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#4302032 - 10/10/16 08:16 AM WOFF soundtrack  
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zifnow Offline
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Guys, everytime I launch the sim, I start doing things very slowly just to listen at the music as long as I can. That's something worth an Oscar.

It sounds both epic and romantic. It gives me the idea of both the epic saga and human tragedy the air war was for those human beings.

Really, a masterpiece.

#4302039 - 10/10/16 10:21 AM Re: WOFF soundtrack [Re: zifnow]  
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Olham Offline
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Welcome to the club, zifnow!
There are only very few game or sim soundtracks, which had a deeper impact on me,
but the soundtracks for OFF and WOFF beat them all by many airmiles.
It adds so much to the sim; it actually rounds the whole immersion up; makes it complete.


Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4302129 - 10/10/16 04:05 PM Re: WOFF soundtrack [Re: zifnow]  
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HarryH Offline
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Nicely said Zifnow


System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440

#4302237 - 10/10/16 09:08 PM Re: WOFF soundtrack [Re: zifnow]  
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SteveW Offline
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Interesting, I've been OFF/WOFFing since 2010 and its been quite some time since I had listened to the soundtrack. Just a couple of days ago I was doing some planning for some future squadron placement and while I was perusing all those wonderful WOFF options I clicked the music on. . . . Man, bad on me, mate! I had forgotten how perfect it is. Beautiful work, fits so well in the WOFF environment. Matt Milne, genius!

#4302246 - 10/10/16 09:27 PM Re: WOFF soundtrack [Re: zifnow]  
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RAF_Louvert Offline
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L'Etoile du Nord
.

It is timely that it was in fact a year ago to the day that Matt was presented the Wammy for his beautiful scoring:

The WOFF Acadamy of Recording Arts and Sciences presents ...

And so very well deserved it is too.

.


[Linked Image]

Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above.
"pippy-pahpah-pippy pah-pip-pah"

#4302247 - 10/10/16 09:33 PM Re: WOFF soundtrack [Re: zifnow]  
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77_Scout Offline
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I am hoping in WOFF-UE that the music will simply play without interruption while changing menus (e.g. hitting 'campaign' button won't stop the current song and start another as it does now)

... and maybe even having the music pick-up where it left off (fade in?) after a break so we get more chance to hear the later parts of the musical pieces.

#4302342 - 10/11/16 06:00 AM Re: WOFF soundtrack [Re: 77_Scout]  
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JJJ65 Offline
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Originally Posted By: 77_Scout

... and maybe even having the music pick-up where it left off (fade in?) after a break so we get more chance to hear the later parts of the musical pieces.

If you want to enjoy Matt's scores, you can find and freely listen to them here:
Code:
../OBDSoftware/WOFF/OBDWW1 Over Flanders Fields/campaigns/CampaignData/ShellMusic/MenuMusicxx.wav

#4302643 - 10/12/16 03:12 PM Re: WOFF soundtrack [Re: zifnow]  
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matmilne Offline
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ta guys, it remains the best and most fun project I've scored, in 12 years in the entertainment industry. At around 3 hours, one of the largest produced for any title too. I only wish to be asked to score more epic games like it.


ITunes https://itunes.apple.com/us/artist/matt-milne/1301047345
Spotify https://open.spotify.com/album/4HohtzSKX5P5lz885y3BPu
Amazon https://www.amazon.co.uk/gp/product/B07NVS3WBV/ref=dm_ws_sp_ps_dp

Demo Reel https://soundcloud.com/matt-milne-8/sets/demo-reel-full

Composer - games, films, and tv.
Wings over the Reich, Rise of Flight, Woff, off 2&3, Photokill and Star Trek: Bridge Commander Kobayashimaru
#4302645 - 10/12/16 03:15 PM Re: WOFF soundtrack [Re: zifnow]  
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RAF_Louvert Offline
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L'Etoile du Nord
.

No no, thank you Matt. And we wish you could score more sims as well, we'd all love to hear new works from you.

.


[Linked Image]

Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above.
"pippy-pahpah-pippy pah-pip-pah"

#4303729 - 10/16/16 11:40 PM Re: WOFF soundtrack [Re: matmilne]  
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CaptSopwith Offline
Barmy WingNut
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Originally Posted By: matmilne
ta guys, it remains the best and most fun project I've scored, in 12 years in the entertainment industry. At around 3 hours, one of the largest produced for any title too. I only wish to be asked to score more epic games like it.


Mat - this is hands down, one of the absolute best soundtracks I've ever heard. I'm a huge soundtrack buff and I often work to the soundtracks like Medal of Honor, which was scored by Michael Giachinno way back for the PlayStation in 1999. But when I'm working on my dissertation, I make remarkable time when I'm writing to your WOFF Soundtrack. I'm not sure what the official track name is, but MissionDebriefMusicAllies2 has netted me a fair chunk of page count over the last several months!

Cheers! cheers

#4303786 - 10/17/16 11:09 AM Re: WOFF soundtrack [Re: zifnow]  
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Olham Offline
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I wished for you and other composers, Matt, that makers of games & sims realised more, how much the music
can add to the "appearance" of the whole project; with how much emotion the score "spices the soup"!

The good music of the first S.T.A.L.K.E.R. - "Shadow of Cernobyl" - made the difference IMHO
between a good game (2nd and 3rd parts), and a GREAT game with the full rich environment.
(For the second part, composer MooseE wanted some more money, and the makers decided
to ask someone else. Bad mistake IMHO.)

I never switched the music off, like I sometimes do in other games.
It was for me like the first picture and music in "2001 - A Space Odyssee" - I would never watch that film
without watching it with the first scene with that famous line-up of earth, moon and the sun,
made so overwhelming by Strauss' overture for "Also sprach Zarathustra". What an impact!

The music score for "Over Flanders Fields" will remain planted in my musical memory for the rest of my life.

It was always the opener for my simming sessions; it got me immersed into this world immediately, like a time machine.
And I'm choosy with music...

yep tuner


Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4303805 - 10/17/16 12:57 PM Re: WOFF soundtrack [Re: zifnow]  
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Robert_Wiggins Offline
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Nicely put, Olham!


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#4303806 - 10/17/16 01:02 PM Re: WOFF soundtrack [Re: zifnow]  
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Hasse Offline
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I agree wholeheartedly that WOFF has excellent music. Sometimes I just stare at the menu screens and listen the track play. It would also work perfectly in a miniseries depicting the Great War in the air. Could we get somebody at HBO interested in WOFF? smile


"Upon my word I've had as much excitement on a car as in the air, especially since the R.F.C. have had women drivers."

James McCudden, Five Years in the Royal Flying Corps
#4303820 - 10/17/16 01:34 PM Re: WOFF soundtrack [Re: zifnow]  
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Hellshade Offline
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Best music track of any simulator or game I have ever played. Matt's work is simply brilliant and we are doubly lucky to have 3 hours worth of it for us to enjoy.


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4303843 - 10/17/16 02:33 PM Re: WOFF soundtrack [Re: Hellshade]  
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CaptSopwith Offline
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Originally Posted By: Hellshade
Best music track of any simulator or game I have ever played. Matt's work is simply brilliant and we are doubly lucky to have 3 hours worth of it for us to enjoy.


Hear! Hear! I couldn't agree more, my friend!

#4304248 - 10/19/16 12:51 AM Re: WOFF soundtrack [Re: zifnow]  
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matmilne Offline
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ta for the kind words. Here's something I recently collaborated on : The Sound Of Silence set to the Iron man trailers https://www.youtube.com/watch?v=KmESC7M17LM. I remixed the music; adding choir, bells and reinforcing the percussion and strings. SilentMarvel mixed the trailer, and married the footage to the music. It was fun.

Last edited by matmilne; 10/19/16 01:05 AM.

ITunes https://itunes.apple.com/us/artist/matt-milne/1301047345
Spotify https://open.spotify.com/album/4HohtzSKX5P5lz885y3BPu
Amazon https://www.amazon.co.uk/gp/product/B07NVS3WBV/ref=dm_ws_sp_ps_dp

Demo Reel https://soundcloud.com/matt-milne-8/sets/demo-reel-full

Composer - games, films, and tv.
Wings over the Reich, Rise of Flight, Woff, off 2&3, Photokill and Star Trek: Bridge Commander Kobayashimaru
#4304263 - 10/19/16 01:53 AM Re: WOFF soundtrack [Re: zifnow]  
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Robert_Wiggins Offline
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Mat, that is a great rendition Sir. Powerful!


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4304605 - 10/20/16 01:17 AM Re: WOFF soundtrack [Re: zifnow]  
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HumanDrone Offline
Just shoot me...
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Now you gotta be careful - "Sound of Silence" remains one of my all-time favorites, one of those songs you feel as much as hear. And the delicate vocals of the young Paul Simon and Arty Garfunkel are deeply embedded in the sad and conflicted young man that I was (not angsty- I was dealing with some bad family stuff in those years). It mirrored the hopeless frustration of watching lives and relationships go down in flames for no good reason.

But Matt, you pulled it off! It works with that trailer really well, and as a standalone too! Congrats.

(I'm also one who lets the music play through in WOFF. Beautiful score, sets the tone for the sim perfectly.)


Box: Win7 Pro 64 bit / I72600K @4.1 GHz / EVGA GTX1080Ti/ 16GB RAM / Corsair 240 GB SSD / WD 600 GB Velociraptor / 1050W Power
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#4305338 - 10/22/16 02:07 AM Re: WOFF soundtrack [Re: zifnow]  
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matmilne Offline
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heh. You know, i've found that sometimes you get burned doing things, but i'd rather run the risk of being singed on an adventure, than drowning in blandness.
I've always looked for projects that were interesting or different, not because they were safe bets, but because of the exciting challenge they offered and the impact they could have on the future.

Last edited by matmilne; 10/22/16 02:26 AM.

ITunes https://itunes.apple.com/us/artist/matt-milne/1301047345
Spotify https://open.spotify.com/album/4HohtzSKX5P5lz885y3BPu
Amazon https://www.amazon.co.uk/gp/product/B07NVS3WBV/ref=dm_ws_sp_ps_dp

Demo Reel https://soundcloud.com/matt-milne-8/sets/demo-reel-full

Composer - games, films, and tv.
Wings over the Reich, Rise of Flight, Woff, off 2&3, Photokill and Star Trek: Bridge Commander Kobayashimaru
#4346230 - 03/23/17 04:31 AM Re: WOFF soundtrack [Re: zifnow]  
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SignorMagnifico Offline
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Sorry to revive this old thread, but I have an odd question/request/favor for the soundtrack to this game.

First of all, congratulations to Matt Milne on creating a masterpiece. I don't know of any video game that has over three hours worth of music, and the soundtrack for this game is of the highest caliber.

However, I was wondering if it was possible to download the soundtrack. Now, mind you, I am aware that the entire soundtrack is in the game's folder. I have been able to retrieve all of the tracks and listen to them at my leisure, but what I'd most appreciate is knowing the titles/track numbers to each of these songs instead of the generic "MenuMusic#." I did locate a few titles on Matt Milne's Soundcloud account, which can be found here: https://soundcloud.com/matt-milne-8. Although, I was only able to match two tracks from there to tracks in the game.

If anyone could assist me with this matter, I'd be much obliged.

Regards,
A Fellow WW1 flier since Phase 1 and owner of WOFFv2,v3,UE.

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