Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 2 of 4 1 2 3 4
#4232278 - 02/22/16 07:29 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Jul 2001
Posts: 4,804
ST0RM Offline
Senior Member
ST0RM  Offline
Senior Member

Joined: Jul 2001
Posts: 4,804
Ten Mile, Tn
The Su-25T is free. IF ED did go and add a clickable cockpit, I doubt it would be free. So then we'd be back at square one. People would complain about getting something for nothing and then having to pay for it later.

Inline advert (2nd and 3rd post)

#4232282 - 02/22/16 07:36 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Jun 2012
Posts: 66
Apache600 Offline
Junior Member
Apache600  Offline
Junior Member

Joined: Jun 2012
Posts: 66
Sacramento, CA
@ scrim, I feel your pain about memorizing key bindings ..... that's why I made this

[img]http://i.imgur.com/UleFXeg.jpg?1[/img]

Takes the guess work out of what is where smile

#4232309 - 02/22/16 08:24 PM Re: What no Su25T? [Re: Tom_Weiss]  
Joined: Oct 2009
Posts: 1,599
Frederf Offline
Member
Frederf  Offline
Member

Joined: Oct 2009
Posts: 1,599
Originally Posted By: Tom_Weiss
simplified hydraulics and electric systems + navigation = more modules released at a faster pace


It's an interesting theory but it's never been done. The only simplified planes ever released or even planned have been FC3. Even the Hawk is complex if unfinished.

Originally Posted By: ST0RM
The Su-25T is free. IF ED did go and add a clickable cockpit, I doubt it would be free. So then we'd be back at square one. People would complain about getting something for nothing and then having to pay for it later.



No non-clickable cockpit module has ever been made clickable. I've heard info that the FC3 planes are so incompatible with the clickable cockpit scheme that there is no converting them. They would have to be done over entirely. Surely the FC3 paid aircraft would come first if they ever did redo them.

I hope they do make an Su-25(T) module(s) for DCS. I would buy them. The real airplane is very interesting and complex. The simplified FC3 version is so basic that I want to cry compared to a real simulation of it. If anyone complains if a true DCS Su-25 comes out that why pay when the FC3 version is out there... that is the day you learn who the real total idiots are.

#4232348 - 02/22/16 10:57 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Jul 2014
Posts: 1,180
scrim Offline
Member
scrim  Offline
Member

Joined: Jul 2014
Posts: 1,180
If ED would go ahead with an Su-25T module, there's no reason for why they would have to get rid of the free FC version. There'd be massive differences between them of course, so I doubt people wouldn't think it's worth it.

#4232394 - 02/23/16 01:58 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Dec 2002
Posts: 4,168
Flogger23m Offline
Senior Member
Flogger23m  Offline
Senior Member

Joined: Dec 2002
Posts: 4,168
US
I don't see a study sim Su-25T coming along. Only 8 or so were ever built. May as well go with the better TM version, which was also very limited. If anything the SM would be done. But that all depends on how much info they can get on the new variants. My understanding is the T's RWR was classified and works nothing like the real world counterpart, and if that hasn't changed then I don't see any modernized Su-25s coming out at the study sim level.

#4232406 - 02/23/16 02:15 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Jul 2014
Posts: 1,180
scrim Offline
Member
scrim  Offline
Member

Joined: Jul 2014
Posts: 1,180
Huh. Oh well, never did follow Russian aircraft too much, actually thought the T was around in a numbers worth mentioning.

#4232530 - 02/23/16 11:04 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2011
Posts: 53
PaulCam Offline
Junior Member
PaulCam  Offline
Junior Member

Joined: Oct 2011
Posts: 53
Well so it seems there is a lot more to the A10C which I own. However I find the Su25T very helpful in learning how to fight. It's similar in a lot of ways (russian, systems, Vichers rockets) to the original Ka50 I had. But with the simplified engines, hydraulics, electricals and navigation it leaves you to focus on learning the weapons, the sensors, finding targets, tactics, knowing when to run away etc. etc.

I will eventually move up to the A10C and maybe the Ka50, but I'm just having fun learning without all the clutter of systems management. Don't get me wrong it's great and all, I come from the likes of cold-start PMDG and SSTSim FS2004, but I just need to up my aerial combat game, I suck at killing and am too good at being killed.

An advantage of the Su25T is you can die, relaunch the campaign and be back on the target in under 3 minutes... and I do this a lot experimenting with different ideas on how to kill but not be killed.


Rig: GTX 970 4096MB - 16Gb 1866MHz - AMD FX 8-core 5.0Ghz - 2x Acer 24" LCD - TM Worthog HOTAS - G29 pedals - TrackIR5
CV: MS Flight Sim - Fighter Pilot - Tomahawk - F19 Stealh Fighter - FA-18 - Gunship - F-15 Strike Eagle II - Birds of Prey - Falcon - MS FS2004 - FSX - Falcon 4 - Black Shark - DCS World
#4232544 - 02/23/16 11:45 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Jan 2001
Posts: 8,771
Para_Bellum Offline
Oberkriegkaboomführer
Para_Bellum  Offline
Oberkriegkaboomführer
Hotshot

Joined: Jan 2001
Posts: 8,771
Germany
I do like the Su-25T, but the A-10C is actually far easier to fly as a CAS aircraft. SPIs, markpoints, creating waypoints on the fly all tremendously help in finding and attacking ground targets.

Whenever I switch from the Warthog to the Frogfoot it feels like I'm hunting with a bow and a tomahawk again.

biggrin


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4233005 - 02/24/16 03:56 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
There were slightly more Ka-50s built than Su-25Ts. smile

Of course, I'd rather fly the T than the stock Su-25 with its WWII-era cockpit! Yeah, it weighs less so the performance is a bit better, but it's still not up to tangling with any enemy planes, so why bother?



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4233056 - 02/24/16 06:33 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Dec 2003
Posts: 6,893
GrayGhost Offline
Hotshot
GrayGhost  Offline
Hotshot

Joined: Dec 2003
Posts: 6,893
I'm not sure there's a reliable source of good enough info to make an ASM Su-25T of any version (The T seems to be a bit of a flying experiment).

For example, not much is known about the actual RWR used in it - AFAIK.


--
44th VFW
#4233143 - 02/24/16 09:19 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
For a plane that was in such limited production it's likely that all don't have the same fit anyway. The one used in the majority of the planes may not be the one that was planned for full production, maybe only one or two ever had it. Maybe none did because it was lagging in development separately and the first planes would've had a different system and been retrofitted later.

It's basically a guessing game, determining what a production standard might have been like and its actual capabilities versus a bunch of marketing.

We'll never know how good the RAH-66 might have been or how it might have sucked, for example. We only know what Sikorsky and the US Army said it was going to be like.




The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4233239 - 02/25/16 02:36 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Dec 2002
Posts: 4,168
Flogger23m Offline
Senior Member
Flogger23m  Offline
Senior Member

Joined: Dec 2002
Posts: 4,168
US
My understanding is that the KA-50 isn't being procured in any notable numbers either. Like the Su-25T, original Su-35 and countless other late Soviet/Russian weapon systems it will never enter mass production. The KA-52 is actually getting a number of orders though.

#4233299 - 02/25/16 09:26 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2011
Posts: 53
PaulCam Offline
Junior Member
PaulCam  Offline
Junior Member

Joined: Oct 2011
Posts: 53
Not sure if this warrants a new thread, but I'd throw it here anyway.

So forgetting for the moment I am using the Su25T (I actually think it's ideal for learning this stuff).

I have managed to complete all of the single missions, including the command post strike (which will allow you to kill the bunkers, but only with 2 direct hits from 500Kr LGBs. I am doing well in the campaign, but repeated failures on one particular type of mission points me to my weakness.

CAS.

Let me know how normal this is and how you would approach the situation.

1. Mission planner map shows you 2 armor units each with 3 tanks. One group North, one South. In the middle there is a 3 strong mobile artilery group with a single SA-13 SAM behind hit. Behind those there is the command post, which amounts to some transports, the mobile command unit itself and a SA-9 (or similar IR short range launcher)

2. As it's a CAS role, I pick the closest armor group to my friendlys and plot of course to keep me as far away from the SAMs as possible and provide an evac route back out of range of the enemy.

3. I take off and fly towards my initial point. I have labels on for now, so I am very surprised when the battle field looks nothing like the tactical planning map. There are WAY, WAY more units on the enemy side.

4. I decide to recon the whole area and fly a circle around the battle field, keeping 5nm-10nm from the units. I determine there are at least 3x fixed radar guided AAA units and another 3 or 4 mobile AAA units. 3 or 4 whole groups of units including 3 or 4 more SAM sites amongst them.

5. I realise my initial plan would involve me flying straight over several of these smaller SAM baring units. I struggle to find a clear approach vector, at least one with an egress option, so decide to cut a path using long range Kh29T and hopefully taking out some AAA or SAMs.

6. Having hit one maybe 2 air defenses from range I order my wingman in to do the same while I watch. It's a snuff movie. The idiot barrels straight into the middle of the battle field and from my vantage point it looks like a fireworks display. In variable he gets blown into little pieces.

7. I decide to try and hit a few tanks in one group in a hell-for-leather high speed pass. I line them up, get the shuval trained on them and start a run in with Vickrs. While I patiently watch the range to launch slowly drop the RWR starts screaming at me, the AAA are locked on me. I get to launch and fire 2 at the lead tank. I wait... I wait... I wait... the tank goes BANG.

8. I break hard, full alpha, 110* bank, aiming for the gap in the trees behind or the hill to the North. Green tracer fire arcs across the window, then red from the other side. THUMP, THUMP, THUMP AAA goes through my wing. THUMP, "Hydraulic failure!", my left engine is out. The missile launch rapid beep and I'm popping flares now on the tree tops, full throttle, 600km/h. THUMP, "WHOOP, WHOOP, WHOOP", the master caution is sounding again and a list of failures as long as your arm gets so boring I eject while I still can. I watch my one winged, tailless Su25T roll over and crash as it gets hit by a further 2 IR SAMS and constant streams of tracers rip it to pieces before it can even hit the ground.

I am back at the menu and rejoining the campaign... it gives me the same mission. It's ground hog day and I'm not even flying the hog.

What am I doing wrong?


Rig: GTX 970 4096MB - 16Gb 1866MHz - AMD FX 8-core 5.0Ghz - 2x Acer 24" LCD - TM Worthog HOTAS - G29 pedals - TrackIR5
CV: MS Flight Sim - Fighter Pilot - Tomahawk - F19 Stealh Fighter - FA-18 - Gunship - F-15 Strike Eagle II - Birds of Prey - Falcon - MS FS2004 - FSX - Falcon 4 - Black Shark - DCS World
#4233307 - 02/25/16 09:35 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2011
Posts: 53
PaulCam Offline
Junior Member
PaulCam  Offline
Junior Member

Joined: Oct 2011
Posts: 53
I can see that at point 7 I am making the same mistake I called my wingman and idiot for.... barreling in to the middle of it. But I can't fly around admiring the scenery all day. Should I pick off random targets around the perimeter? Should I hit the command post from behind?

I also tried picking off air defences with the plan to refuel rearm and kill the armor, but taking on a radar guided AAA unit with Vichkrs ends in tears way too often.

Last edited by PaulCam; 02/25/16 09:37 AM.

Rig: GTX 970 4096MB - 16Gb 1866MHz - AMD FX 8-core 5.0Ghz - 2x Acer 24" LCD - TM Worthog HOTAS - G29 pedals - TrackIR5
CV: MS Flight Sim - Fighter Pilot - Tomahawk - F19 Stealh Fighter - FA-18 - Gunship - F-15 Strike Eagle II - Birds of Prey - Falcon - MS FS2004 - FSX - Falcon 4 - Black Shark - DCS World
#4233542 - 02/25/16 07:30 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2009
Posts: 1,599
Frederf Offline
Member
Frederf  Offline
Member

Joined: Oct 2009
Posts: 1,599
Originally Posted By: PaulCam
What am I doing wrong?

You're playing a mission made by someone with no idea how air combat works.

#4233565 - 02/25/16 08:27 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Jul 2014
Posts: 1,180
scrim Offline
Member
scrim  Offline
Member

Joined: Jul 2014
Posts: 1,180
Yup. Unfortunately a lot of mission designers don't know the first thing about how anything related to any airforce has worked, ever. Thus they sometimes literally speaking put in enough air defences to make the staff of a division jealous, to make a mission where you're tasked with attacking a platoon or company sized force more "challenging".

#4233716 - 02/26/16 08:20 AM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2011
Posts: 53
PaulCam Offline
Junior Member
PaulCam  Offline
Junior Member

Joined: Oct 2011
Posts: 53
Hmmm. I'm slowly beginning to accept this. I have come down to one mission again and I can't make any traction on it. They are in a wedge shape, SAMs and AAA on each of the three corners. There just isn't a good attack vector that doesn't take you into a wasp nest of air defenses.

Then there is the load out. 2 Vickrs pods, fine. 2 29L lasar guided missles/rockets, fine, though the vickers are faster. 2 500lb dumb bombs... WTF? 2 heavy rocket pods. I did try a rocket attack once, it didn't end well. Once you get within 2nm of these units they cut you into little ribbons.

I edited the mission to change the load out and tried the Fantasma pod and AntiRadar missiles, but the AAA is too smart for that. They wait till you fly over them before they turn on the radar. If you run out away from them to turn in they turn the radar off again. If you try a hard break and get back round on them before the shutdown you are too close and even though you can get a missile off they... cut you into little ribbons.

If I am to complete the mission and advance the campaign I may have to resort to taking just 29T TV guided missiles. Killing SAMS/AAA and then returning for another 2 TV missiles... rinse repeat until I can finally go in and mop up the armor.

Alternatively I could edit the mission and remove all the hidden spikey stuff from the map and leave it with the original briefing stuff only, that I can probably handle fine.


Rig: GTX 970 4096MB - 16Gb 1866MHz - AMD FX 8-core 5.0Ghz - 2x Acer 24" LCD - TM Worthog HOTAS - G29 pedals - TrackIR5
CV: MS Flight Sim - Fighter Pilot - Tomahawk - F19 Stealh Fighter - FA-18 - Gunship - F-15 Strike Eagle II - Birds of Prey - Falcon - MS FS2004 - FSX - Falcon 4 - Black Shark - DCS World
#4233782 - 02/26/16 02:17 PM Re: What no Su25T? [Re: Frederf]  
Joined: Dec 2012
Posts: 245
Tyco Offline
ArmA3 Mission Maker
Tyco  Offline
ArmA3 Mission Maker
Member

Joined: Dec 2012
Posts: 245
Westerly
Originally Posted By: Frederf

No non-clickable cockpit module has ever been made clickable. I've heard info that the FC3 planes are so incompatible with the clickable cockpit scheme that there is no converting them. They would have to be done over entirely. Surely the FC3 paid aircraft would come first if they ever did redo them.


That is incorrect. With the updates to the FC3 cockpits making them clickable is completely possible. I remember reading somewhere that the F-15's switches and dials all animated, they just need to be attached to systems.

#4233788 - 02/26/16 02:28 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Nov 2006
Posts: 1,080
kestrel79 Offline
Member
kestrel79  Offline
Member

Joined: Nov 2006
Posts: 1,080
Wisconsin, USA
I'm just glad the su-25T interactive training missions work again. Very fun to fly and learn this great sim. I haven't even blown anything up yet just flying around is fun.


Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
#4234171 - 02/27/16 12:03 PM Re: What no Su25T? [Re: PaulCam]  
Joined: Oct 2011
Posts: 53
PaulCam Offline
Junior Member
PaulCam  Offline
Junior Member

Joined: Oct 2011
Posts: 53
So I'm editing the mission I can't get past. Started by unhiding all the hidden units. Let say I just employed some spies or something.

There are...
12 x ZSU-23 fixed radar AAA emplacements.
4 x ZSU-23-4 mobile radar AAA
2 x SA13
1 x SA9

On closer inspection, some of the innocently named tank, arty or HQ groups also have SA-18s within them.

There are 3 main units of tanks on the front line hidden in towns. EACH is defended by 2 or 3 AAA emplacements and a SAM.

I'm beginning to think if this was reality, we are not doing a CAS mission to defend allied troops from an attack, we are supporting an attack on their main air defense line! That is no place for a toad! If I have to fly a toad into that and do any good it will have to be high level bombing on the general positions of the AAA until they are thinned out or run out of ammo shooting at the Ka50s.

I'm determined this will not beat me though.

How do you determine the "Success" exit condition for a mission that is within a campaign?


Rig: GTX 970 4096MB - 16Gb 1866MHz - AMD FX 8-core 5.0Ghz - 2x Acer 24" LCD - TM Worthog HOTAS - G29 pedals - TrackIR5
CV: MS Flight Sim - Fighter Pilot - Tomahawk - F19 Stealh Fighter - FA-18 - Gunship - F-15 Strike Eagle II - Birds of Prey - Falcon - MS FS2004 - FSX - Falcon 4 - Black Shark - DCS World
Page 2 of 4 1 2 3 4

Moderated by  Force10, RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Headphones
by RossUK. 04/24/24 03:48 PM
Skymaster down.
by Mr_Blastman. 04/24/24 03:28 PM
The Old Breed and the Costs of War
by wormfood. 04/24/24 01:39 PM
Actors portraying British Prime Ministers
by Tarnsman. 04/24/24 01:11 AM
Roy Cross is 100 Years Old
by F4UDash4. 04/23/24 11:22 AM
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0