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#4232248 - 02/22/16 06:01 PM Re: Muis front [Re: Trooper117]  
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Graviteam Tactics: Mius-Front Teaser Trailer

Published on 22 Feb 2016








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Inline advert (2nd and 3rd post)

#4232602 - 02/23/16 03:13 PM Re: Muis front [Re: Asid]  
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#4233270 - 02/25/16 06:00 AM Re: Muis front [Re: Wodin]  
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The crews / infantry look better too...

Have their animations improved, i.e. running etc...?

Very much looking forward to this one.

#4233483 - 02/25/16 05:55 PM Re: Muis front [Re: Wodin]  
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#4233586 - 02/25/16 08:57 PM Re: Muis front [Re: andrey12345]  
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Mius-Front Stukas bombing run

Link to screen shots







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#4233956 - 02/26/16 08:31 PM Re: Muis front [Re: Asid]  
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Mius Front









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#4234030 - 02/26/16 11:58 PM Re: Muis front [Re: Asid]  
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markl Offline
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Hope this is coming out soon, and please sell through "GamersGate protection free" like previous sims.

Screen Shots look very good, how about some ingame video

Cheers MarkL


MarkL
#4234934 - 02/29/16 07:06 PM Re: Muis front [Re: Asid]  
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Steam Page Live



Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. Action takes place in the summer of 1943 at Mius river and Saur-Mogila tumulus area of over 140 sq. km. Four large-scale operations for the Red Army and Wehrmacht.
Release Date: Coming soon

Steam page: http://store.steampowered.com/app/312980/?snr=1_5_1100__1100

About This Game
Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. It is a sequel to Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943.

Game is comprised of two modes:
• Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
• Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.

Four large-scale operations for the Red Army and Wehrmacht with realistic organizational structure. The campaign features more than 100 detailed vehicles produced in USSR, Germany, US and UK. Over 140 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.
• New enhanced UI: streamlined interface of various panels, radial orders menu and other enhancements.
• Interface appearance and customization: three variants of appearance are included, customizable unit markers (Red Army, Wehrmacht, NATO).
• High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
• Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
• Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles are shown in the after battle statistics.
• Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
• Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
• Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
• Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
• Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
• Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
• Advanced control of the off-map artillery, featuring various fuse settings and shell types.
• Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
• Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
• Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia. Interactive tutorial explaining most aspects of the game is included.








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#4234949 - 02/29/16 07:24 PM Re: Muis front [Re: Asid]  
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Graviteam Tactics: Mius-Front Teaser 1





Published on Feb 29, 2016





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#4234956 - 02/29/16 07:36 PM Re: Muis front [Re: Asid]  
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User guide: Click Here

Pages: 49
Version: 2016.02.08






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#4235231 - 03/01/16 10:58 AM Re: Muis front [Re: Wodin]  
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Coming soon eh? Good stuff!

#4235319 - 03/01/16 02:57 PM Re: Muis front [Re: Wodin]  
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andrey12345 Offline
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coming... coming

#4235348 - 03/01/16 03:40 PM Re: Muis front [Re: Wodin]  
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JamesL Offline
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My word its becoming real! I've been waiting years for this, not long now....

#4235350 - 03/01/16 03:41 PM Re: Muis front [Re: Asid]  
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Interface in a tactical battle

Tactical map


3D view









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#4235411 - 03/01/16 05:12 PM Re: Muis front [Re: Wodin]  
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Chucky Online sosad
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Someone on the Steam forum posted up the manual.

*edit* here it is http://cdn.akamai.steamstatic.com/steam/apps/312980/manuals/GTMF_Manual_eng_03.pdf?t=1456847612

Last edited by Chucky; 03/01/16 05:13 PM.

β€œYou know I don’t like having to use the sit-down gun, but we’ve got no time for mucking about.” - Colonel Chestbridge
#4235413 - 03/01/16 05:14 PM Re: Muis front [Re: Wodin]  
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Yay... mius...yay. biggrin

#4235645 - 03/02/16 10:51 AM Re: Muis front [Re: Asid]  
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#4235763 - 03/02/16 04:58 PM Re: Muis front [Re: Wodin]  
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Hueland
https://steamdb.info/app/312980/

Who's playing the game right now lol?

#4235805 - 03/02/16 06:52 PM Re: Muis front [Re: SacaSoh]  
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Originally Posted By: SacaSoh
https://steamdb.info/app/312980/

Who's playing the game right now lol?



I did not know that showed up for things in "beta".

#4235852 - 03/02/16 08:53 PM Muis front Out 5th March! [Re: Asid]  
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Available: 5th March

$34.99

http://store.steampowered.com/app/312980





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