is more good stuff 4L0M - I am really enjoying your clouds and effects mods. cheers

On a recent Airfield attack... I actually saw tents collapse when hit enough.. not sure if that was your mod or not. First time I saw it and I said.. ah that's cool.


Insanity: doing the same thing over and over again and expecting different results. A. Einstein

(System Specs:)

I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
#4341115 - 02/28/17 08:05 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Dec 2013
Posts: 1,397
Bucksnort Offline
Member
Bucksnort  Offline
Member

Joined: Dec 2013
Posts: 1,397
USA
Originally Posted by 4L0M
I was running out of ideas of what to do next to be honest. Call it "Writers block" or something along those lines.


Hi 4L0M,

All this looks fantastic! Here's a question/idea: I haven't been able to play lately, but at one time, many of the "added" buildings (I believe they are Geezer's) in Panama's detailed airfield mod didn't have damage models. They would smoke and burn, and then stand there looking perfect after they are destroyed. These buildings have become pretty much a static set, so I don't think they would be a moving target for you. Have you already, or is there a chance you could add damage models for these buildings. Your new damage models look great for the stock buildings, how about some for the Geezer models (if not already done)?

Thanks for all this! Maybe we'll keep coming up with enough ideas to keep you around on a permanent basis! thumbsup


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4341157 - 02/28/17 10:05 PM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jan 2009
Posts: 4,342
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,342
Florida
Yes, are animated rivers possible? Might be more of an AnKor question. Not sure but I think it would be very cool.


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4341413 - 03/02/17 01:32 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Feb 2015
Posts: 152
4L0M Offline
Member
4L0M  Offline
Member

Joined: Feb 2015
Posts: 152
Weymouth, UK
@Hellshade, Animated rivers could technically be possible, (Like the Thames in game for example), but someone would have to map where all the rivers were in game ( are they actually in real world positions on the map? I have no idea ). The current small rivers are Single textures only I'm afraid.

@Bucksnort, I would never mess with anyone else's mod without permission from the original mod author.


Ground Textures for Seasons V2 :



BEFORE :


[Linked Image]



AFTER :


[Linked Image]


I7 4770k@4.6ghz WC H80i
Asus Maximus Hero VII
Corsair 1000w rm1000 psu
16gb Crucial Ballistix Tactical@2100
Creative zx soundcard
2 x MSI 970 GTX SLI
55" Sony Bravia 4k HDR
Corsiar 760t
#4341420 - 03/02/17 03:32 AM Re: 4L0M New Effects for UE [Re: 4L0M]  
Joined: Jun 2014
Posts: 1,594
OldHat Offline
Member
OldHat  Offline
Member

Joined: Jun 2014
Posts: 1,594
Originally Posted by 4L0M
I would never mess with anyone else's mod without permission from the original mod autthor


I edited and imported those models from First Eagles into WOFF with Geezer's permission. He didn't mind as long as I gave him credit for the originator of the models.

Nice effect, but why do the roads look washed out?

Page 12 of 14 1 2 10 11 12 13 14

Moderated by  Polovski 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
I'll be damned !!
by NoFlyBoy. 05/11/21 07:13 PM
RM Jet Suit Boarding
by Red2112. 05/08/21 02:07 PM
Idiot for the day
by rwatson. 05/07/21 10:55 AM
The cost of Epic free games
by Blade_RJ. 05/06/21 08:28 PM
That mettalic smell you feel is actually yours !
by Blade_RJ. 05/06/21 05:15 PM
Shiny American Rocket, cheaper by the dozen
by Nixer. 05/06/21 12:48 AM
House of the Dragon
by PanzerMeyer. 05/05/21 05:45 PM
Some funny Facebook observations
by PanzerMeyer. 05/05/21 11:53 AM
Chinese Rocket
by carrick58. 05/05/21 12:26 AM
Hope everyone is having a good day
by oldgrognard. 05/04/21 02:09 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0