This is a really fun co-op "starship Troopers" with a very cool campaign and upgrade system. We've had a lot of fun with it in co-op, but here is a solo run of a mission Feetwet and I tried together and thought was impossible. Our mistake was to not bring an exo-suit.
Nice. We were working on a level 6 against the Illuminate last night, and it was tough as nails, but kept us coming back for more. The tougher levels are fun, and provide that "skin of your teeth" challenge that the theme implies.
Having a blast with it so far. We got a "distractor beacon", which is like a thumper from Dune and lures enemies. That combined with a fully loaded turret, should be glorious.
Joined: Apr 2008 Posts: 19,581Raw Kryptonite
Beat the Kobayashi Maru
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This is a great game! Sinner and I attempted a rated 6 mission last night. We did within 10 seconds the first time. LOL We took mechs and still coudln't finish it. Definitely more baddies and more complex missions on up the pipe. TONS of weapons and goodies to bring along to change the approach.
From our first night: (screenshot spoiler about the end)
Well that was a crazy FN mission last night. I have multiple drops of that one that I will put together tonight. Its strange to be frustrated/cursing my head off, while loving every minute. Definitely a nice trial by fire for Clyde.
Joined: Apr 2008 Posts: 19,581Raw Kryptonite
Beat the Kobayashi Maru
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MS
I'm convinced there can be a timing trick to that mission. In the calm between waves, stand where you want the bugs to erupt from and run back after a few seconds to mow them down. The eruptions and turrets guaranteed deaths. The turrets will fire at them regardless of your position, so when they come up under your feet, you're double screwed. Timing it right and using that positioning trick would get the turrets to do most of the work. It has to be everyone though, the guy that stands still the longest calling in supplies is the one that's going to get it. LOL