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#4278040 - 07/11/16 06:41 AM New realistic tracer effects mod - WOFF UE compatible *****  
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Realistic tracer effects mod v1.2
Fully compatible with WOFF UE!
- compatible with WOFF2, WOFF3
- corrected error caused by WOFF overwritting effects.xml file

CTREDITS:
OBD Software
Creaghorn
Robert Wiggins

You can download it here:
WOFF UE Realistic tracers effect mod v1.2

It is JSGME ready, just unzip the contents of zip archive to your WOFF/MODS/ directory.

EDIT: Edited effect files in accordance with WOFF UE - mod v1.1 is fully compatible!
EDIT: Updated to include the latest changes up to WOFF UE v 4.11

Last edited by JJJ65; 12/05/16 12:39 PM. Reason: Added link to the latest version 1.2
#4278047 - 07/11/16 07:49 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Wow. Apparently this is what happens when you don't read the on-going tracer thread.
Thank you sir! Be anxious to see them in action.

#4278072 - 07/11/16 10:44 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Fantastic... many thanks!

#4278392 - 07/12/16 12:13 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Great mod, thank you


Intel I7 4790K / 16 GB DDR3 / Samsung SSD 850 EVO 500 GB / Gigabyte GA Z97X-UD5H / GTX 1080 / 4K Samsung UE55KS7500 / TrackIR 5 / X55 Saitek
#4278399 - 07/12/16 12:28 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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You're welcome, guys, but credit goes mainly to creaghorn - original author of this mod yet for old OFF.

#4278406 - 07/12/16 01:01 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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If you are using any of the tracer mods that I sent out, please stop and use this updated version. The mods I sent were not WOFF 3 compliant.


Member and provider of banjo music for the Illustrious BOC
#4279331 - 07/15/16 07:10 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Thanks so much for this mod, JJJ65 and Creaghorn!

It looks great! thumbsup


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4279892 - 07/18/16 01:27 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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This is a great mod. Thanks to JJJ and Creaghorn. Love the smoke trails.


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4280588 - 07/21/16 11:17 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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me too........cheers!

#4294142 - 09/07/16 11:18 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Added download link of corrected version - see the first post above.
The old version (v1)of this mod worked only one mission, then it was rewritten to default WOFF settings.
I apologize, I did not notice that released version is buggy.

#4294153 - 09/07/16 12:48 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Ahh...thought I was having a stroke.
Thank you sir.

#4304740 - 10/20/16 12:51 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Incompatible with WOFF UE at the present state. I am going to prepare WOFF UE version soon.
Fully compatible with WOFF UE.

Last edited by JJJ65; 10/23/16 05:51 AM.
#4305612 - 10/23/16 03:19 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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JJJ, I'm confused. You say in your last post that your mod isn't compatible but in the first post it says that it is, for this slow person, which is it?


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#4305642 - 10/23/16 05:53 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Sorry BM, it is comapible with WOFF UE. Post edited. I have compared effect files and it is OK to use tracer mod in WOFF UE.

#4305656 - 10/23/16 08:07 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Interesting the effects.xml didn't change from WOFF 3 to UE.

#4305675 - 10/23/16 12:34 PM Re: New realistic tracer effects mod [Re: DukeIronHand]  
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Originally Posted By: DukeIronHand
Interesting the effects.xml didn't change from WOFF 3 to UE.

I have performed detailed comparison of effects.xml files from WOFF3 and WOFF UE and, imagine, I have found small changes of two smoke effects for train and flak. So I updated Tracers effects mod accordingly. Updated Download link of v1.1 in the first post. Disable and delete previous mod, then extract mod v1.1 to yourMODS folder and enable with JSGME.
I apologize for this unconvenience and thanks to Duke for his doubts :-).

#4305682 - 10/23/16 12:57 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Hehe. Oh I trust you sir I was just a little surprised
Thanks for the mod!

#4305696 - 10/23/16 02:17 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Thanks JJJ, your tracer mod is one of my favorites.


Member and provider of banjo music for the Illustrious BOC
#4305737 - 10/23/16 04:36 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Thx BM, however, main credit goes to Creaghorn. I have just ported it to WOFF UE.

#4307039 - 10/28/16 10:03 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Well I have to give credit where credit is due.
Just had the chance to put the 1.1 UE version through its paces and it is quite awesome.
Nice work sir!

#4317420 - 12/05/16 11:22 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Hi there, i testet ur mod . I use (with modinstaller) the tracersmoke mode but cant see any smoke. Do i need any special settings in workshop?

#4317434 - 12/05/16 12:43 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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It should work without any additional settings.
But, anyway, I updated the mod to the latest standard of WOFF UE v4.11 (incl. enhanced wings breaking sound, chimney smoke, etc.)- see the first post of this thread for download. Current version of mod is v1.2

#4318097 - 12/07/16 05:12 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Originally Posted By: JJJ65
It should work without any additional settings.
But, anyway, I updated the mod to the latest standard of WOFF UE v4.11 (incl. enhanced wings breaking sound, chimney smoke, etc.)- see the first post of this thread for download. Current version of mod is v1.2



i give it a try, thx a lot!

#4318279 - 12/08/16 05:33 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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works fine, now! thx a lot burnout

#4324348 - 12/29/16 07:17 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Very nice mod smile does anyone know which ammunitions have been used at which timeframes? smile wanna keep it as realistic as possible

#4334008 - 02/02/17 01:44 PM Re: New realistic tracer effects mod [Re: Manu]  
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Originally Posted By: Manu
Very nice mod smile does anyone know which ammunitions have been used at which timeframes? smile wanna keep it as realistic as possible


I was interested in knowing that too.

In all the WW1 aviation books I've read, I don't recall reading about tracer or smoke.[]

Probably just didn't register.

R

#4334016 - 02/02/17 02:20 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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The "realistic" in the name of the mod is not because of historical realism but how the tracer rounds and smoke "would" appear if used. For historical realism disable this mod and uncheck incendiary rounds in the mission briefing window.

#4334042 - 02/02/17 04:06 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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Originally Posted By: JJJ65
The "realistic" in the name of the mod is not because of historical realism but how the tracer rounds and smoke "would" appear if used. For historical realism disable this mod and uncheck incendiary rounds in the mission briefing window.


Hi JJJ65,

Thx for your reply.

I've subsequently searched this forum and others for threads about tracer and incendiary rounds, and the consensus seems to be that both sides were using some sort of tracer and/or incendiary round from 1917 onwards:

http://SimHQ.com/forum/ubbthreads.php/ubb/showflat/Number/4240365/Searchpage/3/Main/405261/Words/tracer/Search/true/Re:_Tracers#Post4240365

http://www.theaerodrome.com/forum/showthread.php?t=27302

http://www.theaerodrome.com/forum/showthread.php?t=8005&highlight=Tracers

http://acepilots.com/wwi/us_rickenbacker.html
"As the German tried to escape eastward, Rickenbacker opened his throttle and was on him. At 150 yards he pressed the triggers. The tracer bullets cut a streak of living fire into the Pfalz's tail. Raising the nose of his aeroplane slightly the fiery streak gradually settled into the pilot's seat."

The tracer rounds at this time were phosgen and appeared as smoke rather than colour apparently.

Seems to be a source of some debate, however, and I haven't come across anything definitive, certainly nothing photographic.

R

#4334052 - 02/02/17 04:59 PM Re: New realistic tracer effects mod [Re: JJJ65]  
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In this regard is it possible to make tracer smoke darker, longer and more persistent?

#4334082 - 02/02/17 07:16 PM Re: New realistic tracer effects mod [Re: Dornil]  
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Originally Posted By: Dornil
In this regard is it possible to make tracer smoke darker, longer and more persistent?

Yes, definitely, but it is out of my scope. I am only programmer/coder. Maybe that is question addressed to our graphics/effects modders. e.g. 4L0M?

Last edited by JJJ65; 02/02/17 07:17 PM.
#4515074 - 04/07/20 07:44 AM Re: New realistic tracer effects mod [Re: JJJ65]  
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Is this Mod compatible with the current WoFF PE?

Thanks.

#4515076 - 04/07/20 07:47 AM Re: New realistic tracer effects mod [Re: Dirk98]  
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Originally Posted by Dirk98
Is this Mod compatible with the current WoFF PE?

Thanks.


No, it is not.

Do you know of any tracer mods compatible WoFF PE?

Thanks.

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