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#4313985 - 11/21/16 04:56 PM Re: WOFF UE Mk-I Bombsights All_in_One mod ***** [Re: JJJ65]  
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Do you have the correct version of mod enabled? It must be from folder "WOFF UE_Mk1_Bombsights_All_in_Onev1.0.1".
Disable mod, delete old folder (v1.0), extract new folder and enable mod.0
Check folder "WOFF/OBDWW1 Over Flanders Fields/aircraft/shared" for files "re8_site.dds" and "fe2_site.dds". Try to open both diles with any picture viewer (IrfanView). Are OK? (bombsight mask).

#4313993 - 11/21/16 05:07 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Yup, redownloaded from first post, extracted to mods folder and enabled with JGSME.

Checked the shared folder and both the fe2_site.dds and re8_site,dds are there and display correctly.

Run a quick mission with the FEE and it still has no bombsight

#4314004 - 11/21/16 05:53 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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That is really strange.
Can you check file "Fe2b_Sqd.xfm" located in folder WOFF/OBDWW1 Over Flanders Fields/aircraft/FE2b_Sqd? It must be dated 11/21/2016 7:51AM. Opend folder "models" at the same location and look for file "FE2B_sqd_Cockpit2.M3D". Is present? What is its date?

#4314081 - 11/21/16 09:56 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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The fe2b_sqd.xfm in the aircraft/FE2b_sqd folder is dated 02-feb-15

The FE2b_sqd.xdp is dated 11/21/2016 7:51AM?

And the FE2B_sqd_Cockpit2.M3D is dated 03-Aug-16

#4314090 - 11/21/16 10:14 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Ok so i copied the fE2b_sqd.xdp to the fe2b_qc1 folder and renamed it and this is what i have now in quick combat battles, does this look correct? Only thing is the left side looks open?


#4314166 - 11/22/16 06:07 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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It is OK. Now you must just zoom in by "]" key (or "[" key?).

#4314221 - 11/22/16 12:13 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Good grief... I'm using the latest updated download for this mod and I still get the wrong bomb sight for the Fee...

#4316949 - 12/02/16 07:51 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Updated first post - DL link to the latest version with fixed bugs for Fe2b.

#4316975 - 12/02/16 12:10 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Many thanks!

#4317306 - 12/04/16 11:59 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Update to v 1.4 - see first post.

#4317576 - 12/05/16 09:50 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Just a thought - if all the updates (most recently v4.11) contain all the previous fixes then will the problem I had with the BE2 persist? The bombsight mod v1.4 worked BEFORE I patched to WOFF 4.11 but after....it seems to have returned. i cant see how the new.bdp files in this mod refuse to overwrite the new ones from the WOFF update.

This is only affecting my campaign. The QC is fine...

Last edited by padmack; 12/05/16 10:47 PM.
#4317656 - 12/06/16 04:35 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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JJJ65 and RAF Louvert, thank you kindly for your continued work on the bombsights. I really appreciate it. cowboy

Last edited by J5_Lehmann; 12/06/16 04:35 AM.
#4317670 - 12/06/16 06:31 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: padmack]  
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Originally Posted By: padmack
Just a thought - if all the updates (most recently v4.11) contain all the previous fixes then will the problem I had with the BE2 persist? The bombsight mod v1.4 worked BEFORE I patched to WOFF 4.11 but after....it seems to have returned. i cant see how the new.bdp files in this mod refuse to overwrite the new ones from the WOFF update.

This is only affecting my campaign. The QC is fine...

Ensure you disable all mods before any update of WOFF UE patch. After applying patch, reenable your mods. That should avoid compatibility problem.

#4317671 - 12/06/16 06:32 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: J5_Lehmann]  
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Originally Posted By: J5_Lehmann
JJJ65 and RAF Louvert, thank you kindly for your continued work on the bombsights. I really appreciate it. cowboy

You are welcome, I am glad you enjoy it.

#4319903 - 12/14/16 10:59 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Hello

Just trying to check yhis mod

What is the recommended speed for the Breguet ?
75 mph as well ?

Thank you in advance

#4319983 - 12/15/16 07:14 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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To be honest I did not test it so comprehensively, but from my experience, as long as your flight level is in between 4000 - 8000 feet, the speed does not have so big impact on bombing precision.

#4320029 - 12/15/16 01:50 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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jeanba4, generally speaking I calibrated all the bomb sights to be accurate at the full cruising speed of each plane for the altitude you are bombing at. With the Breguet that is likely around 75 to 80 mph at 5,000'. Of course, it's always fun to make a few practice runs to get the feel of it before you go out on an actual sortie.

Hope this helps. Happy bombing!

Lou

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#4320162 - 12/15/16 08:12 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: RAF_Louvert]  
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Originally Posted By: RAF_Louvert
.

jeanba4, generally speaking I calibrated all the bomb sights to be accurate at the full cruising speed of each plane for the altitude you are bombing at. With the Breguet that is likely around 75 to 80 mph at 5,000'. Of course, it's always fun to make a few practice runs to get the feel of it before you go out on an actual sortie.

Hope this helps. Happy bombing!

Lou

.


Lou, I am surprised at you! Practice Runs!!! That is like reading the manual before assembly!! biggrin


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#4320218 - 12/15/16 10:44 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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_________________________________________________________________________

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#4459919 - 02/04/19 03:58 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Version 1.5 released, download available here .
Fixed bug in Be2c campaign aircraft not showing bomb sight.

Last edited by JJJ65; 02/04/19 04:01 PM.
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