Excellent re-write of the lyrics to "That old black magic". All that is missing is the rendition by Old Blue Eyes. I can almost hear his voice when I read your UE lyrics!
Very cool piece of work!! Does your varied talent have no end???
Case: Cooler Master Storm Trooper Pwr Sup: OCZ, GameXStream,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
Close call. I transferred from Jasta 9 to 7. Damn Spads shot up my engine and prop stopped. Gliding in 2 Spads raced down on my tail and started lighting me up. I managed to land safely just our side of non mans land but my crate was full of holes. The Mechanics were mad!
We met some Brisfits. Started high and I landed quite a few rounds into him but his rear gunner was giving as good as he got. I gotta hand it to the pilot too because he threw his craft all over the sky trying to shake me off him. Many times he did but I was able to re-gain my position with a well placed barrel roll or high yo-yo. The fight kept losing altitude until we were dog fighting at tree top level near a church. Just as I put the killing rounds into his machine and he lost control, pitching into a row of trees, his gunner shredded my upper right wing. I managed to limp back to the airfield in the background.
Would it be possible to have gunshots shred the canvas like this?
The rear gunner is what shredded my wings. That wasn't dive damage. It was too many bullet rounds to the wing that did it. You will notice how I was at tree top level in the last bunch of pics. The rear gunner hit me with a final burst just before he crashed. No dive damage at all.
Encounters with RNAS-1 in tripes and then RNAS-2 in DH4s. Yes, I shot off his center right wing and it turned out to be fatal for him. You don't have to clip all of their wings. Sometimes just one does the trick.
Early war still looks fantastic too. After my wingman downed the Aviatik, a pair of EIIs(?) pounced us. I eventually forced his prop to stop and he dead stick landed behind his lines. Look at how alive the scenery looks with the new shaders too. Awesome stuff.
I would like to make an important point about the new UE shaders though. I have mentioned the nice FPS improvement the new shaders provide and they do, but I should also point out that while they will give you a boost they aren't going to turn a 3 year old GPU into SLI Titan level performance. You will probably notice the added FPS, especially around airfields, but I wish to be careful and honest about not setting the wrong expectation. The last thing I want is someone thinking if they buy WOFF UE they will be able to run everything maxed at 8x time compression with an aging CPU/GPU at 60 FPS. It's most certainly an improvement, but I don't wish to overstate by how much. As with everything PC related, your mileage may vary depending on your hardware and software configuration.
And now back to the beauty that is Wings Over Flanders Fields Ultimate Edition beta
Some early war campaign fun. Spotted white Archie puffs well below us on a behind friendly lines patrol. Once we got low enough to investigate we spotted a trio of EIIs. After that engagement we went back up to altitude and found a pair of Aviatiks scouting around. We chased them all the way back to behind their lines before caught up to them and engaged. What a great sim.
Scenery looks amazing with the varied trees and the colors and hues providing a wonderful feeling of depth. I think I killed the pilot and took out the wing on the Aviatik. Either way, I'm sure neither of them survived the spiral intro the ground from that altitude.