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#4259997 - 05/14/16 05:10 AM SweetFX for WOFF UE Mod  
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SweetFX for WOFF UE (also works with WOFF 1, 2, and 3)

Compatible with all versions of Windows that can run WOFF

Directions
2. Place the downloaded zip file in a temp directory and unzip it. Then run the SweetFX for WOFF UE v1.20 application.

3. Activate SweetFX for WOFF UE using JSGME.

4. Once activated in JSGME, SweetFX will be automatically running when you start flying in WOFF. Use the Scroll Lock key to turn SweetFX on/off in-game to check to see if it is working.

You will still have to do Step 1 below, but this mod will eliminate everything else and place SweetFX in your JSGME ready to activate (JSGME must be installed in WOFF prior to installing this mod).


Download Link: SweetFX for WOFF UE v1.20

Or download it from the WOFF Modders website: WOFF User Mods


Step 1 (this is required to run SweetFX in addition to this mod)

Run directx_Jun2010_redist found in your WOFF DX9Redist folder here
C:/ODBSoftware/WOFF/Toolbox/DX9Redist

It will dump a bunch of zip files and another application called "DXSETUP" in your folder (I just ran it directly in the WOFF/Toolbox/DX9Redist folder).

Then run DXSETUP and you're done. DXSETUP knows where all the DX9 files on your computer are and the update is fully automatic. This is a Microsoft program and completely safe.

You must do this first step even if you already have DirectX 9 installed and working fine. Windows does not have a full installation of DX9, it essentially has the "Lite" version instead. Doing Step 1 will give you a full installation of DX9 including some files essential to SweetFX. And doing Step 1 is recommended by OBD entirely unrelated to running SweetFX.



Cheers! cheers

Buck

Special thanks to Robert Wiggins for the JSGME auto-installer for this mod! thumbsup


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260015 - 05/14/16 08:38 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Nice work sir.

#4260021 - 05/14/16 09:08 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Thanks, Duke.

I just kind of assumed most folks would already have SweetFX, but I've had enough requests for an auto installed JSGME version I thought I'd put one together (with the help of Robert Wiggins, of course smile ).

As you mentioned, v1.5.1 seems to work really well with WOFF, so thought I would make it easier for folks to find it. cheers


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260026 - 05/14/16 09:17 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Yes your JGSME version is a god send.
Frankly I hated to goof with SweetFX most times because of all the darn files - now with your work it is a "one-click" affair.
Still loving the "just Lumasharpen" effect. Thanks for the steer on modding the .ini file. Knew that a long time ago but had forgotten!
Old age is awesome...

#4260295 - 05/15/16 03:09 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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OP updated with download link.


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260503 - 05/15/16 07:04 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Decided to give this a go... I ran the DX9 setup thing in toolbox, and it pops up a box asking where I want the files to go... I thought you said it knows where all the files are located?

I have no idea where I'm supposed to install them.

#4260529 - 05/15/16 08:29 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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I don't know, Trooper.

In the first step when I ran "directx_Jun2010_redist" it asked where the files should go, so I just picked the Toolbox\DX9Redist folder where I was at already. Or it can be a temp folder anywhere. Just pick a folder that is empty because it will extract a bunch of files into it (Desktop would be a bad idea).

But when I ran the DXSETUP program (which is one of the files extracted in the first step) it didn't ask me for anything. It just ran.

If you are talking about the first step (running "directx_Jun2010_redist" ) think of it just like unzipping a file...its asking you where you want to dump all this stuff.

The second step (running DXSETUP) is the actual update step, and if its asking you where to put things then I don't know.

Maybe someone else who has seen this can help out?


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260579 - 05/16/16 12:31 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Prior to running the DX9 file in the Toolbox Trooper I create a folder on my Desktop called, surprise, "New Folder."
Now click the DX9 .exe it will ask where to put the files and point it to your newly created "New Folder."
When done open that folder and find the "Setup.exe" (IIRC) inside.
Click on that and it will run for about 6 seconds installing DX9.
When it is done you can delete the "New Folder."
Done!

#4260631 - 05/16/16 08:48 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Bucksnort, thanks for doing that.

One thing when you install this it gives a super wide-angle lens view initially (FOV 80) - yikes - via your D3D8.ini.

Can you set it to default please - or change the readme to mention they may need to reset by changing some items in the Worksshop including FOV.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4260659 - 05/16/16 10:41 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Ok, Pol, sorry about that.

The last thing I was going to do was to reset everything to WOFF defaults in the D3D8.ini before I zipped it up, but I forgot (the best laid plans of mice and men). sigh

When I reissue this later today or tomorrow it will include the default WOFF settings.

I don't even use FOV 80, it looks like you're in a low space shuttle orbit! hahaha But I remember looking at it the other day, and that is obviously when I captured the file for this mod!

Thanks for the heads up!

Buck



Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260664 - 05/16/16 11:09 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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I think I missed the bus here.
Where is the FOV thing coming from?

#4260670 - 05/16/16 11:20 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Doesn't work for me... nothing happens when I hit scroll lock... the picture remains the same.

#4260676 - 05/16/16 11:29 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Duke,

Part of your Workshop settings are written to the D3D8.ini file that is part of this mod.

So this mod will reset FOV, Cloud Shadow Density and some of your other Workshop settings when you install it. Since a reset will occur, it is best to reset the player back to Default WOFF settings.

And it is easy for the player to go back into Workshop and set things back as they would like, but the FOV 80 is downright goofy and isn't a good way to showcase anything! hahaha

The pre-release version I sent you probably had my normal FOV of 35 to 50 (I've been playing with it lately), so you might not have even noticed.

But this one I've released is FOV 80 which is the astronaut view with a huge fish-eye effect! Players will think someone has spiked their coffee! hahaha


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260678 - 05/16/16 11:36 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Hi Trooper,

Couple of questions:

1. Is your mods folder located here C:\OBDSoftware\WOFF\Mods

2. Take a look at your D3D8.ini file located here C:\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields
Just left click on it once to highlight it and its contents will display on the right in Windows Explorer.

The first few lines should look like this:

[D3D8]
; Change to NoMultisampling=1 for SweetFX compatibility, but it will disable ingame antialiasing.
NoMultisampling=1



Does Multisampling=1 or 0 on yours?

Will do my best to help smile


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260680 - 05/16/16 11:37 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Ah ok.
Yes I got an earlier version. If the FOV is not Default then it is real close. Everything looks just fine but I will double check.
Thanks.

#4260700 - 05/16/16 01:14 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Originally Posted By: Bucksnort


1. Is your mods folder located here C:\OBDSoftware\WOFF\Mods




No, it's in E:\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\Mods

#4260763 - 05/16/16 04:26 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Trooper117]  
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Originally Posted By: Trooper117
Originally Posted By: Bucksnort
1. Is your mods folder located here C:\OBDSoftware\WOFF\Mods

No, it's in E:\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\Mods


That's it. This mod will only work in the default (generally agreed upon) location of ":\OBDSoftware\WOFF\Mods"

It has to run there, as it has to hit both the "OBDWW1 Over Flanders Fields" folder as well as the "WOFFScenery" folder which are both sub folders of the OBDSoftware\WOFF folder. This mod has to be installed one level higher in a :\OBDSoftware\WOFF\Mods folder to be able to write files to the two sibling folders.

Sorry, but its the way JSGME works. The only way you can get to all the folders in the WOFF directory with JSGME is to have a Mods folder installed directly under the WOFF folder.

I actually run two installations of JSGME. One where you've got it, and a second using WOFF/Mods. So that's another option for you.

Hope that helps! smile


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260767 - 05/16/16 04:48 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Hmm, ok... but all my other WoFF mods work, some of them have the same file structure as you have described, yet they still work... very strange!

#4260867 - 05/16/16 09:18 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Bucksnort,
When we are talking "FOV" here are we talking about the "ExternalFOV" setting in the d3d8.ini file and not the cockpit FOV?

#4260893 - 05/16/16 10:34 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: Bucksnort]  
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Correct, Duke. ExternalFOV has a value of 80 in v1.00 of this mod.

It will be set back to the WOFF default value of 35 in v1.10

And you can change the value in WOFF Workshop if you like (my personal favorite is 40).


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
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