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#4325727 - 01/04/17 01:21 AM Kill dates for (HA) pilots  
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Hayle55 Offline
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Hayle55  Offline
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I joined Jasta 15 in Jan. 1916. On one mission, Udet, myself, and another pilot are flying support of one of our own airfields. I see a Nieuport 10 coming toward us. From reading another post concerning fighting a Nieuport in an Eindecker, it was best to get away. So, I bank away and head for home. Feeling bad, (I can't just leave), I turn back toward the fight. All three are circling each other, and all of a sudden, the Nie. breaks off and jumps me. Udet and this other pilot are just flying around watching; like it I'm putting on a show on how not to fight a Nieuport. I'm thinking a little help would be nice but, it doesn't come and I get shot down.

I go to The Aerodrome website, and find that Udet doesn't get his first kill until Mar. 18, 1916. His second comes on Oct. 12. Now, does that mean that if I fly with Udet, or any (HA) pilot, on a date in which they didn't get a kill, I'm just om my own?

Thanks.


COYW
#4325729 - 01/04/17 01:51 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Blade_Meister Offline
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Sounds like the two of them just got you back for running in the first place. Maybe they were teaching you a valuable lesson? yep

S!Blade<>< neaner popcorn

#4325730 - 01/04/17 01:53 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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hoongadoonga Offline
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All HA pilots will leave the game on the date that they were actually killed. Other than that they are just "ace" rated AI pilots. They don't record victories based on any historical activity.

They can even be killed during your mission but they will reappear for the next one.

#4325765 - 01/04/17 04:32 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Blackard Offline
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Blackard  Offline
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Yep.

I have Heinrich Gontermann listed two times. Shot him down twice in the same week. winkngrin

#4325794 - 01/04/17 07:21 AM Re: Kill dates for (HA) pilots [Re: Blackard]  
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JJJ65 Online cool
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JJJ65  Online Cool
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Next release of Mission Eitor will have an option "DID for HA", ie. if you shoot down enemy historical ace, you will not see him (and shoot him) anymore.

#4325865 - 01/04/17 02:03 PM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Banjoman Offline
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Banjoman  Offline
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Antigua, Guatemala
JJJ65, is it possible to make the "DID for HA" a separate mod? That is something that I've always wanted.


Member and provider of banjo music for the Illustrious BOC
#4325881 - 01/04/17 02:55 PM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Fullofit Offline
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I actually like my HA's and wouldn't want them to depart this mortal coil ahead of their time, but I do want to teach them a lesson in taking better care of their virtual lives. Currently, after riding a ball of flame to crash into the ground (typically due to their own stupid mistake), they get up, dust off their perfectly ironed uniform and hop into next available plane as if nothing ever happened. If possible, I would like them to spend a few days in hospital to reflect on their bad behavior. Can this be made as an option to permanent death?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4325896 - 01/04/17 04:05 PM Re: Kill dates for (HA) pilots [Re: Banjoman]  
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JJJ65 Online cool
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JJJ65  Online Cool
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Originally Posted By: Banjoman
JJJ65, is it possible to make the "DID for HA" a separate mod? That is something that I've always wanted.

I am afraid, BM, it is not possible. I was thinking about it either. It will work only from inside of Mission Editor - it modifies next mission file pilots. But you can just start Mission editor, click "Save" button and that will be enough.
Fullofit, this feature will work only for enemy Historical Aces. Crashes and "kills" of squadmate HAs will not count and it is impossible to modify (outside of WOFF UE) their state at this moment. They will be always "In service" until the date of their real death.


Last edited by JJJ65; 01/04/17 04:06 PM.
#4325907 - 01/04/17 04:46 PM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Fullofit Offline
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It was worth a try. Thanks for the response triple-J.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4326034 - 01/05/17 12:44 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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DukeIronHand Offline
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I will be curious to hear the first test results of "HA DiD"
I'll give them all a week, 10 days at the most, of game time then you'll see why they were made immortal.
Should be an interesting experiment.

#4326062 - 01/05/17 01:55 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Banjoman Offline
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Banjoman  Offline
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Antigua, Guatemala
Duke, you're probably right but don't you get tired of shooting the same guys down over and over and over?


Member and provider of banjo music for the Illustrious BOC
#4326064 - 01/05/17 02:19 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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77_Scout Offline
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Vancouver Island, Canada
Originally Posted By: Hayle55
does that mean that if I fly with Udet, or any (HA) pilot, on a date in which they didn't get a kill, I'm just om my own?

Thanks.


As Hoongadoonga indicated, what happened in real life (i.e. back on historical dates) does not affect how aces act in the game. An historic ace will fly, attack, run away as he sees fit based on how the fight is going at that instant. He has no 'knowledge' of history, and is not programmed to try and replicate historic results.

#4326141 - 01/05/17 11:02 AM Re: Kill dates for (HA) pilots [Re: 77_Scout]  
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Hayle55 Offline
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Hayle55  Offline
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Originally Posted By: 77_Scout
Originally Posted By: Hayle55
does that mean that if I fly with Udet, or any (HA) pilot, on a date in which they didn't get a kill, I'm just om my own?

Thanks.


As Hoongadoonga indicated, what happened in real life (i.e. back on historical dates) does not affect how aces act in the game. An historic ace will fly, attack, run away as he sees fit based on how the fight is going at that instant. He has no 'knowledge' of history, and is not programmed to try and replicate historic results.


Thank you. That's the answer I was looking for.


COYW
#4326144 - 01/05/17 11:22 AM Re: Kill dates for (HA) pilots [Re: Hayle55]  
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Polovski Offline
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You are here to be a tiny cog in the massive war, not win it. Historical Aces die when they are meant to you are in a historic battle. If they crash they survive (as pilots including MvR did on some occasions). Just use a little imagination and all is good. Or you can switch to the top 50 aces only being in the game (workshop setting) so less are around, and more pilots that die.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com

Moderated by  Polovski 

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