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#4248823 - 04/11/16 06:20 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Chivas Offline
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This is probably the best comparison your going to see between the Vive and Rift systems. Tested is probably on of the most respected review sites on the internet.
https://youtu.be/EBieKwa2ID0


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
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Inline advert (2nd and 3rd post)

#4248852 - 04/11/16 07:56 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Chivas Offline
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Originally Posted By: Icarus1
In this review the guy doesn't even wear the Vive properly, then complains it is uncomfortable. No credibility.
https://youtu.be/EBieKwa2ID0


Interesting not many reviewers have more credibility, followed VR longer, and more time in both headsets than the Tested crew.


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#4248917 - 04/12/16 03:24 AM Re: Facebook's Oculus Rift [Re: Robusti]  
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Originally Posted By: Icarus1
"There are some sketchy things in the Terms of Service for the Oculus Rift, and now, a member of Congress is formally asking the company to explain some of the items."

http://gizmodo.com/oculus-rifts-terms-of-service-are-now-attracting-questi-1770169449


Dont they have a crap ton of lawyers on the payroll....? Ask your lawyers to explain it to you.


HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
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#4251628 - 04/22/16 12:04 AM Re: Facebook's Oculus Rift [Re: Robusti]  
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God damn, DCS is looking good these days, now with far clearer detail and actual pilot avatars.

https://www.youtube.com/watch?v=hRpC70k3TOk

#4253265 - 04/26/16 08:34 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Paul Rix Offline
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Woot! UPS dropped this off today bananadance



Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#4254103 - 04/29/16 01:52 AM Re: Facebook's Oculus Rift [Re: Robusti]  
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nadal Offline
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Looks like HTC Vive resolution is still not enough for HUD using.. I wonder what is it like with CV1.

HTC VIVE DCS World

https://youtu.be/MMrVazZGTW8?t=2m25s



edit::

nevermind.. found youtube video DCS with CV1 he's explaining on the read-ability

https://youtu.be/tIY6eLSgL4Y?t=4m40s


Last edited by nadal; 04/29/16 01:58 AM.
#4254172 - 04/29/16 11:33 AM Re: Facebook's Oculus Rift [Re: Robusti]  
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F4UDash4 Online cool
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I've not watched all of both videos, but does he ever even try leaning in closer to the HUD / instruments to read them?


"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
#4254231 - 04/29/16 02:42 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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SkateZilla Offline
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HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133,
2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
#4254665 - 04/30/16 11:31 PM Re: Facebook's Oculus Rift [Re: F4UDash4]  
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nadal Offline
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Originally Posted By: F4UDash4
I've not watched all of both videos, but does he ever even try leaning in closer to the HUD / instruments to read them?


Unfortunately, leaning doesnt help for HUD(hologram) and zooming was disabled in DK2 not sure about CV1 though.


@SkateZilla

Would you kindly post an impression on the readability&viability of CV1 in DCS ?
I'm still on the fence..

Last edited by nadal; 04/30/16 11:35 PM.
#4254709 - 05/01/16 04:14 AM Re: Facebook's Oculus Rift [Re: Robusti]  
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Paul Rix Offline
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The HUD is readable, at least for the A10C. Not sharp, but at least you can use it. The feeling of being immersed in a physical cockpit is to be honest, simply stunning. Viewing distant objects is a definite weak area, limited by resolution. That means labels are a necessity until you are pretty close to the target. Despite this, the experience as a whole is (for me at least), a huge step forward from my old 32in 1080p TV and Track-IR.


Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#4254768 - 05/01/16 01:58 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Paul Rix Offline
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I needed to upgrade to a new PC (my gaming laptop was nowhere near powerful enough to run the Rift). I ended up buying one of the Oculus Ready PC bundles.

I went with this one.

There is no doubt that I could have built a suitable PC for less, but these days I am pretty much a plug and play kind of guy. Performance seems good to me.


Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#4254798 - 05/01/16 04:34 PM Re: Facebook's Oculus Rift [Re: nadal]  
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SkateZilla Offline
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Originally Posted By: nadal
Originally Posted By: F4UDash4
I've not watched all of both videos, but does he ever even try leaning in closer to the HUD / instruments to read them?


Unfortunately, leaning doesnt help for HUD(hologram) and zooming was disabled in DK2 not sure about CV1 though.


@SkateZilla

Would you kindly post an impression on the readability&viability of CV1 in DCS ?
I'm still on the fence..


Look above your post.


HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133,
2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
#4254818 - 05/01/16 05:50 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Paul Rix Offline
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Paul Rix  Offline
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That was a very useful video SkateZilla. Thanks also for your assistance on the DCS forum where you helped me get the Rift up and running (I'm Astronut over there).


Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#4254824 - 05/01/16 06:07 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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SkateZilla Offline
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waiting for the new GPU's to come out and then it's upgrade time, for now, Im on a OLD Backup GPU. lol


HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133,
2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
#4255167 - 05/02/16 05:35 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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hannibal Offline
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You going for a 1080GTX? im waiting for those too.
i was hoping for the Titan.
i was planning to build a whole new computer for the Pascal Titan, but the GTX1080 will be a place holder, so now i also am thinkin of getting a watercooler block for my i7-2600K, and try to push it to 4.5Ghz, instead of wasting money on a whole new computer...

Skate, you think this is a good idea?

#4255188 - 05/02/16 06:27 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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SkateZilla Offline
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Going for an AMD GPU, I havent supported nVidia since my 8800GTS GPUs,

This year's GPUs are Placeholders for HBM2 enabled GPU's next year.

Last edited by SkateZilla; 05/02/16 06:28 PM.

HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133,
2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
#4255191 - 05/02/16 06:34 PM Re: Facebook's Oculus Rift [Re: Robusti]  
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Chivas Offline
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Chivas  Offline
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I've purchased an EVGA GTX980Ti in the hopes I will be able to take advantage of their 3 month upgrade path. It looks like the Pascal may just appear before the three month deadline expires. I haven't bought any of the cheaper AMD CPU/GPU hardware for quite sometime, simply because the NVidia hardware was working better in the sims I used. The new AMD gpu's do sound interesting, and will keep an eye on the VR benchmarks.


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#4255249 - 05/02/16 09:24 PM Re: Facebook's Oculus Rift [Re: SkateZilla]  
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hannibal Offline
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Originally Posted By: SkateZilla
Going for an AMD GPU, I havent supported nVidia since my 8800GTS GPUs,

This year's GPUs are Placeholders for HBM2 enabled GPU's next year.


which amd gpu are you going for, and when does that come out?

#4255346 - 05/03/16 04:13 AM Re: Facebook's Oculus Rift [Re: SkateZilla]  
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nadal Offline
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Originally Posted By: SkateZilla
Originally Posted By: nadal
Originally Posted By: F4UDash4
I've not watched all of both videos, but does he ever even try leaning in closer to the HUD / instruments to read them?


Unfortunately, leaning doesnt help for HUD(hologram) and zooming was disabled in DK2 not sure about CV1 though.


@SkateZilla

Would you kindly post an impression on the readability&viability of CV1 in DCS ?
I'm still on the fence..


Look above your post.


I might have missed your comment on the readability of HUD&MFD, viability as I skipped a video little bit. frown
Anyway, it looks like you are doing fine in the mission(mav, gun run) with CV1.

Although is Air to Ground mission still viable without turning on lables?
How many stars do you give to CV1 if 10 stars are given to express your satisfaction?

#4255347 - 05/03/16 04:21 AM Re: Facebook's Oculus Rift [Re: Paul Rix]  
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nadal Offline
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Originally Posted By: Paul Rix
The HUD is readable, at least for the A10C. Not sharp, but at least you can use it. The feeling of being immersed in a physical cockpit is to be honest, simply stunning. Viewing distant objects is a definite weak area, limited by resolution. That means labels are a necessity until you are pretty close to the target. Despite this, the experience as a whole is (for me at least), a huge step forward from my old 32in 1080p TV and Track-IR.



Thankyou for the review!

if mission is well planned(have Intel on the (rough) enemy location) do you still have problem with identifying A-G target with TGP with CV1?

When you strafe A-G target with A-10C are you able to do a decent gun run without lables on?

Last edited by nadal; 05/03/16 04:21 AM.
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