#4234413 - 02/28/16 07:38 AM
Re: Future Plan { SAM SIMULATOR }
[Re: farokh]
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Joined: Dec 2009
Posts: 2,665
Hpasp
Senior Member
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Senior Member
Joined: Dec 2009
Posts: 2,665
Hungary, Europe
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Just its price tag. One fire channel of Berkut costed 9 million Rubles that time (comparable to Volhov), but each system had 20...
Last edited by Hpasp; 02/28/16 07:40 AM.
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#4240397 - 03/16/16 11:17 AM
Re: Future Plan { SAM SIMULATOR }
[Re: P_M_CS]
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Joined: Feb 2016
Posts: 16
Snailman
Junior Member
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Junior Member
Joined: Feb 2016
Posts: 16
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OFF Because of the ignorant and corrupt Hungarian politicans, who have devastated the Hungarian Defense Forces, since the regime change around 1990... It's a very sad story... Nowdays Hungary spend approximately 0,7% of the GDP for the military. ON It was a deliberate plan to demilitarize the "unreliable" Eastern Europe. In order for "peaceful colonization". Think about who has overseen the destruction of the ukrainian military the same way... (then) Senator Obama. Now their government overthrown by external support - they became "reliable". This is how things work. But sorry for being OFF.
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#4254811 - 05/01/16 05:31 PM
Re: Future Plan { SAM SIMULATOR }
[Re: farokh]
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Joined: Sep 2010
Posts: 106
PN79
Member
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Member
Joined: Sep 2010
Posts: 106
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#4258827 - 05/11/16 08:51 AM
Re: Future Plan { SAM SIMULATOR }
[Re: piston79]
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Joined: Dec 2009
Posts: 2,665
Hpasp
Senior Member
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Senior Member
Joined: Dec 2009
Posts: 2,665
Hungary, Europe
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Is it technically possible to have a mission editor in a bright future....? Actually a mission editor is exist, that is how I made the situations. But its not in a releasable state (quite complex, no documentation, and sometimes require code change), but if there is interest, please open a topic for it, and start collecting requirements.
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#4260198 - 05/14/16 06:59 PM
Re: Future Plan { SAM SIMULATOR }
[Re: Hpasp]
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Joined: Sep 2011
Posts: 2,011
piston79
Member
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Member
Joined: Sep 2011
Posts: 2,011
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Is it technically possible to have a mission editor in a bright future....? Actually a mission editor is exist, that is how I made the situations. But its not in a releasable state (quite complex, no documentation, and sometimes require code change), but if there is interest, please open a topic for it, and start collecting requirements. I am interested in new historical scenarios, more SAM functions simulated and some new types jamming maybe... I guess doing missions for us is the last thing you would do with joy, probably the mission editor is the solution for both sides......
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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