#4325387 - 01/02/17 09:33 PM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Sep 2010
Posts: 772
Johnny_Redd
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It works great in DCS. That's one thing DCS has got right this year. Its pretty much plug and play. In the DCS settings there is a VR checkbox, along the lines of graphic quality , low, med, high. You check that and the settings are set pretty low. You can adjust from there. I will say DCS2 has a far better performance than 1.5 in VR. You have an option to use the mouse or you can use your "vision" just look at a button and its clickable, tooltip pops up. I use the mouse I have my TargetMultiplier set at 1.5 in the vive settings and I'm pretty sure the slider in DCS works, I have it set in vive settings for other games that do not have their own slider. Other than that have fun.
DCS Kickstarter Wags July 2014 "In this July 2014 update, the primary news is in regards to the restructured backer rewards. After a careful review of the older system under RRG, we found it financially unattainable." Wags October 2017 "the investment vs. generated revenue has been excellent for the World War II aircraft. In fact, the P-51D Mustang has twice the cost effectiveness of the A-10C Warthog."
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#4325441 - 01/03/17 02:08 AM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Sep 2010
Posts: 772
Johnny_Redd
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Sorry I wasn't clear. There is a VR checkbox it doesn't have a low,med,high settings. It works like a low med high setting. Checking the VR checkbox will lower your settings. Look at it this way there are 4 graphic preset checkboxes Low Med High VR You check the VR box and you have a low graphic setting. Shadows, visibility range, civil traffic etc you can adjust. I have mine all maxed and get a decent 40fps in VR with 2x980ti sli.
DCS Kickstarter Wags July 2014 "In this July 2014 update, the primary news is in regards to the restructured backer rewards. After a careful review of the older system under RRG, we found it financially unattainable." Wags October 2017 "the investment vs. generated revenue has been excellent for the World War II aircraft. In fact, the P-51D Mustang has twice the cost effectiveness of the A-10C Warthog."
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#4325447 - 01/03/17 03:03 AM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Jul 2004
Posts: 310
Grunt0331
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When I first booted DCS with my Vive, I was blown away by the immersion. However, my joy quickly faded when I realized there was no practical way I could see the keyboard and some of my other more complex peripherals with the headset on my face. I tried integrating the forward looking camera, but it just wasn't clear enough to be useful.
I'll still load it up from time to time to just to fly around, but if I'm going to seriously be playing with some of the more complex aircraft, then I will play the old fashioned way with TrackIR and a standard monitor.
de.ci.sive.ness\ n. 1. Ability to make decisions promptly and to announce them in clear, forceful manner. 2. See United States Marine.
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#4325464 - 01/03/17 04:20 AM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Aug 2004
Posts: 126
Ricob
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Good point Grunt... I wondered about that. I am going to try and max out the HOTAS obviously and I also currently use VoiceAttack so I may expand its use. We'll give it a go and see where I end up. Fortunately a few of my current favorite planes are not the most complex.
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#4325592 - 01/03/17 06:16 PM
Re: Anyone using DCS with the Vive?
[Re: Grunt0331]
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Joined: Jun 2005
Posts: 16,082
- Ice
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However, my joy quickly faded when I realized there was no practical way I could see the keyboard and some of my other more complex peripherals with the headset on my face. Sorry, but you've not realized this until the time you tried the VR headset???
- Ice
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#4325746 - 01/04/17 02:49 AM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: May 2006
Posts: 1,475
strykerpsg
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Land of the Morning Calm
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I asked this in another thread, but I was of the understanding that head movement within the cockpit is as natural as you turning your head. Did I misunderstand this action ability within Vive or OR? Is movement then relegated to using a keyboard or hat switch on your joystick?
Apologies for being sort of off topic
Laptop: Alienware M17 R3 i7-6820MQ 32 GB DDR3 1600Mhz memory, Win10 Pro 64 bit, DX11, 24GB GTX 980M video Alienware Graphics Amplifier w GTX 1080 Strix Edition 8GB A-10 Warthog HOTAS Joystick w/ Pedals
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#4325771 - 01/04/17 04:48 AM
Re: Anyone using DCS with the Vive?
[Re: strykerpsg]
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Joined: Feb 2006
Posts: 43
Hotdognzz
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I asked this in another thread, but I was of the understanding that head movement within the cockpit is as natural as you turning your head. Did I misunderstand this action ability within Vive or OR? Is movement then relegated to using a keyboard or hat switch on your joystick?
Apologies for being sort of off topic The Vive and Oculus in DCS is 1:1 head turning matched to the proper head turning of the pilot within the AC, this is what makes it so much fun, your really have to look over your shoulder to see whats on your six. You have no need to use a hat switch. To the OP My group i fly with only use VR in DCS, I use a Vive and others use a Oculus. I have a new rig with an i7 and a 1080 in it, I clicked the high settings and then set the shadows to low and visibility to low, my pixel slider is set to 1.6 and the FPS are great, I can also read most gauges with these settings. Also set model size to large as this will help you see ground targets and air targets a bit easier. We fly everything from the A10C, F15, SU27 and P51, usinga Thrustmaster Warthog I have just rememberd all the key bindings so I never have to lift the Vive to look at the keyboard :), have fun its an awsome world in VR in sims.
Hotdognzz
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#4325773 - 01/04/17 04:49 AM
Re: Anyone using DCS with the Vive?
[Re: Hotdognzz]
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Joined: May 2006
Posts: 1,475
strykerpsg
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Land of the Morning Calm
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I asked this in another thread, but I was of the understanding that head movement within the cockpit is as natural as you turning your head. Did I misunderstand this action ability within Vive or OR? Is movement then relegated to using a keyboard or hat switch on your joystick?
Apologies for being sort of off topic The Vive and Oculus in DCS is 1:1 head turning matched to the proper head turning of the pilot within the AC, this is what makes it so much fun, your really have to look over your shoulder to see whats on your six. You have no need to use a hat switch. Fantastic news! I thought there was that specific feature. Apologies for disrupting the thread and asking a goofy question.
Laptop: Alienware M17 R3 i7-6820MQ 32 GB DDR3 1600Mhz memory, Win10 Pro 64 bit, DX11, 24GB GTX 980M video Alienware Graphics Amplifier w GTX 1080 Strix Edition 8GB A-10 Warthog HOTAS Joystick w/ Pedals
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#4325982 - 01/04/17 08:44 PM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Feb 2006
Posts: 43
Hotdognzz
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A recent update to DCS 1.5 washed all the colours out in the Steam version also and the zoom function doesn't work either, must try stand alone 1.5 to see what benefits the zoom function gives.
Hotdognzz
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#4326342 - 01/06/17 01:51 AM
Re: Anyone using DCS with the Vive?
[Re: wormfood]
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Joined: Feb 2006
Posts: 43
Hotdognzz
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My first thought when firing up DCS in VR was claustrophobia. Those cockpits are tiny and you don't really appreciate that when it's just a 2d image on a a screen in front of you.
Because I cannot see the keyboard or any documentation I may need to reference, I only use it on the aircraft I know well and go back to TrackIR on anything I haven't flown in a while. Its quite the experience being in VR vrs a 2d flat monitor, I love the way you feel like you are really in the cockpit and get to see how cramped they can be. Im with you I only fly AC in VR that I know well but I will also take new AC up for a spin in VR with the keys setup for no combat flying, everything else and mission testing is flown in 2d with Track IR This last steam sale I grabbed the BF109K, F86 & Gazelle, I will set up all the std controls on my Warthog and fly them in a VR no combat role just so I can experience them in VR glory.
Hotdognzz
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#4326361 - 01/06/17 04:37 AM
Re: Anyone using DCS with the Vive?
[Re: Ricob]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
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Down under in Adelaide
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I'm part of those who simply can't go back to monitor. The feeling of dogfighting in VR is just sensational and all the aerobatics involved really come alive when you're in the cockpit. I really flying WW1 so I've tried going back to some of the sims which don't have VR support like WOFF UE or RoF but it's just not clicking for me anymore. so for DCS there's just no hesitation for me, it's VR all the time. It might have changed slightly the pattern of what and how I'm flying (more dogfighting, more time in simpler stuff like ww2 crafts and Huey - but then again I find the Blackshark highly flyable in VR though).
Edit: by the way I do have a small keyboard + mini trackball setup near my throttle - it's really easy to use the trackball if needed, and if I really need to press a key I lift the Vive slightly and can see it - but once I'm up in the air I've got all I need on my X52 pro really, especially with the cockpits being clickable and voice attack for more complicated stuff (and yet I find that I don't really need it in fact).
Last edited by FlyingMonkey; 01/06/17 04:39 AM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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