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#4258363 - 05/09/16 06:59 PM UBOOT on Steam Greenlight  
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Coot Offline
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This looks cool. Sort of a sandbox, cutout, uboat life simulator.



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#4258537 - 05/10/16 06:23 AM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Herman Online content
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Does it bear any resemblance to SilentHunter3?


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#4258591 - 05/10/16 12:28 PM Re: UBOOT on Steam Greenlight [Re: Herman]  
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Originally Posted By: Herman
Does it bear any resemblance to SilentHunter3?


Seems more like Silent Hunter 5 with the crew interactions, though could be reading a lot into the video. I don't recall any real crew interactions till SH5 came out.


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#4258643 - 05/10/16 02:59 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Its more like b17 II with a sub. Which could be fun.

I really want to see a 8 person coop sub game. SH series had MP but none of you were on the same ship. I'd love to call out contacts from the periscope and have someone plot them on the map while someone else is listening to sonar.

#4258792 - 05/11/16 01:23 AM Re: UBOOT on Steam Greenlight [Re: Master]  
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Herman Online content
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Originally Posted By: Master
Its more like b17 II with a sub. Which could be fun.

I really want to see a 8 person coop sub game. SH series had MP but none of you were on the same ship. I'd love to call out contacts from the periscope and have someone plot them on the map while someone else is listening to sonar.


Interesting crew interaction, which seems to be better than the SH series.


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#4258805 - 05/11/16 03:23 AM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Looks interesting

#4259913 - 05/13/16 10:28 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Very cool!

Not wild about the KS campaign though, $15k US seems like they are lowballing the cash needed to get this launched. Plus, at this point, I expect something right away for my KS cash, as in immediate access to the alpha/beta material. I feel that's fair as:

1. With KS, there's the risk that's all you'll ever get
2. It proves there's something concrete here.

Yes, that "Playway" program will double their KS cash, but still, that cash is going to burn very quickly in light of their ambitious goals.


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#4260313 - 05/15/16 04:47 AM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Wish they sounded a little more "German"

#4261134 - 05/17/16 05:01 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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I backed the game so I could talk to the guy running the kickstarter. I asked if they were doing manual crew stations and if they had plans for a single boat coop (ie multiple players on one boat)

Quote:
We do manual stations as an option in our game. Currently we support manual periscope, artillery, flak and also have put some initial work into hydroacoustic station. We will most probably allow the player to do some or possibly even all the targeting job for himself, if he likes to, but because this is optional we would like to let the veterans decide on the details of this one.

I love the single crew coop idea, but hard truth is that we probably won't hit the multiplayer stretch goal. If we would manage to get there, this wouldn't be such a hassle to add this, because all the synchronisation job would be done already and this indeed sounds like a lot of fun!


So yea, we have to get this funded! and we have to get them to their stretch goal! It is no longer an option NOT to back this!

#4261403 - 05/18/16 01:41 PM Re: UBOOT on Steam Greenlight [Re: Falstar]  

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Originally Posted By: Falstar
Wish they sounded a little more "German"


The 1st stretch goal is "german voices" so fingers crossed.

Will definitely back this one. Looks very promising!

#4261435 - 05/18/16 03:05 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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https://www.kickstarter.com/projects/1752350052/uboot-a-ww2-survival-sandbox

got kind of annoying coming to this thread and having to click the video to get to the kickstarter link...

#4261989 - 05/20/16 09:55 AM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Looks very interesting but the requested funding levels are VERY low. 20k $ for the basic game? That's not even paying the salary for a single programmer for a year. Not even in Poland.

Hmm...Playway seems to have been responsible for Car Mechanic Simulator 2015 and Hard West, both decent but not great games. I'll keep an eye on the Kickstarter.


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#4262073 - 05/20/16 02:59 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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They have almost the full game already made from what I can tell. They just need about 1 year's worth of money to finish it and publish it. They also have an investor that will fund then 1:1 for whatever KS funds they get. SO if they get 20k they get another 20k from their investor.

#4263077 - 05/23/16 03:44 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Subsim interview
http://www.subsim.com/2016/preview_uboot.php

Honestly the distance compression thing is sounding worse and worse. I really hope they get rid of it.

Last edited by Master; 05/23/16 03:49 PM.
#4264281 - 05/26/16 08:26 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Yeah, I have some questions about that too. I am guessing that the gameplay will be similar to Crash Dive and Atlantic Fleet, you will have frequent engagements and plotting an intercept course and getting into position won't be as challenging as in the SH series.

Still, could be fun....


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#4264576 - 05/27/16 04:02 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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#4266063 - 06/01/16 07:39 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Indeed!...It looks interesting!...Moreover, it looks educative, a no-nonsense quasi simulator!

My kind of game! thumbsup


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#4268813 - 06/10/16 09:42 AM Re: UBOOT on Steam Greenlight [Re: Coot]  

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First goal reached so we'll have german voices clapping

Last edited by USSCheyenne; 06/10/16 09:48 AM.
#4323601 - 12/27/16 09:01 AM Re: UBOOT on Steam Greenlight [Re: Coot]  

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First video. I know it's not going to be a full blown sim but still looks kinda cool.


Last edited by USSCheyenne; 12/27/16 09:01 AM.
#4323629 - 12/27/16 12:04 PM Re: UBOOT on Steam Greenlight [Re: Coot]  
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Land of the Morning Calm
Nice video, even if not a more in depth simulator. Thanks for posting


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