#4291068 - 08/27/16 09:06 PM
Re: Returned pilot
[Re: olddog]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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OldDog;
Let me chime in here and state that I do see explosions over the front and the amount varies with the period. When there is historical push going on, the action is increased. I see trains and traffic on roads as well. Now to your point, "Is it less than in previous releases?", That I cannot say as there are so many variables to the settings and the generated missions.
As has been stated above you can play with the sliders to see if that improves the activity or not but it just may impact FPS depending on the robustness of your system.
One thing I am inclined to agree with you on is that I have yet to notice ground gas clouds and maybe this was removed or I just haven't run into. Maybe other can confirm or deny this.
Best Regards;
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4291093 - 08/27/16 11:14 PM
Re: Returned pilot
[Re: olddog]
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Joined: Sep 2006
Posts: 209
olddog
Member
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Member
Joined: Sep 2006
Posts: 209
england
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Thanks guys for the replies now please don't take this the wrong way but I see that you registered between 2009 and 2015 my self I registered in 2006 some ten years ago, now have you any one flown OFF (Over Flanders Fields).
I do see trains and some times lorries on the road in WOFF3 it's just not like it was in OFF I would have thought some ground crew on the airfields would have given something to the sim landing on a deserted airfield after a mission, perhaps I expect too much for my money well when one gets into there mid 70's you get like that and look for value with every penny.
My settings Graphics settings in workshop are
LEFT HAND FROM THE TOP 5/4/4/5/5 MIDDLE FROM THE TOP 3/3/1/9/8 RIGHT HAND FROM THE TOP 5/5/1
I have no stutters with these settings.
Thank you for your reply's.
Last edited by olddog; 08/27/16 11:15 PM.
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#4291097 - 08/27/16 11:24 PM
Re: Returned pilot
[Re: olddog]
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Joined: Jul 2012
Posts: 2,808
Adger
Senior Member
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Senior Member
Joined: Jul 2012
Posts: 2,808
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Thanks guys for the replies now please don't take this the wrong way but I see that you registered between 2009 and 2015 my self I registered in 2006 some ten years ago, now have you any one flown OFF (Over Flanders Fields).
I do see trains and some times lorries on the road in WOFF3 it's just not like it was in OFF I would have thought some ground crew on the airfields would have given something to the sim landing on a deserted airfield after a mission, perhaps I expect too much for my money well when one gets into there mid 70's you get like that and look for value with every penny.
My settings Graphics settings in workshop are
LEFT HAND FROM THE TOP 5/4/4/5/5 MIDDLE FROM THE TOP 3/3/1/9/8 RIGHT HAND FROM THE TOP 5/5/1
I have no stutters with these settings.
Thank you for your reply's. Hi Olddog check out the link ive posted here for the mod on this page for extra ground staff and much more.. Populated airfield mod
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
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#4291166 - 08/28/16 07:25 AM
Re: Returned pilot
[Re: DukeIronHand]
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Joined: Sep 2007
Posts: 1,910
dutch
Member
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Member
Joined: Sep 2007
Posts: 1,910
EURO-zone
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And the way some folks moan about FPS and "stutters" I would not be surprised if OBD dialed things back a bit. Some think "CFS3...my computer can run that" forgetting that WOFF is about as akin to that old dog as I am to being Elvis. Very much improved as I am sure you have noticed.
Think you are right on that, all those extra activities needs more CPU power, while this game is single core, all that is concentrated one single heavily used core. If compare to ROF-PWCG, I also see not that much activity on the front, besides explosions that are always on the same impact spot, like a flashing campfire. Luckily the trains and cars are still active. On the other hand, I prefer on what's in the air more then any activity on the ground, which in 90% I do not even notice, while flying high, to avoid the AA near the front line.
Last edited by dutch; 08/28/16 07:29 AM.
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