yeah, it's a bit heavy in performance but it's a very large city FPS are variable, but less than 25-30 FPS and more or less about 20-25 in best cases I have to reduce a bit some rendering options...
Main specs: i7 3770 + 16 GB RAM + GTX 680 3GB VRAM running over Win 7 x64 bits (for me one of the most important a part of processor is the amount of VRAM in graphics card, at least >= 2GB)
And in this case the rendering options:
- Texture res: extreme - HDR rendering: Active (and all special effects active) - Number of clouds: 50% - Shadow detail: global (high) - World detail distance: very high - HDR anti-aliasing: 4x SSAA + FXAA - Anisotropic filter: x16 (extreme) - Number of objects: tons (*) - Number of roads: tons (*) - Traffic: New York (*) - Compress textures to save VRAM: active - Weather: cirrus/few cumulus/none (*)
(*) some parameters are variables depends on the scene, because this city is very large and is a bit heavy in performance, I had to reduce some of them in some scenes of this video to improve a little the FPS... I hope you help a little ;)