Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 1 of 3 1 2 3
#4281253 - 07/23/16 05:35 PM Caucasus Map for 2.5 Update - 23 July 2016  
Joined: May 2001
Posts: 1,943
Nate Offline
Member
Nate  Offline
Member

Joined: May 2001
Posts: 1,943
Dublin, Ireland
Caucasus Map for 2.5 Update

http://forums.eagle.ru/showthread.php?p=2851954#post2851954

Quote:
Dear all,

I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is).

Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going.

In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit.

Once the map update is near final with concrete poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements.

We share your desire to have “the great unification” happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016.

All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE.


More images found on the link above...









Nate

Inline advert (2nd and 3rd post)

#4281255 - 07/23/16 05:50 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Mar 2011
Posts: 2,042
cichlidfan Offline
Member
cichlidfan  Offline
Member

Joined: Mar 2011
Posts: 2,042
Woodbridge, VA, USA
Nice. Free, however, is somewhat of a misnomer when the price of new aircraft goes up, while including less content.


ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1
#4281286 - 07/23/16 07:54 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Jan 2001
Posts: 8,771
Para_Bellum Offline
Oberkriegkaboomführer
Para_Bellum  Offline
Oberkriegkaboomführer
Hotshot

Joined: Jan 2001
Posts: 8,771
Germany
Very, very nice. Looking forward to flying over the "new" Caucasus. EDGE already was a big step forward, Starway's (and Barthek's) terrain textures further improved the visual quality. Here's hoping that a more detailed terrain mesh will make it into the update. The blocky mountains are looking terribly outdated by now.


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4281289 - 07/23/16 07:59 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Dec 2012
Posts: 2,572
LOF_Rugg Offline
Senior Member
LOF_Rugg  Offline
Senior Member

Joined: Dec 2012
Posts: 2,572
Concur that ED is going the right direction. As for the aftermarket terrain textures they're both superb sets of tiles by fantastic artists.

#4281434 - 07/24/16 05:44 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: cichlidfan]  
Joined: Dec 2002
Posts: 4,168
Flogger23m Offline
Senior Member
Flogger23m  Offline
Senior Member

Joined: Dec 2002
Posts: 4,168
US
Very nice, and I am glad it will be included for everyone. It looks a good bit better.

Originally Posted By: cichlidfan
Nice. Free, however, is somewhat of a misnomer when the price of new aircraft goes up, while including less content.


Agreed, but previously the price was going up with more and more updates becoming paid. At least if the aircraft prices go up we are seeing a return to free updates. smile It is a better direction than what we've seen as of late.

#4281447 - 07/24/16 07:51 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Apr 2001
Posts: 7,365
Stratos Offline
Hotshot
Stratos  Offline
Hotshot

Joined: Apr 2001
Posts: 7,365
Amposta, Spain
No Crimea?, no Nagorno? No Turkey? The damn same old map?


-Sir in case of retreat, were we have to retreat??
-To the Graveyard!!

sandbagger.uk.com/stratos.html
#4281450 - 07/24/16 08:51 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Jun 2016
Posts: 53
Barthek Offline
Junior Member
Barthek  Offline
Junior Member

Joined: Jun 2016
Posts: 53
-
Wow! Looking great! I hope they add better mesh - that would be a blast!

#4281472 - 07/24/16 10:23 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Sep 2014
Posts: 797
leaf_on_the_wind Offline
Member
leaf_on_the_wind  Offline
Member

Joined: Sep 2014
Posts: 797
Great news after years of waiting ........sometime soon .. with a little all things are subject to change thrown in

Quote
Because the Caucasus often servers as the first impression for new DCS World users

Should that be

Because the Caucasus often serves as the first impression for new DCS World users
?



Ferengi Rule of acquisition #1 Once you have their money ... never give it back.

#4281789 - 07/25/16 02:48 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
Yes, it should. It's called a typo. Notice on the keyboard the location of the "r" in relation to the "e" and "s" and you'll see why the r got in by mistake.

However, I will say this is a mixed announcement to me. Like the original "we're putting DX10 into A-10!" announcement all those years ago, ED is the poster child for feature creep. "Let's put X into it, which will take 3 months" morphs into "let's put X and Y and Z and some G and a smattering of B and K, and it will only take a year!" Meanwhile, those waiting for X get disillusioned with the delays.

Is it feasible to release X first, then Y, then Z, and so on instead of tying them all together? I don't know. I just wish it was.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4282808 - 07/28/16 07:34 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: May 2001
Posts: 1,943
Nate Offline
Member
Nate  Offline
Member

Joined: May 2001
Posts: 1,943
Dublin, Ireland
Interesting Comparison made between 1.5 and 2.5

http://forums.eagle.ru/showpost.php?p=2857841&postcount=1





.........and just for a laugh Black Shark 1



Nate

Last edited by Nate; 07/28/16 09:19 PM.
#4282815 - 07/28/16 07:55 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Aug 2010
Posts: 1,614
theOden Offline
Member
theOden  Offline
Member

Joined: Aug 2010
Posts: 1,614
last one is almost life like - looking forward to flying there.


Edit:
Adding pics to this page too:

Originally Posted By: Nate
Interesting Comparison made between 1.5 and 2.5

http://forums.eagle.ru/showpost.php?p=2857841&postcount=1





Nate

Last edited by theOden; 07/28/16 07:56 PM.
#4282823 - 07/28/16 08:02 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
Nicer shadow-casting trees makes a BIG difference, especially for helo fliers.

Plus "trees and bushes painted on ground texture" is really a 90s-era thing that has no place anymore.


The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4282827 - 07/28/16 08:10 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
Veteran
- Ice  Offline
Veteran

Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
Originally Posted By: Nate


Oh! Very nice indeed!


- Ice
#4282908 - 07/29/16 04:32 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Jul 2000
Posts: 2,708
Paul Rix Offline
Senior Member
Paul Rix  Offline
Senior Member

Joined: Jul 2000
Posts: 2,708
NW of Austin, Tx
It's amazing to think that when I started simming, state of the art scenery involved a blue sky, green ground and a blocky runway. We have come a long, long way.

Edit> well I guess I was mistaken, the ground was blue!


Last edited by Paul Rix; 07/29/16 04:35 AM.

Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#4282912 - 07/29/16 05:46 AM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Jan 2001
Posts: 2,477
HomeFries Offline
Air Dominance Project
HomeFries  Offline
Air Dominance Project
Member

Joined: Jan 2001
Posts: 2,477
I remember the days of bombing triangles in F-15 Strike Eagle! biggrin


-Home Fries

"Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty."
- Robert A. Heinlein

The average naval aviator, despite the sometimes swaggering exterior, is very much capable of such feelings as love, affection, intimacy, and caring. These feelings just don't involve anyone else.

#4282964 - 07/29/16 02:33 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Nate]  
Joined: Mar 2002
Posts: 14,410
Tom_Weiss Offline
Veteran
Tom_Weiss  Offline
Veteran

Joined: Mar 2002
Posts: 14,410
3rd Planet, Sun
so do I - in Falcon 1

#4282977 - 07/29/16 03:03 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: HomeFries]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
Originally Posted By: HomeFries
I remember the days of bombing triangles in F-15 Strike Eagle! biggrin


Your base is black triangle, your target is brown triangle, your carrier is blue triangle (carrier??!?), MiGs are wireframe triangles...EVERYTHING triangle!



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4283068 - 07/29/16 09:44 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Para_Bellum]  
Joined: Jun 2002
Posts: 850
KeyCat Offline
Member
KeyCat  Offline
Member

Joined: Jun 2002
Posts: 850
Sweden
Originally Posted By: Para_Bellum
Very, very nice. Looking forward to flying over the "new" Caucasus. EDGE already was a big step forward, Starway's (and Barthek's) terrain textures further improved the visual quality. Here's hoping that a more detailed terrain mesh will make it into the update. The blocky mountains are looking terribly outdated by now.



+1

Just waiting for my AH-64 to be ready smile

/KC

Last edited by KeyCat; 07/29/16 09:50 PM.

>> It's all about teamwork! <<
#4283070 - 07/29/16 09:54 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: Jedi Master]  
Joined: Mar 2011
Posts: 2,042
cichlidfan Offline
Member
cichlidfan  Offline
Member

Joined: Mar 2011
Posts: 2,042
Woodbridge, VA, USA
Originally Posted By: Jedi Master
Originally Posted By: HomeFries
I remember the days of bombing triangles in F-15 Strike Eagle! biggrin


Your base is black triangle, your target is brown triangle, your carrier is blue triangle (carrier??!?), MiGs are wireframe triangles...EVERYTHING triangle!


The still are, just really large numbers of them. wink


ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1
#4283281 - 07/30/16 10:44 PM Re: Caucasus Map for 2.5 Update - 23 July 2016 [Re: cichlidfan]  
Joined: Feb 2010
Posts: 158
skunk160 Offline
Member
skunk160  Offline
Member

Joined: Feb 2010
Posts: 158
London UK/Colorado
Originally Posted By: cichlidfan


The still are, just really large numbers of them. wink


I see what you did there. thumbsup

Last edited by skunk160; 07/30/16 10:44 PM.

//FOXTWO Multi-Role ​Combat ​Pit Build http://forums.eagle.ru/showthread.php?t=134745
Page 1 of 3 1 2 3

Moderated by  Force10, RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0