#4230464 - 02/18/16 05:19 AM
Re: VEAO Dev update Jan 2016
[Re: SkateZilla]
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Joined: Aug 2014
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Mudcat
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Serial Thread Killer
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sorry was directed towards other user who dissappointedly expressed criticism towards the ED and VEAO or quality.
No worries, apologies on my part as well, I probably could have phrased that response a bit better.
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#4231184 - 02/19/16 05:52 PM
Re: VEAO Dev update Jan 2016
[Re: leaf_on_the_wind]
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Joined: Dec 2009
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AggressorBLUE
Check out my
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Jerz
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Yup, was just thinking that. Whether VEAO likes it or not, that's the competition. They're winning.
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4231188 - 02/19/16 05:58 PM
Re: VEAO Dev update Jan 2016
[Re: Nate]
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SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
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#4231197 - 02/19/16 06:11 PM
Re: VEAO Dev update Jan 2016
[Re: Nate]
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AggressorBLUE
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Jerz
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So first, Happy Birthday Skate Second, one quote in there is interesting: "I understand some of you are not happy with the aircraft, it's systems, textures, etc. and I can only assure you that we have learnt a lot of lessons from our first DCS developed aircraft and a lot of the problems we encountered will not be present with future modules. We do not want another "texturegate" on our hands!!" Sorry, but again, the competition is winning here. LN and Razbam seem to have been much quicker studies here. Neither of them had released a DCS aircraft before, yet have seen nowhere near the problems the Hawk has been plagued with. Yes the M2K3 is still a beta in progress, but the cadence of updates is refreshingly aggressive. Both products are also simulating far more complex aircraft than the Hawk. As of this writing, VEAO has delivered more promises and apologies than product. We'll see what happens come March...
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4231242 - 02/19/16 08:50 PM
Re: VEAO Dev update Jan 2016
[Re: AggressorBLUE]
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Posts: 127
Chuck_Owl
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LN and Razbam seem to have been much quicker studies here. Neither of them had released a DCS aircraft before, yet have seen nowhere near the problems the Hawk has been plagued with. Yes the M2K3 is still a beta in progress, but the cadence of updates is refreshingly aggressive. Both products are also simulating far more complex aircraft than the Hawk. The guys behind RAZBAM have already released a good amount of modules for FSX already (A-7, F-15E, Mirage, Harrier, etc.)... they're veterans in the field.
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#4231267 - 02/19/16 09:45 PM
Re: VEAO Dev update Jan 2016
[Re: Nate]
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Vitesse
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have already released a good amount of modules for FSX
I'd say that helps as far as organisation goes, stuff like research, basic modelling and structuring a project. DCS seems to require completely different skills and those are bought in time, experience and not a little money.
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#4231339 - 02/20/16 01:08 AM
Re: VEAO Dev update Jan 2016
[Re: Nate]
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streakeagle
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Other FSX developers bowed out. Too much risk and effort compared to FSX for an even smaller market that is notoriously fickle.
But I love the irony of the two modules with the most problems and taking the longest to produce are the much less complex, subsonic trainers. The MiG-21 was a struggle to produce in spite of years of work back on the original LOMAC/FC mod, but look at the results. The Mirage 2000C is even more impressive as it has much more modern systems.
Of course, over the same time frame, Belsimtek has pushed out the UH-1, F-15 PFM, Su-27 PFM, F-86F, MiG-15bis... Familiarity with DCS flight and systems modeling is absolutely a necessity, and Belsimtek is less third party and more subcontractor, very well supported by ED.
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#4231362 - 02/20/16 03:11 AM
Re: VEAO Dev update Jan 2016
[Re: scrim]
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Johnny_Redd
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Yeah, the devs who made the Super Hornet for FSX or whatever it was had considered DCS, but apparently ED are such utter control freaks about the whole process before a developer can even get to look at the SDK. That, and they're apparently greedy as trolls. Shame really, they'd probably had made a lot more from the large number of "hot" modules getting released by experienced devs searching for a newer engine that can handle combat, than they do now with very few 3rd party devs releasing quite few modules. http://forums.vrsimulations.com/forums/p...lit=Dcs#p109556 Maybe ED refused to allow VRS to charge an annual "subscription" for their modules.
DCS Kickstarter Wags July 2014 "In this July 2014 update, the primary news is in regards to the restructured backer rewards. After a careful review of the older system under RRG, we found it financially unattainable." Wags October 2017 "the investment vs. generated revenue has been excellent for the World War II aircraft. In fact, the P-51D Mustang has twice the cost effectiveness of the A-10C Warthog."
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#4231365 - 02/20/16 03:20 AM
Re: VEAO Dev update Jan 2016
[Re: Nate]
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streakeagle
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VRS is banking on making money via TacPack supported aircraft... DCS only needs aircraft not a combat addon. TacPack is very limited right now. I expect at some point that new features will come from separate pay-for modules rather than via a free update to the existing TacPack. AI capable of flying missions and interacting with real pilots that is already built into the core of DCS World (for free) doesn't exist yet and will certainly not be given away for free. VRS and DCS are competitors, so it wouldn't make sense for them to submit themselves as a lower tier third party limited to the whims of ED (much like A2A sims).
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#4231495 - 02/20/16 04:30 PM
Re: VEAO Dev update Jan 2016
[Re: Sobek]
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Paradaz
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That guy talks a lot of BS that he wrongly deduced. Example: ED stopped their own development of the L-39 because the VPJT wanted to do one. And yet the reason anyone is even discussing this?........because so many people (including customers) have lost trust and confidence in ED.
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4231497 - 02/20/16 04:53 PM
Re: VEAO Dev update Jan 2016
[Re: scrim]
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Sobek
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Yeah, I'm sure he's just lying about it because why not? It wouldn't be the first time that VRS talked trash about ED. In any case, they are being really unprofessional about it. You musn't forget that ED fish in VRS' pond, and from where i'm standing it looks like they've got the better bait right now. ED have stated repeatedly that they do not interfere with the choice of airframes of 3rd parties and they've got at least one case to show for it. It is unfortunate that that party decided to quit, but at least their project lead knew what he was getting into. The guy from VRS has nothing to show to underline his accusations. Also, recall what happened when ED said they could devote the time and effort to making an L-39 again? What exactly happened, scrim?
Last edited by Sobek; 02/20/16 05:02 PM.
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#4231498 - 02/20/16 04:59 PM
Re: VEAO Dev update Jan 2016
[Re: Paradaz]
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Joined: Apr 2015
Posts: 47
Zoomie13
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...because so many people (including customers) have lost trust and confidence in ED. ...and, it seems that some people (especially on these forums) are hell-bent on making sure that the trust can never, ever, be resurrected regardless of ED's actual ability to earn it.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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